John Carmack Sheds Some Light On Doom 4

XT

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May 21, 2008
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"Can't see shit captain"

anyway, Doom 3 couldve succeeded with the horror aspect if it was actually scary.

the monsters werent scary, the sounds werent scary. nothing was scary about the game.

so yea, John, take us back to the olden days instead of trying to make a good horror FPS. He is a genius, but he's the most uncreative **** in the industry.
 

Iron Mal

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Jun 4, 2008
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Gotta say that I am glad that they are making an unsophisticated shooter rather than attempting to make a survival horror (need I mention Resi 4's attempt at blending horror and action).
Did laugh at the part about people wanting to say 'I won' rather than 'I'm not dead'.
 

Arbre

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Jan 13, 2007
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This is not the future of gaming.
We need sandbox systems, we need art, emotions, feelings and multi arching plots.

Oh yeah F*** OFF!

Give me that Big F*****' Gun and LET'S ROOOCK!

HUARGH!
 

GloatingSwine

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Nov 10, 2007
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The_root_of_all_evil said:
Scarier:

A) Walking through the dark and having a crewmate go "Boo!"?
or
B) Hearing an Archvile? On a sunny day, surrounded by flowers and chocolate.
C: A Baron of Hell mooing right down your lughole.

Also, E4M2 on Ultraviolence.