dessertmonkeyjk said:I wholeheartedly agree that Clementine is a great definition to what a child is like and should be like.
Too bad you didn't warn them about Duck... you sneaky man.
Duck thinks you're totally awesome.
dessertmonkeyjk said:I wholeheartedly agree that Clementine is a great definition to what a child is like and should be like.
Too bad you didn't warn them about Duck... you sneaky man.
That's... how closed captioning works. Would you also have a fit if they did a [Sounds of phone rining]?SonOfMethuselah said:Been meaning to give these a try, just because they're supposed to be really good. But now Jim Sterling (JIM FREAKIN' STERLING, of all people!) is using them as an example of a child's character done well in a video game that ISN'T Psychonauts? I HAVE to try them now. Oh, also:
Roofstone said:OT: I really liked Emily from dishonored, she is obviously sad and scared about this whole situation, but still manages to stay generally upbeat when you are around. As well as trying her best to act her part and stay mature.
One of the few characters that made me want to protect her, simply because she was a good character.I'm not super far into the game yet (just heading to the Golden Cat now), because I bought XCOM at the same time, and have sort of been wrapped up in that, but Emily's first moment in the game wasn't too bad. I started getting a bad feeling around the time I was playing hide-and-seek with her, though.m19 said:Princess Emily from Dishonored wasn't too bad either.
Not because of anything she did, per say, more because of the subtitles that occurred when we were heading to the area you play in/when I didn't emerge from my hiding spot immediately.
They were:
And my thought was "Did you honestly have to caption that? And, since clearly you did, did they HAVE to be so token? Could you not have represented them with a string of letters? Her sound of restlessness in particular was something like "Umm... Nnngh." Would that have been so hard?"
For me, that they boiled her childish noises down to such a science was a sign of bad things to come.
On the other hand, I like how they characterized her curiosity for the sea almost immediately. It's not much, but it shows at least an ATTEMPT at character building, which is more than I can say for most children in video games.
If you think that was a "fit," I'd hate to know what you extreme hyperbole you attach to a REAL fit. Murderous rage, perhaps?teh_gunslinger said:That's... how closed captioning works. Would you also have a fit if they did a [Sounds of phone ringing]?
If you're hard of hearing [Sound of restlessness] is a lot better than "Umm... Nnngh" as it brings with it a context and connotations.
Abandon4093 said:Redd the Sock said:Tell me about it with Clementine. At first you keep her around as it's the decent thing to do, but by the end of episode 4 (which I assume this was recorded before) I'm actively letting her convince me to do stupid things.
After Ben grabs the hatchet from the door letting the walkers into the school and then decides that's the best time to come clean to kenny about the bandits, she bats her eyes, calls him her friend and I go, damn it, you're going to make me defend and save this scrawny screw up aren't you, you little twerp. Then in the aftermath she runs off to find her parents like all those dumbass kids in other games, and I unfortunately give a damn.I didn't take her with us, left her at home with the gun.
And I think that's down to how good of a job Telltale did with her. When she asks to come with, I did what I think I'd actually have done if I'd have been in charge of a child and not taken them into a potentially dangerous situation. In any other game I'd have taken her since she could have been an asset but I actually cared enough to think rationally about it.
That's no mean feat.
Did Hudson have a single line in that movie that wasn't solid gold?RJ 17 said:One of my favorite lines from that movie:Falseprophet said:My favourite child character in a genre film? Newt from Aliens. Yeah, she was definitely a scared little girl, but she showed the survival instinct that allowed her to survive for weeks on a xenomorph-infested complex .
Ripely: "This little girl survived all on her own for a week without any military training at all!"
Hudson: "Well fuckin' put her in charge!"