As a future Wii U owner, I remain (probably) unaffected by this. I was expecting my graphics to look worse.
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You just made my morning. XDLittle Duck said:As a future Wii U owner, I remain (probably) unaffected by this. I was expecting my graphics to look worse.
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Having not seen the E3 trailer, but kinda underwhelmed by what hardware was offered as the PS4/XBone, I'm actually not surprised. Maybe the developers were told they were getting something more powerful and then had to begrudgingly set the graphics at "only a tad better than the PS3"drizztmainsword said:Considering that the story trailer footage is on the actual PS4 hardware and the E3 reveal from *two years ago* was stated to be running on a very high-end PC before anybody even knew the specs of the new generation of consoles, I have literally no problem with any graphical "downgrade." You know what probably happened? It probably ended up that they were having significant issues getting all of those effects to run on the PS4 and Xbox One. Those consoles aren't the amazing upgrades that Microsoft and Sony are claiming them to be. Not compared to current top-of-the-line or even mid-level hardware.
I don't own these consoles, so I'm not too worried about any of this. Sucks for those who were banking on graphical fidelity, though.Necromancer1991 said:That what I was assuming, it's a common trick for PR to show off the PC versions running on High-end machines with all the settings maxed out rather than the "locked at meh" console versions of the game. If I know a PC version of a game is imminent I tend to just attribute PR footage to that, which as a PC-Gamer tends to leave with a grin on my face cackling when controversy like this arises.drizztmainsword said:Considering that the story trailer footage is on the actual PS4 hardware and the E3 reveal from *two years ago* was stated to be running on a very high-end PC before anybody even knew the specs of the new generation of consoles, I have literally no problem with any graphical "downgrade."
As an aside, that's exactly how politics isn't played in Australia, where there is a desperate scramble to be the underdog before every election. Always thought it rather odd that the US and Australia are so different in how candidates talk about their chances.medv4380 said:Ubisoft and other could probably take a lesson from how politics is supposed to be played.
When you know you have a killer product that will blow the customers out of their seats you should keep expectations below where you believe they will end up. When you want to have expectations destroy your competition in the long term you want to build up their expectations and tap down your own.
For example. Lets say you are running in a Primary, and you believe you will win in NY with 60% of the vote. However, if the news, and your opponents, convince the public that you should win by 80% then even though you win it's reprieved that your opponent might be more viable, and that the Winner is actually viewed as less viable than you thought they were originally.
You also don't want expectations running too low because no one wants to vote on a clear loser. However if expectations are at 50/50 or slightly in favor, and you win by 60% it can result in a momentum effect that benefits in the long term.
This political example applies to everything that is marketed. After all, politics is nothing more than marketing politicians to the public.
This game is played in polotics, the stock market, movies, and just about every medium. The game industry seems to be playing the game in reverse.
I'm not going to change my mind. They didn't really "lie," and unless somebody can prove that they knew they couldn't pull all of that off, I'm going to give them the benefit of the doubt (though I would always appreciate transparency on the issue). The graphics presented in the E3 demo looked cool, but didn't really present anything new. The graphics technology wasn't the thing that I found interesting about the demo. Not even a little bit. I was interested in the gameplay mechanics and animation systems on show. You could take those components and put it on top of stick figures and I'd still have been incredibly interested in it.grimner said:Well, you *should* have a problem with it, since it was being sold and hyped as it being what to expect of the next gen games. Whether the problem lies with Sony and Microsoft failing to live up to the expectations of next gen with their new consoles ( something which is, to be honest, beyond the control of developers) or not, you still have a problem that people are buying "the future" on false pretenses. There's already pre-orders from the game, and people who ordered and spent money believing they'd get the experience shown in the E3 video. And you, or me can very well say "see, this is why you shouldn't preorder", and we'd have a point, but the fact remains, the only reason why distrusting game companies is the smart move is because they're violating that trust and they shouldn't be doing that, and consistently frustrate expectiations.drizztmainsword said:Considering that the story trailer footage is on the actual PS4 hardware and the E3 reveal from *two years ago* was stated to be running on a very high-end PC before anybody even knew the specs of the new generation of consoles, I have literally no problem with any graphical "downgrade." You know what probably happened? It probably ended up that they were having significant issues getting all of those effects to run on the PS4 and Xbox One. Those consoles aren't the amazing upgrades that Microsoft and Sony are claiming them to be. Not compared to current top-of-the-line or even mid-level hardware.
Now, they should come clean, and part of me would say "you know, that's reasonable" if someone at Ubisoft said "we had a choice to either invest on bells and whistles or expand and explore the extra horsepower for new gameplay possibilities." I am all for that, and repeatedly defend that we're at a point where games have to try hard to look bad and maybe it's time to invest on new AI, broader level design (I remember Dishonored devs saying the load times within levels were concessions to the current gen and its limitations, which also limited the number of approaches they initially had in mind), all things which have been in limbo for much of the past half decade. But even so, given the PR spin present in the eurogamer interview, how can I trust that they'll be doing even that?
And lest we point fingers only at consoles, even gaming pc elitism is at fault, here, particularly the quite abhorrent Crytek mentality of creating game engines so convoluted that even the high end rigs of their time find themselves struggling to compete. Few computers could run Crysis when it came out, and they just keep upping the ante while dumbing down the games and the level design in the process. So that mentality pays a part here as well.
Oh, but it is their problem. I know I was watching this title as a possible preorder, but I was holding off until closer to release. I like the concept and it looks interesting. I would have said about even odds I would preorder this game. Now that chance is zero. Not because the game looks slightly less good but because I now know Ubisoft is going to lie to me about this title in order to get my money. This means I cannot trust anything they say or show until after the game is released. And if I am not getting it day 1, I am almost certainly going to wait about a year for lower price, if I ever get it at all.bunnielovekins said:It's not their problem though, they already got their precious preorders.Jimothy Sterling said:Except it takes YOU to say that, not Ubisoft. Who is not saying that.gigastar said:The E3 footage 2 years ago was what they wanted for it, what we saw last week was what they had to settle for.
And that is my problem.
It's always astonishing to me how little there is to say after an episode, since chances are you already said it.
And if the game ends up the best thing since sliced bread? Make your decision when you have actual information to look at, not before. You're preemptively making the reverse decision of preordering, and it's just as silly.DrOswald said:Oh, but it is their problem. I know I was watching this title as a possible preorder, but I was holding off until closer to release. I like the concept and it looks interesting. I would have said about even odds I would preorder this game. Now that chance is zero. Not because the game looks slightly less good but because I now know Ubisoft is going to lie to me about this title in order to get my money. This means I cannot trust anything they say or show until after the game is released. And if I am not getting it day 1, I am almost certainly going to wait about a year for lower price, if I ever get it at all.
It also means that I am less likely to preorder their games in the future - they are proven liars, I am not going to trust them with my money.
I am certain there are tons of people out there that are thinking the same way I am - I know 4 others personally. This is most certainly their problem.