Uber Waddles said:
Seriously. The demographic for the average Call of Duty player is NO WHERE EVEN REMOTELY CLOSE to the demographic of one that can afford a brand new vehicle. The average CoD player is in high school or college, both demographics are notoriously poor.
The impact doesn't need to be too high. Modern Warfare 2 sold over 7 million copies of the game worldwide. Even if only 4m were in the US, and only 10% of those were able to buy a car, that's still a lot of people. For comparison, the yearly sales for the Wrangler in the US are at about 80,000 [http://en.wikipedia.org/wiki/Jeep_Wrangler#Total_American_Sales] cars sold.
But I think you're a bit off on your demographic guesses, unless you have some solid numbers somewhere to back it up. Even if you assume that the players of the original Call of Duty were in high school/college at the time, that would put them between 15-22 years old in 2003. Now they'd be 22-29. I'd guess that the age range probably skews older than that though, because there were plenty of military shooters before Call of Duty, and plenty of people playing them. The ESA says the average age of a gamer is 34 [http://www.theesa.com/facts/gameplayer.asp], and that they've been playing games for 12 years. That may be a bit high for the kind of games we're talking about, but not by 10+ years.
The Jeep Wrangler targets the same 18-35 male market that video games do, so it's probably a good crossover. Interestingly enough, this isn't the first game-related Jeep. There was a Tomb Raider Limited Edition Wrangler [http://www.motortrend.com/auto_news/112_news030522_tr/index.html] back in 2003. It was for the movies, and they only made about 1000, but it was still a pretty nice package.