Original Comment by: David Pettitt
http://360.yahoo.com/icecreamsuit
Ah. I've already played through Cave Story in English, so unfortunately I can't try your little experiment.
Your article was interesting, there is no doubt about that, but I have a couple things to disagree with. The first is more specific: Egyptian Hieroglyphs are not a Pictographic language, at least not in the sense you mean. Yes, the hieroglyhic alphabet is made up of pictographs, but each one stands for a specific sound, much the way the letters of our alphabet do. In fact, it is that very assumption, that each hieroglyph stood for a word or concept, that prevented the translation of the hieroglyphs for millenia. Perhaps the Mi'kmaq hieroglyphic writing would have been a better example for this section of your article. I only know this because I took a university course on Egyptian history a few months back, and we spent a class discussing the this. In fact, the same prof is lecturing an entire course just on this subject next term; it sounds interesting, but I don't think I could handle it. Why?
Well, that brings me to my second point. If I understand your article correctly, you are in favour of the creation of artificial languages for the use in massively online games, as well as universally enjoyable single-player experiences. This simply isn't going to work. Either the language will be simple, allowing only for communication about things directly related to game activities, or it will be as complex as any other language. If the language is simple, what's the point? It will not allow for cross-cultural communication of any depth. If it's as complex as any other known language, it will also be just as difficult to learn. Yes, some people put in the time to learn purly fictional languages (Elven, Klingon), but they are far and few between. It's well-known that a person's ability to learn new languages decreases severely with the onset of puberty. There is no compelling reason for me to dedicate years of my life to aquiring the ability to be trash-talked to by 12-year-olds of a different language/culture, as well as those of my own.
Of course, if you manage to create an entirely new universal language, and have it catch on (unlike, say, Esperanto), you will have gained the undying admiration of every linguist alive.