I just spent 4 hours rolling dice hundreds of times. Just try and tell me there is something worse out there.
Edit: It's just so poorly designed. You roll a die for every unit in an invasion. And this is a game where it comes with unit counters in 1s, 5s, and 10s, and you can get 20+ units every turn. That's an additional 20 dice rolls added in a single turn, every turn. That's not even counting the huge dumps of units from making sets of conquest cards that can drag out a game for an hour even if a player is on the verge of defeat. There's no rules for handling large battles other than to break them down into 3v2 unit skirmishes and rolling dice over and over and over, constantly breaking down larger units for change until one side finally runs out of soldiers or quits. Whatever fun strategy could be had in this game is lost to the tedium of rolling dice for hours on end.
Edit: It's just so poorly designed. You roll a die for every unit in an invasion. And this is a game where it comes with unit counters in 1s, 5s, and 10s, and you can get 20+ units every turn. That's an additional 20 dice rolls added in a single turn, every turn. That's not even counting the huge dumps of units from making sets of conquest cards that can drag out a game for an hour even if a player is on the verge of defeat. There's no rules for handling large battles other than to break them down into 3v2 unit skirmishes and rolling dice over and over and over, constantly breaking down larger units for change until one side finally runs out of soldiers or quits. Whatever fun strategy could be had in this game is lost to the tedium of rolling dice for hours on end.