MegaSuperUberMe said:
Dead Space, a horror game? Hahahaha, next thing you tell me that the residentevil movies are pure horror, eh Jim?
Breaking News! Dead Space IS a horror game! In fact, it's a GREAT horror game!
http://www.youtube.com/watch?v=doOoTXwdaPY
But, beyond that, I think there's something I need to clarify.
I can successfully separate the cold, calculated business side of Dead Space from the imaginative, passionate developer side, and I ADORE Dead Space for being very forward thinking, expertly crafted, and a textbook example of stellar audio, lighting, and atmosphere.
While some bemoan the "jump scares" (either as "too scary" or "predictable), I struggle to see how that in any way, shape, or form detracts from the core game. Resident Evil has them. Silent Hill has them. Nearly every great horror movie ever made has them. But when you strip away the jump scares, is there still a great game there? Considering how much I loved the combat, loved the zero-G portions, loved the puzzles, loved the lore and stories, loved the setting, loved the monster designs, loved the audio and voice acting, loved the epic boss battles, loved the psychological player manipulations, loved the weapons, loved the HUD-less and immersive presentation, loved the RIG suits, loved the characters, and loved the games overall, I say "absolutely".
Every game has its faults. Every game does. Many on the business side. But Batman: Arkham City can be a great game despite cutting the Catwoman content out as DLC. Elder Scrolls will never live down its "horse armor", yet it's still a great game. Mortal Kombat has that bloody online pass and retailer-exclusive DLC, but it's my favorite fighting game this generation. Metroid Prime Trilogy has a multiplayer mode I'll never touch, yet the game collection is without peer. Dragon Age: Origins literally had a salesman yelling about DLC quests you could buy with real money, yet DA:O remains one of the best RPGs this generation.
Dead Space isn't immune to some bad decisions, but overwhelmingly exceeds where it matters. It has overcome its problems to remain excellent, and no amount of cheat DLC in DS1, multiplayer in DS2, microtransactions in DS iOS, or co-op in DS: Extraction has deterred me. The games remain great. I have no idea why people can't accept that you can love and adore a game yet still hate single aspects of it without determining that the entire game is garbage. Don't throw the baby out with the bath water.