GamesB2 said:
BehattedWanderer said:
Wait, I'm confused. I get it, you're taking the Anti-Activision side on this one, but...EA doesn't copy-paste their old ideas with new skins? Really? So, FIFA, MADDEN, NFL, NHL, Need For Speed, the Sims, Medal of Honor, Burnout, Battlefield, NCAA, and Rock Band all have completely unique installations every time, with nothing similar to their preceding entries?
Huh. Well. Color me baffled.
Mass Effect series
Dragon Age series
Mirrors Edge
Dead Space
Dantes Inferno
Crysis
Bulletstorm
The Sims series
Bad Company series.
All of those are innovative or have evolved substantially over the series.
I'd like to see Activision pull off anything like that.
Bad Company is a subset of Battlefield, and they haven't all been stellar examples of evolution. The Sims series is renowned for making entire games out of minor expansion packs. Bioware is the EA equivalent of Blizzard, in that they're owned but, as one of the primary names of industry, are given mostly their own will, with supervision when it needs to happen. Dante's Inferno is hardly a powerful name drop, and Crysis doesn't exactly put out titles frequently enough to be persistent in its payoff. Oh, and I'm pretty certain Bulletstorm can't account for anything yet, seeing as it's only been released for, what, negative 6 months?
Here, just for discussion sake, I'll put a few of the games that bear Activision's name:
Call of Duty
Guitar Hero
Tony Hawk
Project Gotham Racing
Geometry Wars
As of 9, July, 2009--Anything by Vivendi, the guys behind Blizzard
As of earlier this year--Anything Bungie produces from now on, for the next 10 years
Oh, and most anything Star Wars, or Marvel
And, just for jollies, Prototype
Turns out, neither list has all that much innovation or uniqueness, except for a title here or there. For the titles of a high amount of innovation, it's mostly the other companies, the ones that take the flack, but don't say much to the news. You know, groups like Sony, Nintendo, Ubisoft, Sega, Take-Two, PopCap, and Microsoft. Each of them have their own fall back IP's, and collectively they make up the market with their repeats and sequels. No one group can claim more evolution over the others, as they all love to rehash old concepts, since remaking brings them money. Yes, there's plenty of examples here and there of "Wow, look how much it changed!", but there's also plenty of examples in each where it's familiar ground with a new coat of paint and some name swaps. EA and Activision have a different focus, namely in that they are there to be to publishers for many, many small studios trying to get the buck or get firm ground, and the money they offer is a stable protection. Most of the others support only one or two companies, and work their own games in-house. EA and Activision are umbrella companies supporting quite a few of these smaller companies, so they have less opportunity to take risks, as they have to have a continuously reliable way of supporting these smaller companies.