Jimquisition: Defending Call of Duty

Iwana Humpalot

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Jan 22, 2011
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Yes! Thank you, i am really sick of peeps hating CoD because it is popular. I personaaly see the cod games (that were made by infinity ward) as one of the best mp games ever made (along with Halos, TF2 etc.) It is just awesome.
And i never got the thing where ppl think calling some1 "cod fan" is an insult, over here where i live everybody who plays games has played Cod and usually liked it alot.

Anyways, rly great stuff, this show is my 2nd most liked? on this site.
..Also somebody do something to that awful backround
 

Amphoteric

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Jim Sterling said:
Very much how men and women of the military defend this nation's freedom overseas, Jim Sterling defends Call of Duty. In many ways, Sterling's cause is more righteous and noble than anything a soldier has ever, ever done.
What the fuck does that mean?
 

Manatee Slayer

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Apr 21, 2010
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I was about to disagree until map packs and the general whoring of the franchise were mentioned, I personally don't enjoy the newer games but I don't really think less of people who do. Sometimes, considering the single player game is so similar, incredibly short and second fiddle to the multiplayer now, I get annoyed that people continue to buy them, but I just have to realise that the game has evolved to a stage that I don't like, it's not the fault of fans, or even Activision.

To be honest I don't like the newer COD games. So far I played every one on release and have just been feeling a decline in quality. The last one I truly enjoyed was COD4, I played it for a while on Xbox, and then PC, it was enjoyable but they have just been upping the ante since then, which would be O.K. but...

I liked the original games because you felt like a small part of one big army, you didn't act like some sort of government enhanced super soldier taking on the enemy practically alone. You were usually a Private, experiencing the horrors of war from a naive perspective. The most recent game, Black Ops, went the opposite way and it made me feel queasy, I can't remember how many throats I watched being cut in the single player but it was a few too many.

I just have to get used to fact that one of my favourite game series' has changed, and the way I like it is not coming back.

I'll end this post on a happy note however. Great episode, I really enjoyed it and if the quality stays the same I will be a regular, just please, no more pictures of Duke Nukem's balls...pretty please, i'm still not over it. Congrats.
 

destiaer

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Jun 26, 2010
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The man in white rose from his chair, his white mink fur coat lavishing the surface of the couch he was resting on. Slowly, he scanned his surroundings, marking his enemies, the blasphemers, the haters. He had no time to spare, as they had already begun to leave the booths around him. His chance was now. He will take the mantle of the harbinger! HE will rise above the rest! HE is the pimp! And so he spoke a Spartan's verse, mightier than any Warrior of the Blessed Blu-Ray before him! "PS3 FOR LIFE!!!!!!!!" He cried, holy in his true form as the Fanboy in a White Pimp Coat. For this, ladies and gentlemen, THIS is the greatest achievement, the grandest of all his works. THIS. IS. FANBOY!!!!!!

I didn't know what to think of you before, Jim, but this one was very thought provoking, and echoed a definate maturity amongst your trollish humour that I hope we see more of soon. Can't wait to see what you have next week!
 

Zetsubou^-^

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sooo many comments... how long was this up? its like one of the highest commented videos i've seen in a while.

i think he has a valid point. i like being able to customize a character over weapon pickups or cookie cutter classes. and even if there is a large disparity between new and old players, the only thing your really working against is time spent. plus most games that do this now have rated groupings and such that limit interaction between newbies and people with no life.

stuff like halo where you don't get those options make me feel like there is no way to advance. i guess the other types of games appeal to people that want victory to be based on some kind of skill alone, but skill is not really any quantifiable item. no matter how long you play there will be that new guy who kills you easily.
 

Beautiful End

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It's funny how Jim keeps attracting people with his controversial topics. I don't know if I should hate him or applaud him for it.
And yeah, they're controversial, more or less.

Back to topic, I'll admit I once hated CoD because most people who consider themselves "gamers" usually play CoD. The way I saw it, it was like the group of tough guys at a prison who shave their head to look even tougher. Then a scrawny guy walks in and shaves his head too in order to look just as cool as them. Let me break it down: Kids that want to be cool would play CoD.
On top of that, you have the annoying teenagers who think they're the biggest piece of shit because they're able to name every weapon on CoD.

However, I'll also admit that once I played MW2, I liked it. I became slightly addicted to it too. My kind of games are RPGs/adventure games. I've tried all genres so I decided to give, in my past opinion, the overrated genre a shot. And I'm glad I did.

I'm still not okay with teenagers acting like pricks only because they can kill someone with a single shot and are rank 70 or whatever. Believe me, I see those kids all the time. But I'll admit the game IS fun. I'm not surprised MW3 is already the most anticipated game of the year. Hell, if the game wasn't fun, it wouldn't sell as much. Simple as that.

Now, I am not gonna worry about stupid questions like "Oh, but clearly MW2 is not as good as its predecessors" or "But this game has nothing new about it" or anything like that. I simply liked the game and I found it fun. I don't need anything else. No, comparing a good game to art or whatever is not a good argument. I wouldn't consider Duke Nukem to be art or even tasteful. But whatever, the game looks fun and it will probably sell like pancakes at a hobo convention. Same with CoD. Games that are "artsy" are fun and a joy to have. But if you wanna take a break and broaden your horizons, CoD is a good choice.
 

zorrandur

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while i may not have an opinion on CoD other than my friends that play it should leave me the hell alone because i'm perfectly fine playing Reach. I will say that i'm enjoying Jim's videos more and more i dunno what it was about his first few vids (i think it was the fact i couldn't see his eyes and i HATE aviator glasses) but i find it easier to watch now.
 

zorrandur

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while i may not have an opinion on CoD other than my friends that play it should leave me the hell alone because i'm perfectly fine playing Reach. I will say that i'm enjoying Jim's videos more and more i dunno what it was about his first few vids (i think it was the fact i couldn't see his eyes and i HATE aviator glasses) but i find it easier to watch now.
 

zorrandur

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while i may not have an opinion on CoD other than my friends that play it should leave me the hell alone because i'm perfectly fine playing Reach. I will say that i'm enjoying Jim's videos more and more i dunno what it was about his first few vids (i think it was the fact i couldn't see his eyes and i HATE aviator glasses) but i find it easier to watch now.
 

zorrandur

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while i may not have an opinion on CoD other than my friends that play it should leave me the hell alone because i'm perfectly fine playing Reach. I will say that i'm enjoying Jim's videos more and more i dunno what it was about his first few vids (i think it was the fact i couldn't see his eyes and i HATE aviator glasses) but i find it easier to watch now.
 

AvsJoe

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Great episode. I realized while watching that I'm now a fan of the series, something I didn't think would happen after the first couple of episodes.
 

varulfic

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Wow, way to totally lose all credibility in the last fifteen seconds, Jim. I agreed with everything he said, and was almost willing to give the guy a second chance until that horrible ending. He had valid points in this video, but good god is he a giant douche.
 

Allan Foe

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mfeff said:
It would of been easier if I had made the video myself, rather than dicking about explaining why he's a fool.
Gorblimey, that has to be the longest single post on the whole Escapist Forums!

I admire your fever and diligence, but I hope you do understand that there's going to be something like 5 people who've read that post to the end. How about writing an article, with proper references and links and all that? Or why not even write a letter to the Extra Credits crew listing your counter-arguments and proposing to answer them publicly?

mfeff said:
Ever look up a Japanese web site? Know why you can't?

Censured.
What are you talking about? I visit a decent number of Japanese web sites, which ones are you having problems with?
And I'm sorry, but I find the timing of that particular typo hilarious. No offence, mind!

mfeff said:
They would of copied the gun games too, but A, its illegal to do, and B, they are at least 2 years behind the US in programming technology at any given time. Why the hell do you think they come the America to study computer science?
How can a whole country be "behind" in "Programming technology"? And what is this "Programming technology" exactly? Please elaborate, I can't quite get my head around that.

And "copying gun games", how would that go? Would you say that Russia Ukraine is copying gun games with S.T.A.L.K.E.R., Metro and the like?

mfeff said:
What would be the point to play battlefield in Japan? the IP are blocked and Japan Window OS won't load it... CENSURED.
Are they really "CENSORED" though? We have something similar in the CIS market -- you only get Russian servers if you buy a localised version of the game. There's several reasons for that, such as latency issues (by the way, I have absolutely terrible ping with anything in China, Japan or Korea), the language barrier ghetto and game pricing disparity. You have to pay a premium for a "European" version that allows you to play on western servers.

mfeff said:
The fun part is, Daniel has NEVER played a Japanese game for a Japanese ONLY audience, I would bet money on it! He's clueless. Everything he has EVER played was designed for a world market, EVERYTHING!
Now that's just not fair. For example, weren't most Final Fantasy titles localised for western markets as an afterthought? And Gyakuten Saiban games, the first three certainly weren't meant for the western audiences. If James is half serious about this game design thing, he's probably looked at one of those.
 

agiganticpanda

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Sep 10, 2008
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Heads up, if you don't support this guy don't post or watch his video. Threads like this with people flaming back and forth do the following:

Give him a great post count
Give more views to his video
Give more views to the advertising (the important part)

Now, I'll say I enjoy the escapist very much and don't really like Jim BUT I'm trying to not be a hater, just pointing out that that those who are being said haters are doing it all wrong.
 

Relaver

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It was good, even to extra credits level. Then the end came. (I would also like a medal for being so awsome *cough* sarcasm *cough*)
PS: But I would like a medal......Medals are cool.
 

Dumbfish1

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Mantonio said:
It's not the fact that it's a huge thing ALONE that makes it shit. It's the fact that (like you said) because it is so big, so many other companies try to emulate it. Often alienating their original fans in the process and making a poorer product. Example: Bioware and Dragon Age 2.

It's like a videogame version of the Shoe Event Horizon.
That's a awful argument. You're saying the game is bad because other people copy it? That just means that the games trying to jump on the band wagon are terrible, dumbing down to appeal to a different demographic. You can't blame the developers of COD for making their game too good.

It may not appeal to you, but millions of other people find the game fun, and looking down on them because you belive the gameplay is beneath you is the kind of elite-ist attitude that I'm sick of here on the escapist.
 

LightningBanks

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I dont hate it because its popular, I hate it for other, logical reasons. Like it does have the worst community Ive ever experienced IMO. I know this comes down to experiences for different people, but people on that game for almost no reason at all. I also hated it because certain thigns in the game are unbalanced, which not only ruins the game, but the community like to shout its ass of about that iswell. The whole 'quickscope or you suck lawl' view iswell, infact, I hate the community because the twats are twats from the most pathetic reasons. NEVER in ANY OTHER GAME has anyone commented on stuff like this, yes you can do this 'totally awesome skill' but If I dont want to do it, leave me be.

Dont get me wrong, I throughly enjoyed Cod 1 on pc, and I loved cod4. Waw I never really played, MW2 was 'Meh' and blackops...*facepalm*

I kinda dont wanna spend £40-50 on a game evry year just because half the community leaves iswell, its bloody annoying, especially since patches are almost non existent after a year, depsite being plenty of things to be fixed.

I guess I just hate the community most. I dont hate cod players, I have plenty of cod friends. But genreally people who only play cod are over 20 (who I dont mind) or chavs (who I hate everything about anyway) (this is in my area mind, not the entire world before you rage back at me)

WILL I get mw3? probably, I lopved the mw campaigns. Will I play MP? not if IW thinks they can get away with releasing unbalancedness and overpriced map packs.
 

mfeff

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Allan Foe said:
mfeff said:
It would of been easier if I had made the video myself, rather than dicking about explaining why he's a fool.
Gorblimey, that has to be the longest single post on the whole Escapist Forums!

I admire your fever and diligence, but I hope you do understand that there's going to be something like 5 people who've read that post to the end. How about writing an article, with proper references and links and all that? Or why not even write a letter to the Extra Credits crew listing your counter-arguments and proposing to answer them publicly?
It was way long, sad part is, could of doubled it in size and barely hit the real answer. I agree with everything you say. At the end of the day, its not who is wrong or right, rather that if one is going to do videos, for profit, could they use less data manipulation and forced hypothesis, and more describing what is there to be described. Sadly again, it is part in parcel with the scientific method, and a huge part of the oft vaunted "age of enlightenment".

You called bullshit on me, it is for the same reason I called bullshit on them, my argument was faulty. Notice how my arguments becomes more faulty as I go? That's data manipulation to persuade the audience to see things my way. EC did not need to do that as much on there video, because they played off stereo types and built in audience agreement.

When they show a picture of "game developers" and its a white guy, a brown guy, a woman, right after talking about the "nativity" of the industry... well that ignores reality. The "industry" was apogee and shareware in a garage, a white guy in photos and a bearded white guy in his native environment. In Japan, there was little to no "indee" development, it is almost all corporate, a reboot of the failed console market in the states.

Only in the past couple years have there been unrestricted indee development in Japan, it's almost all porn games.

What are you talking about? I visit a decent number of Japanese web sites, which ones are you having problems with?
And I'm sorry, but I find the timing of that particular typo hilarious. No offence, mind!
Key here is you said "decent" I am talking about "not decent", general public use websites hosted by regular guys like you and me. Your website, my website. Not company web sites, that are developed for a wide audience. Go to a website that deals in mod or programming techniques for a hentai first person hentai game, written by Japanese for Japanese... you cannot do this, not without utilizing some network tricks. IP blocked.

You and me talking, without a middle man, is intentionally hard to do in Japan, if I am Japanese and you are in Spain through the vehicle of data storage. Not phones, talking public use information such as websites like the Japanese escapist...

exactly? Please elaborate, I can't quite get my head around that.
I took a liberty here, and I am glad you called BS on it. Programming techniques (technology), such as engines for games right now, and this has been true for some time is behind in Japan. The Havok engine for example has been one of the outsourced engines used in PS3 development, but has been difficult to use due to manuals and technical support not written in Japanese. This is VERY true for the Unreal engine. Wonder why games like Last Remnant never made it to US PS3?

Engine trouble, engine trouble means they 'generally' don't have one of there own. They are two years from a viable reverse engineered copy. Grand Turismo, Final Fantasy, engine troubles. Deamons Souls? Havok engine... imported. From Software has a Havok team. This is why Atlus went to em, no talent on board mate.

Again keep in mind, Wolfenstien was made for all practical purposes in a garage, not at a major company, the company came later. In Japan, it's just not that "open" to that much independent thought. Conformist society. Even the PC systems up until later versions of windows were incompatible OS's. All my Japanese games back from the day, I ran on Japanese OS.. They really struggle with things like Direct X and open API's like open GL. Theres no support for Japanese stuff.

And "copying gun games", how would that go? Would you say that Russia Ukraine is copying gun games with S.T.A.L.K.E.R., Metro and the like?
Glad you asked, Russia and Ukraine have some of the finest programmers I have ever met, Iceland is the same way, dudeeeeee those guys are smart.

Now back to facts, Stalker runs on counter strike source, counter strike source is half life, half life is quake engine, quake engine is doom engine, doom engine is wolfenstein, wolfenstein is John Carmack, and the hardest decision in Carmacks life is what color is his new Ferrari.

This is engine evolution, a technology, and technique. Metro is a home baked engine, and a really good one at that. Although it has a lot of Quake DNA. Still not optimized though, look to Crysis 2 for that, talking about DX 10 and DX 11... and guess what, the Japanese are still back at DX9 or Glide. To learn these things you need to be a Digipen or FullSail, learning them before they are even in the manuals. Do you think Japanese guys sit around upgrading there PC's and stacking video cards every generation like they do in the west? Cmon man... this is an economic question. An availability question.

Things change all the time, I am talking 'back in the day', not right here not right now. The Japanese Vanquish is RIGHT HERE RIGHT NOW. Not wolfenstien days. It's possible to play on Asian servers with many games, I played on a Japanese dominated server for a couple years back in the days of Ultima Online, it helped me with my Japanese.

Your right though, there are some monumental cultural differences. I am simply arguing that a distinct lack of FPS from Japan it is not solely due to there religion, and that the West do not solely utilize the FPS due to ignorant concepts of Patriotism, as Daniel would insist we swallow in all it's creamy bravado.

Thanks for pointing out the grammatical mistake. I make lot's of mistakes.

Now that's just not fair. For example, weren't most Final Fantasy titles localised for western markets as an afterthought? And Gyakuten Saiban games, the first three certainly weren't meant for the western audiences. If James is half serious about this game design thing, he's probably looked at one of those.
It's localized not localised... see how that works?

Just kiddin! ;)

Anyway, Final Fantasy roots are a copy of the Ultima Series in the United States, in fact I could probably reasonably argue that they are clones of the Ultima series, especially the first ones. I would also argue that they were also 'not meant' to be exported at some time the future once the Japanese had something that wasn't such an obvious rip off or the quality level got up some.

Ultima came out in 1980

Final Fantasy came out in 1987...

see that?

In this case the technology difference when it is applied to game engineering is 7 years. The gap closes as we march on.

Can't really speak to all of them, but without looking I would take the Pepsi challenge on every title you drop that there is a western equivalent that pre dates it, or that the Japanese were in competition with each other, trying to out Final Fantasy Final Fantasy. Just like Rift tries to out WoW WoW.

It's a business. Run by many people who read Sun Tzu's art of War. It's not Buddhist or Shinto, or whatever Mumbo Jumbo Daniel wants to paint his pathetic argument with.

What I am saying is that Daniel, probably more to his credit than not, is not playing modern Japanese games. Most of em are Hentai. So that said, how does that fit with his Shinto, Buddhist argument? It really doesn't.

Game like Catherine, are VERY VERY TAME compared to the real deal in Japan... guess what, all of those, even ones coming out THIS YEAR, are still DX9 or Glide... mostly Glide... cause independent folks are not being taught the new magic, or can't afford to develop for it, or there is no market... remember Japanese guys are not upgrading there PC's all the time.

I could reasonably argue that Japan game developers are not going to compete with western FPS games, simply due to being so far behind. Killzone maybe a different story, but the big deal there is 3d glasses, gimmick... like the Wii... it's there version of innovation, because they cannot program at the level that Western developer's can. There probably saying it's too expensive, and the risk is too great, and they are right.

Japan is still stuck on the turn based battle system... Final Fantasy is trying to get away from it... but its just one of those things...

Now as far as programming technology goes... software that runs a nuclear plant a highschool kid could write... these are control systems with simple logic gates...

Writing software to interpret a 3d environment and make complex decisions is incredibly difficult to do. Look at some of the work at Darpa.

In a way, when one or two key people leave a game company for example, that company almost always FAILS.

Why?

Just like anywhere else, there are like 2-3 (mostly white guys), who know EVERYTHING, and everyone else is a script kiddy, or working on some little 'widget'. There not software engineers, they are 2 year degree applied games theory people. Or some mass communication graduate pretending to know something.

They do know something, that Bullshit is the next big growth industry.

It's education, economics, right place, right time.