Edguy said:
Haven't Jim complained enough about the Xbox one now? There's many things that hit the target range of stuff he's against, I get it, but didn't het get that across well enough in the first ten videos?
Feel like I should point out that this is only his second video (for the Jimquisition at least) that discusses the Xbone, though he's done several on other topics that fall into the same vein of anti-consumerism. Still, I understand where you're coming from and it might be a bit of a tired topic, but this console is the boldest step yet towards the kind of market that Microsoft and its cohorts are dreaming of, and, if successful, will probably be the most progressive towards said market. Bold and progressive enough that it's worth bringing up these same tired complaints to spread awareness of this crappy practice.
theApoc said:
Just because the medium has changed, that does not mean that we have any more or less "ownership" than we did before.
This quote doesn't do your post justice, but it was very long and this has enough context for me to put forward my point.
I understand and agree with your basic claim, which is that we do not own the games we buy. There is one thing I would like to point out though: if someone buys as disc with a game on it, like game retailing has been done for over the last decade, who owns that disc? Does the developer of the game own it? Does the publisher who paid to make it? Does the retailer because he boughht it from both and then sold it to the consumer? The buyer of the finished product might not own the game and all its licenses, but the buyer owns
that specific license of the game and should be able to do with it as they please.
Now the software on that disc can be installed on as many hardware devices as desired, but to run the program the disc itself must be within the device. This means that license can be lent out, given, or sold without anyone being shortchanged; as the person surrenders their license they surrender their access to the content on it because they are no longer able to access it, thus that copy of the game is owned by whoever they sold their license to. So while we do not own the 'games' per say, I would say that we own copies of the games that we should do with as we please.
Of course, digital distribution throws a cinch in that. Physical license keys are replaced with digital license keys, discs with accounts, and new measures need to be put in to be sure that they're not abused. Hence no account sharing, the constant desire to want you to be online for them to make sure you're really you and not your friend borrowing your account do download a game they can then use thereafter. The Xbone is basically Microsoft's flailing attempt at figuring it out, settling on something that works well for em, but then seriously pisses off the customers because they have to jumpt through hoops to enjoy their games - of which I am one just as a side note.
Perhaps I am archaic or naive in my thinking, but then that's what this forum is for, right? I'm sure someone will tackle me with counterpoints soon enough.