I don't think Manhunt should have been released, frankly - to me, its little more than a torture simulator - and Manhunt 2 was 'uncertified' by the BBFC, so effectivity banned from sale.bad rider said:Erm his point is double standards on issues that are equally severe. For instance, murder is wrong, rape is wrong, I would say they are on par(give or take one to the other). Ergo, why is it okay for e.g. manhunt (lets go murder everyone) to be released, yet these rape games dont.geldonyetich said:And I just showed how it's not quite that simple. However, lets say I just accept your point at face value. What difference does this observation make?cobra_ky said:i didn't say that. what i said was the argument that selling RapeLay condones rape can be applied equally well to GTA condoning murder. both encourage the player to commit violent crimes and reward them for doing so. if GTA isn't "severe" enough for you, i can point you to games about killing jews in concentration camps, or a suicide bomber trying to kill george w. bush.geldonyetich said:Yes, but as this post [http://www.escapistmagazine.com/forums/jump/7.128903.2785009] clearly outlines, you can't just say, "well, we allow violent games, so lets allow a game about tracking down and raping a 10-year-old." The reason being that the context is totally different, and the severity is a major factor.cobra_ky said:this same argument applies equally well to murder or any other crime portrayed in video games.geldonyetich said:However, simply calling this censorship is slightly off, it's merely addressing the knee-jerk issue. The real problem at the bottom of this whole thing has nothing to do with free speech.
Instead, it has to do with if one's open-mindedness is so very open-minded as to induce genuine harm. In a scenario out of the game, we don't walk through a park and see a man raping a screaming 10-year-old girl, shrug, and keep walking, thinking to ourselves, "well, who am I to judge?" So there's a definite limit to how open-minded you can be before you're condoning harm. In other words, there's a point where being open-minded is no longer a function of intelligence, but rather an irresponsible lack thereof.
Creating games about raping people is pretty close to that line. It's a bit of a stretch to say that a game like RapeLay will definitely get a person to start raping people, even psychological experiments finding varying results. However, it's not a stretch at all to say that the open sale of such a product is condoning rape on the level of being content in a game you can buy. At the point where we're a society that chooses to condone rape on an additional level, we're that much closer to the "well, who am I to judge" scenario above.
So, when you break it all down to the fundamentals, the reason why a restriction of a game like RapeLay applies is because the harm condoning it may bring to a society is greater than the harm not condoning it may bring to the benefit free speech brings to society.
Basically, you're trying to argue that one wrong makes two wrongs right. Does it really work that way?
I can find super violent games so we should have super sexual games! I can find examples of murder in real life, so there should be rape in real life too! Timmy hit me, so I raped Suzy!
No, it doesn't work that way. You might see this logic on a forum (e.g. alcohol's okay so MJ should be ok) and you'll even find supporters of that logic, but there is the only place the logic works: in uninformed mob rule.
This is because it's completely fallacious if you dig but an inch or two deeper: one wrong never makes two wrongs right, especially when you realize that these two wrongs are quite unlike eachother.
Just for the record, I didn't buy Manhunt and I don't buy eroge games. It's your choice what you buy, its not your choice to dictate that to other people.
Edit: Cleaned this post up a bit.
Sex games, in principle, are workable, but I don't think that excuses rape games. As has been mentioned before on here, rape is different to voilence/murder:
http://www.escapistmagazine.com/articles/view/columns/the-needles/6127-You-Cant-Be-the-Hero-If-Youre-the-Rapist