Killzone: Shadow Fall Free Multiplayer Weekend Starts Next Week

Alex Co

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Dec 11, 2013
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Killzone: Shadow Fall Free Multiplayer Weekend Starts Next Week


Guerilla Games will let you try Killzone: Shadow Fall's multiplayer for free as long as you're a PS+ member.

Are you still on the fence when it comes to Guerilla Games' Killzone: Shadow Fall? If so, the studio is offering an "Open" weekend where players can download and try out the multiplayer portion for free -- provided you're a member of PlayStation Plus. While the free multiplayer weekend itself will start on December 28 and run until December 31, PS+ members can pre-load the multiplayer starting today. So, that way, you can start playing the moment the floodgates open next weekend.

Now, say you like what you've played so far, Sony is also letting you carryover your multiplayer progress from the free trial over to the final game.

For those curious, you can read up on our Killzone: Shadow Fall review [http://www.escapistmagazine.com/articles/view/editorials/reviews/10744-Killzone-Shadow-Fall-Review] where we call it, "a fine shooter with a fun story, and a multiplayer mode that fans can sink hours and hours into."

Source: U.S. PlayStation Blog [https://store.sonyentertainmentnetwork.com/#!/en-gb/games/killzone-shadow-fall-open-weekend/cid=EP9000-CUSA00008_00-KZ4RELEASEOPENWE]

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omega 616

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May 1, 2009
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What?

Is this meant to be like "if you haven't bought the game you can try the multi-player" thing? Then why does it say "...over to the final game"?

More on topic. I don't know why they are so quick to tout this, killzone shadow fall multi-player isn't anything spectacular ... it is the very definition of average.

Basically, there are 3 classes, scout (snipers and a shitty sniper/burst fire) a soldier (SMGs) and a support (mini gun, rocket launcher, shot gun and LMGs), can you guess which one is op?

Each class has it's own unique ability, then a couple of ones you can swap out. The scout has a pulse that highlights enemies through walls. Assault can put down a shield you can shoot through but can't be shot through. Support revives (which can be so OP at top level). The swap out ones are, scout has a stun drone, cloak or short distance blink. Assault has speed boost, a little buddy drone or stun. Support has TF2 style turret, an air turret, a supply box, a blink to random ally and spawn beacon .... seriously the support is OP!

The maps are quite good, not the COD style of "every map has 3 attacking lanes" but it's more large COD maps with battlefield layout.

The missions are nice, you can set up a game that is like search and destroy, TDM, capture the flag and a spin on domination (5 flags, start with c, then move to b/d, then a/e) team with the most wins, wins ... or you can have a straight up game of one. Hell, you can have a match last over an hour if you set it with every mission to max points.

The negative side to that is, most people play either 24 man warzone (has missions) or 24 man TDM. The rest of the rooms are kind of sparse.

A great thing about the MP is the next map selection screen. At the end of the match the three top ranked (can't almost never see 3rd places name though) from the winning team have the top ranked from the losing team captive and kneeling in front of them.

The top ranked person from the winning team has 3 options to humiliate the top ranked of the losing team, it ranges from neck snaps to pinning there hand in the floor to crotch kick. After the winner picks a method of humiliation, he waits for a QTE (I know) but he gets it wrong the winner of the losing team gets revenge!