But you're not supposed to play the game with the box art (the lack of a HUD and place to stick the controller are helpful hints). The box is supposed to showcase what the game is about, and it doesn't say much for the main character that the most interesting part of him is his back (or the rest of the game that said back is the most interesting visual they could possibly associate with it, Bum-City not withstanding).Dying_Jester said:Not to defend video game box art covers but here goes.
While the player is playing the game and moving the character forward, their back is to the player(most of the time, I would hope), so wouldn't that mean that the character on the box art is actually facing the right way, and the characters on covers like Battlefield and CoD, whose fronts are facing the viewer, facing the wrong way?
Hah cool, do you happen to have a link to that? I bet that's hilarious.JenSeven said:Sorry Yahtzee, but this was really, really dull.
I normally enjoy, listen to and watch everything you produce, but this wasn't entertaining.
It lacked wit.
But then again, for entertainment value, you had to go up against something amazing today.
A dev from Digital Homicide (Slaughtering Grounds dev) trying to push his insanity onto Jim Sterling in an "interview".
I think most entertainment would fail to shine when compared to that glorious, radiant turd!