Original Comment by: mofomojo
Here's my future.
Gaming becomes, per se, the next hollywood. You have a lot of small time workers, getting paid average salaries. While you have star characters in each dev team directing the games and their content. Like Lucas and Star Wars, per se. Of course, a lot of stuff will be done offshore for cheaper.
But you just can't outsource inspiration. You can outsource gruelling repititive tasks like manufacturing, but you can't outsource art.
Gaming, unlike other fields of software, requires inspiration and innovation; in a good mix too.
It doesn't cost much to develope a game now, really, it's only about $20 000 - $100 000 in software for about 4 - 10 devs. Given that this is all unpaid work, you and your group can earn a profit. There are even some open-source modeling and coding apps.
Graphics will have a limit in quality. It will be optional to any game; good graphics that is. A time will come when the graphics race itself will be obsolete and replaced with the search for greater inspiration. There are a minority of good creative devs out there; these guys (Meier, Miyamoto, Wright, Carmack, etc); these people will drive the industry. These are the superstars.
Of course, there are several unmentioned greats, but they'll have their fame too. Small time guys will rise up too, guys working out of their basement with a few friends; the future of the game industry is in the modders. These guys pirate software, work for no wages, and work with the goal of a piece of artistic beauty in mind.
The future of the gaming industry is in their hands.
And that's all I have to say about that.