Kinect Takes Aim at Halo: Anniversary

Tom Goldman

Crying on the inside.
Aug 17, 2009
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Kinect Takes Aim at Halo: Anniversary



Microsoft's revamp of the original Halo will add a control feature Bungie never dreamed of at launch.

Players of revamp [http://www.amazon.com/Halo-Combat-Evolved-Anniversary-Xbox-360/dp/B0050SYY5E/ref=sr_1_2?s=videogames&ie=UTF8&qid=1308672881&sr=1-2] of Bungie's first Halo game, might not all be tethered to their chairs. In abnormal fashion for the typical FPS gamer, some might be bopping about the room too. Microsoft has revealed that in addition to a total visual overhaul, Halo: Anniversary will also be getting Kinect support.

While talking about Kinect, Microsoft Game Studios' Phil Spencer told GameSpot: "Even games like Halo Anniversary have Kinect integration." Pretty cut and dry right there.

He didn't elaborate, so there aren't any details about what we'll be able to do in Halo: Anniversary with the help of Kinect. Development on the feature may still be early. It'll be interesting to see if a game like Halo can be fully controlled, accurately, simply with Kinect, or if it'll just be used as a way to throw grenades and jump.

343 responded to the announcement with a post [http://halo.xbox.com/forums/general/f/14/p/9669/78761.aspx#78761] on Halo Waypoint forums, assuring players that Kinect support would be fully optional. "Just to let everybody know, the Kinect features we're exploring with Halo: Anniversary are optional and won't affect your core gameplay experience," the post says.

Kinect's ability to deliver in a hardcore experience like Halo remains questionable, but come late 2011 we may know what it can do. Halo: Combat Evolved Anniversary will be released on November 15.

Source: 1up [http://e3.gamespot.com/video/6320281/interview-with-phil-spencer]

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XcessGAMR

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Dec 20, 2007
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I wish people would lay of kinect a little, it's an awesome idea still in its infancy, and as long as, as they say, its an optional extra I have no problem with more kinect integration in my core games.

Anything that gives them more time to practice and experiment with the device is a good idea in my book. The more time they have with it the sooner kinect can get into it's stride I think.
 

Hamster at Dawn

It's Hazard Time!
Mar 19, 2008
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I'm not sure how this will work but I'm interested. Hey, it's going to be optional so worst case scenario is you just don't use something that you wouldn't have had anyway.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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I'm not sure whether I should feel sorry for Halo fans or just laugh at them.

With any luck it will be optional or completely unnecessary, like that business with ME3.
 

Marudas

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Jul 8, 2010
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Kinect integration: Now you too, can buy a 100 dollar microphone for the purpose of yelling awkward, mishandled voice commands!

The Kinect has proven that it becomes a neat piece of technology the less it has to do with video games. I can't think of a way that this could be of any benefit to the game. (The good news is, I don't own a Kinect and I cant imagine a situation that results in me buying any new halo content).
 

Worgen

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Whatever, just wash your hands.
I dont see how kinect could do anything that was useful at all in halo
 

viranimus

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Nov 20, 2009
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Bah, the Kinect is not that bad. There is zero chance this game will be kinect required. So why not let the devs play with the controls a little bit, experiment, trial and error on incidental things like this so that some day in the future we might actually see a good gaming justification for Kinect.

Its not like its hurting anyone.
 

KedynCrow

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Sep 23, 2009
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+1 for the "Let's give the developers some leeway on the Kinect experience."

Things will never get better if we continue to dismiss Kinect games as shite from the very get go. And let's face it, if we let the technology stagnate, then we'll never get to full-immersion motion control suites. And then there'll be no holographic video-game opuses for anyone!
 

The.Bard

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Zhukov said:
I'm not sure whether I should feel sorry for Halo fans or just laugh at them.

With any luck it will be optional or completely unnecessary, like that business with ME3.
Why not both? "You silly Halo fans and your creative, optional new ways of playing games! Hahaha! Boy, do I pity you and your ability to choose how to play!"

Sorry, my sarcasm unit is in overdrive today. I see nothing laughable about optional control schemes, and though I doubt Halo's integration will be AS awesome as ME3's, it has cool potential.
 

bobmus

Full Frontal Nerdity
May 25, 2010
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Tom Goldman said:
"Just to let everybody know, the Kinect features we're exploring with Halo: Anniversary are optional and won't affect your core gameplay experience,"
The one redeeming feature of this news. Stupid idea, but you don't have to use it.
 

Buizel91

Autobot
Aug 25, 2008
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Can't people read? THIS IS COMPLETELY OPTIONAL!

If you want to play with a controller...YOU CAN. If you want to play with the Kinect sensor...YOU CAN!

Sheesh!

I still i can't wait for it, this has not affected my decision at all.
 

Demonicdan

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Dec 8, 2010
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Oh joy, what a great way to prove your commitment to standing fans. I shouldn't be suprised, 343 is a branch of microsoft so future titles will surely include support for every other gimmick that microsoft creates.
 

Zac Smith

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I wish Microsoft would stop pushing the Kinect so damn hard, the people that want it already have it. I want my hardcore games, give me my Mass Effect, Call Of Duty, Halo, Battlefield, Assassin's Creed etc and leave Kinect for the casual / party games. 19 years a normal controller has worked fine for me, I see no reason why I should change now. Besides, all the talk about immersion is bulls*it, the guy playing Ghost Recon punched into the air to zoom in, how on earth is that immersive?
 

Buizel91

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Aug 25, 2008
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KedynCrow said:
+1 for the "Let's give the developers some leeway on the Kinect experience."

Things will never get better if we continue to dismiss Kinect games as shite from the very get go. And let's face it, if we let the technology stagnate, then we'll never get to full-immersion motion control suites. And then there'll be no holographic video-game opuses for anyone!
^This, 100% this.

Everyone really calm down.
 

The Apothecarry

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Mar 6, 2011
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I'm aware it's optional, but I'll ask the same question that I asked when Minecraft was announced with Kinect support: HOW DO YOU MOVE AROUND?!
 

Tommeh Brownleh

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May 26, 2011
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Guilty Spark industries (343 guilty spark, let us start a punomenon) is probably going to do a great job with this game and the kinect support will be completely optional. Do you realize how many people they are preventing from buying their game if they make it kinect only? A lot.
 

Archemetis

Is Probably Awesome.
Aug 13, 2008
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I'm laughing at how many people are Speculating about whether the Kinect support will be optional...

Especially since the article itself reads: 343 responded to the announcement with a post on Halo Waypoint forums, assuring players that Kinect support would be fully optional.

Unfortunately I can't say that I'm laughing at the staggering amount of people who've outright said the game is doomed because of Kinect integration...

Didn't read the article then fellows?

If they want to put it in, then fair play to them.

That's all I have to say on the actual matter...

Well besides maybe.


GOD I HOPE IT'LL BE OPTIONAL LIKE THEY JUST SAID!!! D:
 

Rad Party God

Party like it's 2010!
Feb 23, 2010
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It can't possibly be more ridiculous than the Ghost Recon's demo at this year's E3... does it?.
 

repeating integers

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Kinect: Ready! Aiiim! Fi-*blam*
Announcer: Infected. New zombie.

Yeah, I won't be using this - I don't have Kinect anyway, not got the spare money or interest to throw around. I just can't wait for the game itself.

Whyyy must it be several months away...
 

Jabberwock xeno

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Oct 30, 2009
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The only thing I can think of in Halo that would be improved with kinect is forge.

Good god that would be amazing.
 

harv3034

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Sep 23, 2010
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Am I the only one SICK and F*CKIN TIRED of hearing people ***** and moan about the Kinect?
I mean really, they only put it in to try (vainly) at getting the hardcore crowd to embrace the damn thing.

And I'm pretty sure it will be optional; but if not i will eat my keyboard gladly (and mail my bloody, plastic filled shit to 343 industries with a card saying "this is your fault".)

Oh, and I'm not a big fan of Halo for the record. I enjoyed the first but quickly got tired of it. As such this dosent really phase me, and was no surprise at all.

EDIT: I am in complete agreement with KedynCrow on this topic.
 

Karma168

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Nov 7, 2010
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If you consider that the original halo files could probably fit on the internal memory of a digital camera then the devs have a load of free space to add optional features. they've already said they won't change the core game so an experiment in controls is what's left to try.

Killzone 3 was a hardcore game that made use of motion controls. It makes sense that microsoft would try something similar with their biggest exclusive.
 

Daaaah Whoosh

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Jun 23, 2010
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I love how people are worried about this. As far as I can tell, it's just another way to keep the Kinect out of its box. If you don't have one though, it should still be the same old Halo experience.
 
Apr 28, 2008
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Archemetis said:
I'm laughing at how many people are Speculating about whether the Kinect support will be optional...

Especially since the article itself reads: 343 responded to the announcement with a post on Halo Waypoint forums, assuring players that Kinect support would be fully optional.

Unfortunately I can't say that I'm laughing at the staggering amount of people who've outright said the game is doomed because of Kinect integration...

Didn't read the article then fellows?

If they want to put it in, then fair play to them.

That's all I have to say on the actual matter...

Well besides maybe.


GOD I HOPE IT'LL BE OPTIONAL LIKE THEY JUST SAID!!! D:
Now I get why Obama said gamers need to read more.

Seriously people, it's optional. Calm the fuck down.
 

MgalekgoloHunter

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Jan 20, 2010
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Oh joy. That game I played about a decade ago is now improved with extra arm-flailing. Truly it was well worth riding this franchise into the ground like George Lucas was running it.
 

Veloxe

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I don't really see how it could add anything to Halo. But maybe they had some sort of brilliant idea and that's why they are throwing it in there as an option.
 

GrizzlerBorno

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Sep 2, 2010
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Zhukov said:
I'm not sure whether I should feel sorry for Halo fans or just laugh at them.

With any luck it will be optional or completely unnecessary, like that business with ME3.
It'll probably just be voice-integration, yeah. Why we can't do that with Headphones w/mics, (I.E. Something EVERYONE ALREADY HAS) is beyond my tiny, "slave-to-the-consumerism-mistress" mind.
 

EHKOS

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Feb 28, 2010
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It'd be kinda fun to throw plasma grenades using it. Other than that...no.
 

Jabberwock King

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Jabberwock xeno said:
The only thing I can think of in Halo that would be improved with kinect is forge.

Good god that would be amazing.
Damn! I love that idea. Speaking of Kinect based creative editors, does anyone know if Kinect could be made compatible with Google SketchUp?

EDIT: Oh wait! I just got a great brain fart! Does anyone remember how you could remote control missiles in B:BC2? What if you could do that with Kinect? It's unlikely to be implemented by anyone, but I like it.
 

WorldFree55

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May 22, 2011
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I really like this, at least now developers are actually taking the Kinect Seriously instead of simple casual party games.

Can't wait to see how it works.
 

Tonythion

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Jabberwock xeno said:
The only thing I can think of in Halo that would be improved with kinect is forge.

Good god that would be amazing.
Oh God yesssssss.

But anyways. I actually am looking forward to it. I know the controls are crap at the moment but it's optional. If you want to give it a whirl you can and if you don't like it turn it off. Plus if you don't develop games for the Kinect it will never ever get better.

Give it a chance and hopefully later on in the future immersion will be...complete...

Although I will never try it...because I don't have kinect and most likely won't get one until the controls are awesome/I have some cash moniesss
 

Riku'sTwilight

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Jabberwock xeno said:
The only thing I can think of in Halo that would be improved with kinect is forge.

Good god that would be amazing.
^ This.

Good imagination Sir.

If they could make Forge exactly like the Gunsmith mode of Ghost Recon: Future Soldier, where you use voice commands and rotate the pieces based on your hand movements, Forge would get a hell of a lot better..and more creative than what it already is.
 

penguindogexd

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what so now we don't have to only have to put up with 12 year olds verbally trolling us, now they can give us the finger aswell?
 

bluewolf

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Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo! I hate you 343 studios! Kinect suuuuuuuuuuuuuuuuuucks!
 

fulano

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I don't get it. Why are people whining about an option?! I dare anyone to reasonably justify why that is a logical way of thinking.
 

Sixties Spidey

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Wait, WHAT?! Did the reactions to Kinect integration with ME3 not teach anything? I can't- oh wait, it's optional. Hm. I dunno. I'm divided by this. I quite like Kinect and I think the technology is fucking amazing. On the other hand, I don't know what it's hoping to accomplish with Kinect integration in ME3, Ghost Recon, and now this. I have to admit that some of the ways they use it is pretty damned cool, so we'll see. Color me excited, but a tad cautious.
 

ZeroMachine

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unabomberman said:
I don't get it. Why are people whining about an option?! I dare anyone to reasonably justify why that is a logical way of thinking.
"Well, I didn't read that it was optional."

That seems to be the only possible way to justify it. They didn't read that it was.
bluewolf said:
Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo! I hate you 343 studios! Kinect suuuuuuuuuuuuuuuuuucks!
Take this guy for example. He's already stating that he hates 343i because CE:A will have Kinect compatibility. Seems he thinks that's ruined the game.

Even though you can play the game until you die at the age of 117 (c wat i did thar?) without using Kinect with it once.
 

General Vagueness

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Archemetis said:
I'm laughing at how many people are Speculating about whether the Kinect support will be optional...

Especially since the article itself reads: 343 responded to the announcement with a post on Halo Waypoint forums, assuring players that Kinect support would be fully optional.

Unfortunately I can't say that I'm laughing at the staggering amount of people who've outright said the game is doomed because of Kinect integration...

Didn't read the article then fellows?

If they want to put it in, then fair play to them.

That's all I have to say on the actual matter...

Well besides maybe.


GOD I HOPE IT'LL BE OPTIONAL LIKE THEY JUST SAID!!! D:
thank you
just, thank you
 

DesertMummy

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Jan 6, 2011
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I wasn't going to buy this game, but now that I heard this, Improbably am going to pick this one up. I am all for the whole optional Kinect integration stuff. Its an experiment, and I am more than willing to participate in it.
 

Torrasque

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Aug 6, 2010
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VGC USpartan VS said:
No, just no.

I've already used the Kinect, good idea, terrible excecution.
Nothing else to add, I literally said the same thing when I saw this.
 

Scabadus

Wrote Some Words
Jul 16, 2009
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Oh good, the one thing I wanted more of while playing Halo was exercise. If only I could have played it standing up while performing unintuitive actions to move in a 3D enviroment and hopeing the sensor picks up tossing a grenade this time that game would have been perfect.

Meh, as long as it's optional I... well I don't exactly not care, but it's more of a bemused curiosity than real hatred. What overpaid idiot is forcing these motion controls into games that they just don't fit in? Did they never get that round block/square hole toy when they were little? Whatever, I'll be playing with it turned off and laughing since it isn't my money paying for it.
 

Brutal Peanut

This is so freakin aweso-BLARGH!
Oct 15, 2010
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"I will single-handedly drive out these beasts! They will rue this day!" *arm flails*
 

MajorDolphin

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Optional... sure.

The Playstation Move is optional in Socom4 as well but the implementation of that gimmick device RUINED the game. Everything about the game was changed to incorporate that tech in and simple things like recoil had to be removed. (not that Halo had recoil to begin with) Some have gone as far as to suggest the soul of the game was removed and a broken Wii remote was crammed in its place.

Forcing the Kinect into a game like this will change things for controller users more than you imagine. They're using Halo: Anniversary to SELL Kinects and in the end the game and Halo community will suffer for it.
 

Andy Shandy

Fucked if I know
Jun 7, 2010
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Could work, depending on what they use it for but it's good to see "hardcore" games coming out with Kinect compatibility, if not a full Kinect only game yet.
 

Tom Goldman

Crying on the inside.
Aug 17, 2009
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I'm perfectly fine with this as long as it doesn't affect non-Kinect gameplay. And it probably won't. So I'm perfectly fine with this.
 

Von Strimmer

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Apr 17, 2011
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This has 100% absolutely and postively reinforced my notion to get this game :D Kinect can and will be great any time they get to fiddle with it is good in my books... Just so long AS THE ARTICLE SAYS its optional
 

Srs bzns

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Jabberwock xeno said:
The only thing I can think of in Halo that would be improved with kinect is forge.

Good god that would be amazing.
Pity, Anniversary won't feature Forge.
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
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I don't care about optional control schemes. Hell, games need more options, so I'm not going to get mad at any dev that offers them. I am wondering how they are going to do this, though. Halo has no dialog choices to pick or squadmates to issue commands to.

Irridium said:
Now I get why Obama said gamers need to read more.

Seriously people, it's optional. Calm the fuck down.
HAHAHA! Best post ever.