Original Comment by: Patrick
Interesting article, I'm interested in integrating sex into a wider frame of a social simulation, not so much about bringing in new forms of porn. I suspect what the two have in common is an uncanny effect: constructs (such as NPCs) that behave socially will induce a social response, even if their insides are vastly simpler. So if we can have basic dynamics of relationships as essential to the play, then we can get off in a high-brow sense of manipulating a story or testing a political ideology against the simulation, or we can get off on the ephemerality of a virtual hook-up.