Let's Be Like Halo! Wait... what?

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Hyper-space

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Nov 25, 2008
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Saying that FPSs are rubbish now would be too ignore the litany of Doom/Quake/UT-clones that were made back in the days, copying the most famous shooter is nothing new.
 

dosp5

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May 14, 2011
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I think I speak for everyone ( on this forum at least) when I say thank you, for pointing out that the halo series isn't some bland uncreative shooter.
 

IBlackKiteI

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Mar 12, 2010
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MelasZepheos said:
IBlackKiteI said:
gigantic snip
The reason for the 'irrelevant' topics was because I was literally copying word for word Yahtzee's points from the Turok review. He makes the seven points, then attributes all the blame to 'let's be like Halo.' My counter point was that in fact none of his points related to Halo in any way, either because they were qualitative judgements or they were just something Halo didn't do. My further point would be that most of the other things people blame Halo for don't in fact originate there, but that would have made my post about twice as long.
Fair enough. Though keep in mind that Yahtzee's 'reviews' aren't exactly reviews, and he often just says stuff like this for the hell of it. You can't entirely say that Yahtzee himself truly thinks something based on a few lines from a video which was made to be funny, but that definitely doesn't render him unable to be disputed based on what he does say though.
 

Spud of Doom

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Feb 24, 2011
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Halo CE was indeed a landmark game in many ways. I can still go back and thoroughly enjoy the campaign in that game.
 

Ranorak

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Feb 17, 2010
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IBlackKiteI said:
MelasZepheos said:
1. Use Console Controls Responsibly:
'Console shooters will always be crippled by the lack of mouse control, but a good console FPS will compensate by having smoother aiming or auto-targeting.' Just like Halo does. It has both in fact, smooth aiming and a light auto-targeting thingy that actually makes it flow quite nicely.
Very debatable.
Whether a mouse or controller is best for a shooter is pretty much up to the player, as is Halo's gunplay being smooth.
Though then again Halo was one of the first games to have any form of auto-aim, which pretty much every FPS has in some way nowadays. Though personally I think Halo 3/Reach's auto-aim is completely overkill, its way too much of an assist and just takes the fun out of the game.
Hello, my name is Goldeneye, meet my sister Perfect Dark.
We would like our 'auto-aim' reward, thank you.