Before I would have argued that consoles give me a simple guarantee of at least half a decade or so of gaming where I can play most of the modern games without needing to spare a thought on buying updates or juggling installs. While the security measures and such annoy me a little (I don't play online so I haven't had to do more than enter a product code on the Xbox for a game) it's the DLC that frustrates me now. Originally it seemed like it'd be a handy means of delivering hefty expansions for games that aren't necessarily ready for fully-blown sequels. Nowadays it's an excuse to sell us parts of our games. In a lot of cases it's not enough to buy a game at or near launch to own it in its entirety (Saints Row 3 for example), you have to buy the DLC for -all- of it. When I purchase a new game, I want to be able to access all aspects of its universe. I've really come to hate how parts of the story are held back from me in small but altogether costly DLC packs. It feels less like DLC allows for an eventual big expansion for each game and more like an annoying thief swiping parts of the story from me and then charging me to see them.
To preempt anyone, I understand that a lot of DLC is technically new and isn't necessarily developed as part of the 'core game', but it's my preference that the core game should be sold as a complete experience. I'd prefer it if companies expanded the core game in big and substantial DLC like DA:Awakening or Shivering Isles, where they're entirely new experiences and games in their own rights, not just small but pricy extras that make the core game feel like an incomplete experience. The Morrigan DLC in DA:O is an example of how annoying this can be. My character romanced Morrigan, so reaching closure with her would be an important part of my experience of the story. Instead of this being part of the 'core game', it was moved into a pricy, brief and essentially dull download. I had to pay money to access a tiny but important moment of the story (Not to say the moment was good either). Not buying it felt like holding myself back from finishing the game in its entirety. Now, I wouldn't be as annoyed if finding Morrigan was part of a fully fleshed out expansion that felt like its own game, but it wasn't. It was a small but important part of the story that could've been in the core game that I had to pay extra for. It's not simple, it's not convenient, it's not budget friendly and if you love experiencing game stories like I do (including their small details), it can be a real nightmare.
That being said, despite my many problems with consoles as long as they make couch co-op available so I can play with my partner and friends I'll likely be buying at least one every generation. My best gaming experiences are had that way and that's really something I'm not willing to give up.
Edit: To clarify I'm aware that PC gaming also has this problem. It's just that I miss not having to feel like I was missing out on small parts of the story because I don't want to pay for pricy DLC, a problem I never used to have with consoles.