Korten12 said:
Master Kuja said:
*Sigh* No, they're not overpowe-
OP, what class do you play?
Recon, Assualt, and Engineer.
Right, how do you play Recon? Because if you're just sitting there with a sniper rifle, that's a good reason why you're getting gunned down by Medics.
Assault, you can out-range them and out-damage them at range easily with just about any assault rifle, the damage drop off for LMGs is a hell of a lot greater than the damage drop off for Assault Rifles...Unless you count that bastard M60.
Engineer...Well, yeah, the Engie does have a tough time against medics I tend to find, but that's why you try and stay behind your team's armour, it's a marginally tougher time as engineer to kill someone at range (again, unless you count using that loltastic 9A-91 with an ACOG), which is why you need to move a lot more tactically.
I'll agree that LMGs being able to basically snipe is absolutely fucking ridiculous at times, and is utterly impossible, but they're far from overpowered by any stretch of the imagination, they do their job brilliantly and that job is to chew up any infantry idiotic enough to get in the way of the line of fire.
It's still rather easy to out gun a Medic at close range if you're quick enough to the trigger, but a lot of BC2's gunfights take place at longer range and any weapon can be used with perplexingly lethal accuracy if you slap a 4x scope on it and fire in bursts.
You want overpowered? Even after all the nerfs, I still hold up the Carl Gustav as the single, most overpowered, ridiculous, horrible and evil weapon in the game (and I should know, given the shiny plat star hanging off of it).
But anyway, honestly I just think LMGs do their job fine, you just have to have a bit more situational awareness when it comes to medics, because if they get the drop on you, you will always lose and I think having an LMG is certainly a fair trade off for having to keep an eye on your oft dipshit team members.