I buy that. Yeah, you could see some annoying limitations in level desing, and yeah, entire 2nd half of the game counts as an escort mission, and yeah the #$*^&! ghosts... But story and scare wise it was atleast on par with all the previous entries.Tanis said:Silent Hill 4? Not sure if I buy any of that.
Well, yes, but for those who are interested in the game, having comments expand on those might be useful. I'm not really interested in most games he talks about, though, but maybe it helps some people?Elijin said:I've never understood why people discuss ZP critiques. They're carefully crafted cynical comedy. They may hit on truths, but they're designed for humour primarily. Yes, he did oversimplify that mechanic. No, he didnt notice important thing A, which mitigated complaint B. Yes, he is being dismissive and biased towards genre X.
Having a serious discussion about his feedback and where it did or didnt ring true is totally missing the point, that it's entertainment first, and meaningful review third.
I have a tendency to treat them as a meaningful review 1st and the humor is just an added bonus. Frankly it hasn't ever led me to buying a game I didn't like... His taste in games mirrors my own quite a lot.Elijin said:I've never understood why people discuss ZP critiques. They're carefully crafted cynical comedy. They may hit on truths, but they're designed for humour primarily. Yes, he did oversimplify that mechanic. No, he didnt notice important thing A, which mitigated complaint B. Yes, he is being dismissive and biased towards genre X.
Having a serious discussion about his feedback and where it did or didnt ring true is totally missing the point, that it's entertainment first, and meaningful review third.
Really? I don't see anything 80s about Age of Conan though...Silentpony said:I actually always found the Room to be one of the most interesting and noteworthy Silent Hills around. certainly more memorable and atmospheric than SH2, which I maintain is severely overrated. SH4 is on par with Silent Hill 3 and Downpour, and better than homecoming in the themes and setting, but not in the horror.
Conan games are insanely silly and even more 80s than Warhammer 40k, a setting with chainsaw swords and werewolf space vikings with magic ice swords fighting sex obsessed daemonic thrash metal marines literally wielding space guitars.
To each their own I suppose. I've been finding the game pretty enjoyable. It's basically everything that ARK should've been and more, even though they're entirely different settings.Canadamus Prime said:Having watched the post-ZP stream of Conan Exiles I can't say I was impressed. It's jumping on a bandwagon and doing so badly. The material requirements to craft the more advanced things are outrageous.
So what exactly does Conan have the ARK doesn't? Does ARK have dong physics? 'Cause if it doesn't then it's not missing anything of value there.Ender910 said:To each their own I suppose. I've been finding the game pretty enjoyable. It's basically everything that ARK should've been and more, even though they're entirely different settings.Canadamus Prime said:Having watched the post-ZP stream of Conan Exiles I can't say I was impressed. It's jumping on a bandwagon and doing so badly. The material requirements to craft the more advanced things are outrageous.
The crafting system could use a bit of improvement though, I'll agree. And ZP's amusing point about not being able to order thralls to go harvest stuff was fairly spot on. There's a lot in the game that could still use some fleshing out and fine-tuning, but it's definitely headed in the right direction as far as I'm concerned. Plus, with what's already in the game, modders have quite a lot to work with.
This is sarcasm right? If you don't see anything 80's you don't know much about the 80's. LOLSamtemdo8 said:Really? I don't see anything 80s about Age of Conan though...Silentpony said:I actually always found the Room to be one of the most interesting and noteworthy Silent Hills around. certainly more memorable and atmospheric than SH2, which I maintain is severely overrated. SH4 is on par with Silent Hill 3 and Downpour, and better than homecoming in the themes and setting, but not in the horror.
Conan games are insanely silly and even more 80s than Warhammer 40k, a setting with chainsaw swords and werewolf space vikings with magic ice swords fighting sex obsessed daemonic thrash metal marines literally wielding space guitars.
[li]Humanoid npc's, which opens up a lot more possibilities, especially for PVE-play.[/li]Canadamus Prime said:So what exactly does Conan have the ARK doesn't? Does ARK have dong physics? 'Cause if it doesn't then it's not missing anything of value there.
Sounds like you just didn't get into the setting of ARK or left before it started to become fleshed out. There's nothing wrong with that, but to claim there isn't any setting, history, or attention to detail is nonsense. Ditto with exploring.Ender910 said:A world with an actual setting, history, and an attention to detail that actually makes exploring genuinely fun, interesting, and sometimes terrifying
You definitely haven't played ARK anytime recently. There's both PvP servers where this is always available and PvE servers with the option to mutually agree to "go to war" with other tribes.Ender910 said:The Purge/invasion system. Something that I think Terraria and 7 Days to Die first put out there as a concept, where your base can get assaulted by an enemy army. The system's still in the early stages, but the fact that they're actually doing it and have a good design for it (based on what I've seen in the code) makes me optimistic
Now maybe this is just me, but I see little to no difference between a game staying in early access and continuing to receive regular updates vs releasing then continuing to receive regular updates. "Early access" and "release" are terms that while they have distinct meanings theoretically, the practical difference is nil (see below). Hell if anything, I'd argue that a game still considered to be in early access (with good and reliable devs) is more likely to keep receiving new content and bug fixes than a game considered released.Ender910 said:They actually followed through on an early-access plan like professional developers. Taking merely 1 year to go from early access, to official release, and with a hopeful promise of continued free updates for at least a while longer.
Big Muscles are not something unique to the 1980s dude.Lil devils x said:This is sarcasm right? If you don't see anything 80's you don't know much about the 80's. LOLSamtemdo8 said:Really? I don't see anything 80s about Age of Conan though...Silentpony said:I actually always found the Room to be one of the most interesting and noteworthy Silent Hills around. certainly more memorable and atmospheric than SH2, which I maintain is severely overrated. SH4 is on par with Silent Hill 3 and Downpour, and better than homecoming in the themes and setting, but not in the horror.
Conan games are insanely silly and even more 80s than Warhammer 40k, a setting with chainsaw swords and werewolf space vikings with magic ice swords fighting sex obsessed daemonic thrash metal marines literally wielding space guitars.
Looks just like an 80's cartoon or comic. 80's was all about muscles, and the way the guy sits on the throne.
I mean, yes.... BUT between the '82 Arnie Conan film (and like, the 80s actions films in general), And the glut of cartoons featuring the same body type on our male heroes....it sort of is iconic of 80s "manly" design.Samtemdo8 said:Big Muscles are not something unique to the 1980s dude.
A fair point. I do remember the basic jist of the setting, but that was... quite a while ago, so I probably did miss a few things. Still, like you said, the setting just didn't really do it for me. I mean I love dinosaurs, grew up on them as a kid, but the sheer lack of civilizations or ruins just spoiled the experience for me. I often say it, but I felt like the game would've been much much cooler if it had a setup similar to Sir Arthur Conan Doyle's The Lost World.Avnger said:Sounds like you just didn't get into the setting of ARK or left before it started to become fleshed out. There's nothing wrong with that, but to claim there isn't any setting, history, or attention to detail is nonsense. Ditto with exploring.
I probably wasn't being very clear, but that's not what I was talking about at all. What I was referring to was an automated event where a horde of NPC's would home in on player's base and assault it in full force, wrecking any structures that might be in their path.Avnger said:You definitely haven't played ARK anytime recently. There's both PvP servers where this is always available and PvE servers with the option to mutually agree to "go to war" with other tribes.
Fair enough. It was a pretty minor point for me to try to make, honestly. Mostly I just appreciate it when developers actually have something of a structured development plan, and are mostly able to carry that plan out. Especially given the trend of incomplete and disappointing projects over the last few years.Avnger said:Now maybe this is just me, but I see little to no difference between a game staying in early access and continuing to receive regular updates vs releasing then continuing to receive regular updates. "Early access" and "release" are terms that while they have distinct meanings theoretically, the practical difference is nil (see below). Hell if anything, I'd argue that a game still considered to be in early access (with good and reliable devs) is more likely to keep receiving new content and bug fixes than a game considered released.
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In software development, we use 1.0 as the general first "release" version. However, the difference between version 0.23 (a beta or early access or what-have-you) and version 1.0 (release) is whatever I as the developer feel it should be. I could at a whim take my exact 0.23 version, set it at v1.0, and call it released then continue patching as 1.1, 1.1.1, 1.2, etc or I could take my exact 0.23 version and patch it as 0.24, 0.24.1, 0.25, etc with no difference between what I'm actually outputting.