London 2056 - A CyberPunk RP [Interest thread] (Apply via PM from now on please)

Legion

Were it so easy
Oct 2, 2008
7,190
0
0
[HEADING=1]Welcome to London 2056.[/HEADING]​
The world has recently recovered from a global conflict that as a by-product, has drastically sped up technology in relation to human enhancement. Cybernetic implants and augmentation are fairly common within the military and law enforcement. Those with the money or influence are also able to gladly reap the benefits of this new technology.

The rest of society can afford it to varying degrees. Minor enhancements are reasonably priced and there is a black market for that of a more serious nature, such as enhancements that are illegal for civilians. Military-Grade hardware is naturally tightly regulated and not allowed amongst the civilian populace.

Due to the increased danger that such technology brings, the law enforcement agencies and military are much more closely entwined than they have been in the past. Surveillance is everywhere and the response to law breaking is both swift and often brutal.
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[HEADING=2]The Organisations[/HEADING]​

The sudden advancement in technology has also benefited multiple organisations greatly, So much that they have a great deal of influence over not just the industry, but the government as well. Corruption and espionage are rife in this city.

[HEADING=2]The Law (Government/Police/Military)[/HEADING]​

The main driving force behind The Law is stability. They want peace on the streets and the general populace safe. The "greater good" is considered more important than individual rights. Their stance on criminal behaviour is strict and uncompromising. They are as intrusive as far as their job requires and will not hesitate to infringe upon civil liberties if they consider the ends to justify the means. They are also fighting a somewhat losing battle in all of these areas.

-All officers are trained in fire-arms usage in case of emergencies. In day-to-day policing, various non-lethal weapons are carried such as Tasers, stun guns and low level EMP weaponry.

- Augmentation is mandatory, albeit of the visually unnoticeable kind. Video/audio augmentations are implanted in order to make police work more effective. Therefore they do not use radios in the traditional sense (it's like having a video phone call that you can "see" slightly in front of your face).

- Physical augmentation is tightly regulated and not seen among most officers unless they are SWAT or similar. The exception naturally being replacement prosthetics for injuries, but even then they are replacements not enhancements.

- Other forms of augmentation such as Cyberware (for hacking) are limited to those working in the relevant departments (counter-terrorism units and such)

- Cosmetic enhancements are allowed so long as they do not go against the rules regarding appearances (officers are still expected to look "smart" while on duty).

- All officers are expected to be in peak physical condition and trained in hand-to-hand combat.

- While the general role of Law Enforcement is the same as today, it is far more intrusive and aggressive. Warnings are not given more than once and suspects fleeing an officer are to be apprehended by any means necessary.

- If officers have reason to believe they or a member of the public are in danger, they are permitted to use lethal force in theirs or others defence.

- Cameras are included in the video/audio augmentaions police receive so that everything they do while on duty is recorded.

- Drones and surveillance cameras are common in day-to-day policing. Both are operated via control rooms as opposed to individual officers (although drones will be used by officers on the street under certain circumstances such as raids).

- Mech's are top of the range, and the police have a decent amount of them. They are used for civil unrest, riots and security purposes. They are not used for normal situations such as patrols.

- Ranks and specialisations work in pretty much the same way as normal policing. Those of exceptional skill in certain areas may be head-hunted for specialist roles or after a certain level of experience is gained as a normal police officer they may apply for one.

- The specialisations available are also quite similar to those you'd be familiar with. Detectives are still around, as are Scene Of Crime Officers. Both of these roles quite often have slightly more augmentations than the average officer, mostly in regards to visual enhancements (such as ultraviolet for spotting blood).

- The police and military are quite closely entwined. Under extreme circumstances the military are often called in with police support, with the polices role normally reduced to dealing with the public and such.

- Corruption is not uncommon in Law Enforcement. It is not condoned but it is present in all areas. As with all computer technology, there is a way around it. Dirty cops could get black market augmentations that effectively "jam" or delete their recordings. Or else if the person within the department that deals with such recordings was dirty, they could alter them as needed.

The recordings are meant more for efficiency than to catch cops out though. If a person claimed a cop was dirty and had nothing to base it on other than "check their data recordings", the police wouldn't think that was enough. The only time they'd really check would be if there was a strong enough reason to do so.

There isn't a person watching real-time what each cop is doing or anything like that. The kind of situations where that would be used would be things such as drug raids and such where they would use the camera footage for coordinating the officers.

- Police security is very tight. As they have so much surveillance, naturally they need to be able to protect it. They have very advanced security in both the physical and cyber variety.
_________________________________________________________________________________________________________________________________

Outside of The Law there are two main organisations at play in this city. Both are involved in the human enhancement industry (as well as others) and are in constant rivalry for control of it. Both have various areas of expertise and means of getting what they want.

[HEADING=2]The H.A Dynasty[/HEADING]​

The Human Advancement Dynasty is an unusual organisation in that every employee is related to one another. When the company began in it's original form several hundred years ago, it was a small family business. As it expanded it employed only people in the same bloodline (male or female) from the original owner. Today the company is gigantic, covering many areas of business although focusing primarily on human enhancement which it had the finances and connections to invest in at the perfect opportunity.

Their main strength is information and communication. Being so connected and tightly knit, their reach is vast and they take full advantage of that. They work via manipulation and stealth, as such they tend to have many agents with enhancements suited for spying, hacking and infiltration.

While the organisation only consists of directly linked families, familial hierarchy has no place within the corporation itself. Age and relation mean nothing compared to expertise, experience and whatever qualities are needed to help benefit the family as a whole.

[HEADING=2]CyCorp[/HEADING]​

Cycorp was founded by a "triumvirate" of scientists who each brought their own area of expertise to the human enhancement field of research. The ingenuity quickly led to strong government funding and they were the primary drive behind the research that allowed prosthetics to become much more than just replacements. Swiftly followed by other technology that the government felt would be useful, Mecha being one such example.

Much more openly aggressive than their rival, CyCorp expanded their business through swift take-overs, risky investments and (unbeknownst to many) arms trafficking. Not only that but they also have various private security companies under their corporate umbrella. It is therefore unsurprising that they have many agents with access to military-grade enhancements and have been linked (but never proven) to mysterious closures and buyouts of smaller companies, along with several violent crimes.

It has been several years since the three scientists have been in charge of this corporation though. Not long after the company reached it's peak, each of the original owners mysteriously resigned in quick succession. Since then the leadership of the company has been under frequent change. Not much is known about the current CEO, nor are the circumstances leading to their appointment.
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[HEADING=2]"Queen Bee"[/HEADING]​

Queen Bee, The Bee or just plain Bee (depending on who you ask), is a mystery. All that's known is aside from being very well informed, their information is always accurate and almost always beneficial (hence the "Queen"). What their motivations or goals are is anybody's guess, but there are plenty of people who can attest to being told exactly what they needed to know at exactly the right time.



If you see this then the chances are you have a good friend somewhere.

There are of course also various gangs occupying the city. They vary from the highly organised and efficient, mainly dealing with drug smuggling, weapons and black market enhancements. All the way down to minor gangs focusing on burglary and small-scale drug dealing. Naturally their access to advanced enhancements is somewhat more limited, but there are a handful with the reach to get some of the better hardware.
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[HEADING=2]Technology[/HEADING]​
As mentioned before, human society has made significant advancements in terms of science. With the right money, influence or qualifications, people are able to improve themselves both physically and psychologically in multiple ways.

Prosthetics have reached the level where they are indistinguishable from a natural limb, both in appearance and functionality. There are replacement prosthetics available that are not merely to rehabilitate, but to enhance the human body. Strength, speed, agility can all be increased drastically via limb replacement.

There are still remnants of older prosthetics that while functionally superior to natural limbs, are not completely organic looking. They are very rarely seen inside the Military due to constant improvements, it is largely the gangs that are still using this technology.

Limb replacement enhancements are one of the least sophisticated form of human enhancement developed. Technology that allows people to connect on minor levels to electronic equipment such as door locks, computer terminals and such are becoming increasingly affordable and common.

Enhancements of other parts of the body also exist. Eyes with synthetic variations that allow the user to see in the dark and infra-red are available. On a more advanced level it is possible to have a visual/audio interface that is only seen by the user. Thus eliminating the need for phones, GPS or other similar forms of technology. This is mandatory for all of those working within the police and military.

Cyberware has been developed, but is a rarity even amongst those in the industry and government. Cyberware allows the user to directly connect to and manipulate computer based technology. This technology requires the person to be directly connected to the hardware they wish to use. It is not easy to use and is tightly regulated.

A clarification regarding hacking augmentations in relation to Cyberware.

While they exist, they are not quite GitS level where they require a Cyberbrain and the user goes "into" the computer in virtual reality. It's more like having hacking hard/software as an augmentation and plugging in simply allows the person to use it. Visually speaking the user would see the computer data in the same way as a video call for example, kind of like a translucent image they see with their eyes. Or at a more simplistic level plugging in would activate the hacking software and it works automatically (for something like opening an electronic door etc.)

Weapons are significantly more sophisticated but still largely revolve around ballistic fire-arms and explosives.

Drones are incredibly common within the Military and Police Forces, with Mech's less so. Although naturally the forms and functions differ considerably between the two. Drones outside of war zones are normally used for reconnaissance and the Mech's for crowd control during civil unrest and riots. In the military drones are also used for surgical strikes and Mech's as replacements for tanks.

If you have any queries about what is and is not technologically possible within this setting then by all means ask and I will clarify. The above is not an exhaustive list, but I didn't think anybody wanted to read an essay.

The gist of it is that this future has the kind of technology that Cyberpunk normally includes. If you are familiar with Ghost in the Shell, Deus Ex and other Cyberpunk works, you will have the general idea.
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[HEADING=2]The Opening[/HEADING]​

Officer Webb was tired and bored. His shift wasn't over for another three hours and with the constant rain pouring outside, he was resigned to slowly patrolling the streets in his car. His route was a relatively safe neighbourhood one with straight, well lit streets. As such he had no reason to expect anything out of the ordinary to break the monotony. He would remember several hours later that he wished it had remained that way.

The call came in around 11:30pm.

Officer Webb pulled his car up to the curb outside the hotel he'd been called to. The report said that one of the night staff noticed the door to a room ajar and called out to the resident inside. Upon not getting a response she entered the room only to find two dead bodies.

Making his way up to the room, closely followed by an anxious and slightly nauseated looking hotel manager, Officer Webb slowly pulled on a pair of dispensable gloves and reported in that he had arrived at the scene. He wasn't sure exactly what to expect as he pushed the door open, but what greeted him upon entry was nothing like he'd seen so far in his career.

The two bodies were laying opposite one another in almost perfect symmetry. Both corpses were on their backs with their feet a couple of feet apart, as though they'd been standing face to face and fallen backwards. Each of their foreheads had holes in them that looked like they must have come from a firearm. What was strange was the complete lack of blood on the floor. It appeared that the projectiles had not only cauterised the wounds but also not passed through the skull.

If this was not strange enough, upon looking around the scene Officer Webb noticed that there were more holes dotted around the room at around head height, each of them evenly placed apart. While his curiosity was itching, he decided to briefly ignore the oddness of the scene and follow protocol.

Removing from his belt a portable chip scanner, he gently lifted one of the victims arms up and pressed the device to their wrist. The machine bleeped twice and the persons ID flashed up on the screen.

Name: Ryan Grey
D.O.B: 23/02/2029
Employer: CyCorp

"Oh, shit" he whispered. Officer Webb didn't recognise the victims name. Their employer on the other hand was not somebody he could possibly fail to know. This was bad. Very, very bad. With a feeling of rising dread he performed the same procedure on the second victim. The machine bleeped twice more and he was then faced with their ID and an even larger problem.

Name: Abigail Pearce
D.O.B: 16/09/2022
Employer: The H.A Dynasty

"Oh, shit."
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[HEADING=2]Character Creation[/HEADING]​

This will not be completely set in stone just yet, as depending on your job/role some alterations may be needed (agreed upon by both of us). There are no "classes" or hard stats, I would like people to be whomever they want within reason. You can be a part of one of the Mega Corporations, The Law, a gang or just a regular (or irregular) person.

If you wish you could even be a character in charge of one of the above mentioned organisations. Although I would ask that anybody wishing to do that would only choose to do so if they can post regularly, or be fine with me taking over for them during any absences. The characters will be central to the overarching story after all, so they cannot be idle.

I am remaining vague in regards to the details of each organisation as this is a world of conspiracy and secrecy; you will not know the finer details unless you have the right or the means to. If you choose to be a part of one of the large organisations I will pass on more details via PM closer to the starting point of the RP.

Name:
Gender:
Age:
Nationality:
Physical Appearance (including typical casual clothing):
Augmentations (if applicable):
Affiliation/Occupation (if applicable):
Areas of Expertise (if applicable):
Areas of Personal Interest:
Brief Background:

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[HEADING=2]The Rest[/HEADING]​

The general rules of RP's apply. I'd recommend giving this thread a quick look over if you are not familiar with them.

This RP generally falls under "Free-Form", you will be deciding most of what happens without my input. My role will be to push the overarching story along with updates when needed, introduce new characters and (unless they are taken over by a player) controlling the major organisations at play.

"Queen Bee" will be under my sole control and may at various times contact you within the RP or via private message. If you see this image in the beginning of a PM from me:



It is a direct communication (in role) from them. You may act upon or ignore whatever you are told however you wish.

Oh, and while I won't be enforcing any limits on it, it would be nice if not everybody is a master hacker, as tempting as that may be. ;)
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[HEADING=2]Where do we go from here?[/HEADING]​
I will create a group and send out invites before starting. The purpose of the group will be for me to announce updates and for any OOC (Out of Character) chat.

After that I will create a new thread for the RP itself to take place in and the story will begin. As seen in the "Opening" section, the overarching story starts with the apparent murder of two employees who work for the largest corporations in the country.

The opening post will introduce all of the characters and set the scene. If anybody has any particular place/scenario they would like their character to start in, then please PM me as soon as possible. Any time before the RP begins will be fine.
____________________________________________________________________________________________________________________________________________
Please ask if you have any questions, in here or via PM! I will create a group for OOC chat if there is enough interest for the RP to go ahead.

EDIT 1: Information dump on the police, some additions to technology and re-wording of a few sections added. Plus details of the next step of the RP.

EDIT 2: Anybody who wishes to join the RP from the very start will need their sheet submitted before Wednesday as that is when it will officially begin. I will not be closing applications, but any characters submitted after that point will join in the first update (the time-frame for that is currently unknown).
 

Elfgore

Your friendly local nihilist
Legacy
Dec 6, 2010
5,655
24
13
Hey look! It's up! I do have one question before I sign up. Are we restricted to one character sheet or can we do multiple? I have three characters in mind and would like to know before I start thinking about them that deeply.
 

Knife-28

New member
Oct 10, 2009
5,293
0
0
Name: Kazuko Wright
Gender: Male
Age: 28
Nationality: Japanese/Australian
Physical Appearance: Tall and lean, with a touch of muscle but not much. Kaz gets most of his looks, such as his mop of scruffy black hair from his Japanese mother. He keeps his hair short and has a few dashes of neon blue running through it. He likes to keep his clothing practical; shirt, leather jacket, jeans and a pair of nice sturdy boots. All of his outfits will have some small splash of colour to offset the blacks and greys, whether it be green laces on his boots, or purple lines accenting the contours of his jacket. Also wears a pair of solid black shades.

Augmentations: From the elbow down his right arm is a prosthetic, an older more mechanical model. While he could upgrade, Kaz dislikes the newer organic looking style of newer prosthetics, and the one he has served him well for the better half of the last decade, so he sees no reason to get rid of it. Kaz also has a pretty standard HUD enhancement for his eyes, and implants which allow him to modify his hearing, which not only lets him listen to music without any form of external device, but also means he won't end up deaf after DJing all night. His arm is also modified with a combination of homebrewed and black-market tech, including some very flashy Cyberware 'borrowed' from a subsidiary of CyCorp.

Affiliation/Occupation: Both a part time DJ and 'freelance troublemaker' (in his own words), often hired by gangs or organizations that cannot or will not get a job done on their own.

Areas of Expertise: Breaking into secure facilities and computer systems for the purposes of industrial espionage, DJing, unofficial (and often illegal) cybernetics modification and cooking up edible meals on a shoestring budget.

Areas of Personal Interest: Music, Japanese comics and animation, fucking over CyCorp as much as humanly possible.

Brief Background: Kaz was born to a mid-level CyCorp researcher and a retired Japanese musician, both of whom influenced Kaz greatly in life. From his mother came his looks and his love of music, and from his father came his interest in cybernetics and the (at the time) burgeoning field of Cyberware. When he was a teenager CyCorp lost its advantage in the Cyberware field when some of its research was leaked to The H.A Dynasty. Kaz's father was among the many workers laid off following the incident, and like the rest of the now out of work scientists, was killed in what was described as police as a mugging gone wrong.
At the time Kaz thought something was wrong, but it wasn't until a few years later when he was fresh out of school and did a little digging that he saw the pattern of workers being laid off from CyCorp meeting 'unfortunate' ends. A pattern the police were too lazy or too deep in CyCorp's pockets to see.

Kaz was pissed, not only at the murder of his father but at the effect it had on his mother, distraught and forced to take up work to support her son. Like any rebellious teenager he had skirted the edge of the law during his school years, the spare change of impatient future junkies and jocks wanting the answers to their class tests somehow finding its way to his pockets. While he had planned to become a world famous Disk Jockey, he decided to use his less savoury talents to get back at CyCorp for the pain and heartache it put him and his family though.

He started as a relatively low key gang member to get himself known, and after a few years went freelance, only for his first job to come from the very corporation he was aiming to attack, CyCorp. Too new to risk the negative reputation and too poor to turn down the pay, he reluctantly took the job to steal some prototype device from a small independent company. To his amazement, the job somehow went off without a hitch, earning him his first decent pay check and a shot to his reputation.
He wasn't so lucky with his next job however, when a package he was tasked to deliver exploded, resulting in the loss of his arm. One operation and black market arm later, he was back to work.

Over the last few years he's kept up both his freelancer job and his job as a DJ, building contacts in both fields as he simultaneously takes any job against CyCorp while also talking jobs from them to build the company's trust in him as he slowly works towards his ultimate goal of getting revenge on CyCorp one small step at a time.

Notes (i.e. stuff I didn't know where to put anywhere else): Kaz carries a collapsible stun baton, an antique Japanese tanto (allegedly his great, great grandfather's) and a concealed pistol. He's no master with any of them, but he's good enough to keep himself alive.

While he can be serious, especially concerning dealings with CyCorp, Kaz is usually pretty happy and fun loving on his downtime. He loves DJ, and is described as having an 'energetic presence' when onstage. He good at making friends and is known to crack jokes. For the grimness of his end goal, he also enjoys his freelance work. He feels just as alive cracking into a secure warehouse or escaping through alleyways while under fire as he does when onstage spinning disks.

I love me some Cyberpunk, so hopefully this sheet's up to snuff because this RP looks pretty interesting.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
15,489
0
0
Good day, Legion. I'd love to get into this as soon as I can think of something. I am working on it, though.
 

Legion

Were it so easy
Oct 2, 2008
7,190
0
0
Elfgore said:
Hey look! It's up! I do have one question before I sign up. Are we restricted to one character sheet or can we do multiple? I have three characters in mind and would like to know before I start thinking about them that deeply.
Do you mean three characters to take into the RP or three characters to consider, with one of them being used?

Either way I would be fine with multiple characters, but if anybody did want to use more than one then they'd be a little more limited in who they can be (You could not be the CEO of The H.A Dynasty, CyCorp and the Chief of Police for example).

At this stage everything is up in the air, so submit as many characters as you like.
Knife-28 said:
Name: Kazuko Wright
Gender: Male
Age: 28
Nationality: Japanese/Australian
Physical Appearance: Tall and lean, with a touch of muscle but not much. Kaz gets most of his looks, such as his mop of scruffy black hair from his Japanese mother. He keeps his hair short and has a few dashes of neon blue running through it. He likes to keep his clothing practical; shirt, leather jacket, jeans and a pair of nice sturdy boots. All of his outfits will have some small splash of colour to offset the blacks and greys, whether it be green laces on his boots, or purple lines accenting the contours of his jacket. Also wears a pair of solid black shades.

Augmentations: From the elbow down his right arm is a prosthetic, an older more mechanical model. While he could upgrade, Kaz dislikes the newer organic looking style of newer prosthetics, and the one he has served him well for the better half of the last decade, so he sees no reason to get rid of it. Kaz also has a pretty standard HUD enhancement for his eyes, and implants which allow him to modify his hearing, which not only lets him listen to music without any form of external device, but also means he won't end up deaf after DJing all night. His arm is also modified with a combination of homebrewed and black-market tech, including some very flashy Cyberware 'borrowed' from a subsidiary of CyCorp.

Affiliation/Occupation: Both a part time DJ and 'freelance troublemaker' (in his own words), often hired by gangs or organizations that cannot or will not get a job done on their own.

Areas of Expertise: Breaking into secure facilities and computer systems for the purposes of industrial espionage, DJing, unofficial (and often illegal) cybernetics modification and cooking up edible meals on a shoestring budget.

Areas of Personal Interest: Music, Japanese comics and animation, fucking over CyCorp as much as humanly possible.

Brief Background: Kaz was born to a mid-level CyCorp researcher and a retired Japanese musician, both of whom influenced Kaz greatly in life. From his mother came his looks and his love of music, and from his father came his interest in cybernetics and the (at the time) burgeoning field of Cyberware. When he was a teenager CyCorp lost its advantage in the Cyberware field when some of its research was leaked to The H.A Dynasty. Kaz's father was among the many workers laid off following the incident, and like the rest of the now out of work scientists, was killed in what was described as police as a mugging gone wrong.
At the time Kaz thought something was wrong, but it wasn't until a few years later when he was fresh out of school and did a little digging that he saw the pattern of workers being laid off from CyCorp meeting 'unfortunate' ends. A pattern the police were too lazy or too deep in CyCorp's pockets to see.

Kaz was pissed, not only at the murder of his father but at the effect it had on his mother, distraught and forced to take up work to support her son. Like any rebellious teenager he had skirted the edge of the law during his school years, the spare change of impatient future junkies and jocks wanting the answers to their class tests somehow finding its way to his pockets. While he had planned to become a world famous Disk Jockey, he decided to use his less savoury talents to get back at CyCorp for the pain and heartache it put him and his family though.

He started as a relatively low key gang member to get himself known, and after a few years went freelance, only for his first job to come from the very corporation he was aiming to attack, CyCorp. Too new to risk the negative reputation and too poor to turn down the pay, he reluctantly took the job to steal some prototype device from a small independent company. To his amazement, the job somehow went off without a hitch, earning him his first decent pay check and a shot to his reputation.
He wasn't so lucky with his next job however, when a package he was tasked to deliver exploded, resulting in the loss of his arm. One operation and black market arm later, he was back to work.

Over the last few years he's kept up both his freelancer job and his job as a DJ, building contacts in both fields as he simultaneously takes any job against CyCorp while also talking jobs from them to build the company's trust in him as he slowly works towards his ultimate goal of getting revenge on CyCorp one small step at a time.

Notes (i.e. stuff I didn't know where to put anywhere else): Kaz carries a collapsible stun baton, an antique Japanese tanto (allegedly his great, great grandfather's) and a concealed pistol. He's no master with any of them, but he's good enough to keep himself alive.

While he can be serious, especially concerning dealings with CyCorp, Kaz is usually pretty happy and fun loving on his downtime. He loves DJ, and is described as having an 'energetic presence' when onstage. He good at making friends and is known to crack jokes. For the grimness of his end goal, he also enjoys his freelance work. He feels just as alive cracking into a secure warehouse or escaping through alleyways while under fire as he does when onstage spinning disks.

I love me some Cyberpunk, so hopefully this sheet's up to snuff because this RP looks pretty interesting.
Very nice!
 

TheIronRuler

New member
Mar 18, 2011
4,283
0
0
Don't mind the good doctor, he's occupied with reconfiguring that limb of yours. Don't forget to take your medicine!

I like Deus Ex and CyberPunk.

Name: Doctor Bernard Wolf

Gender: Male

Age: 59

Nationality: Swiss/British

Physical Appearance (including typical casual clothing): Wolf seems past his prime - his hairline is receding, his forehead is lined with wrinkles and his eyes seem off for some reason. He's short, round and heavy, framed with broad shoulders and thick arms. He seems more of a hired goon than a doctor, something his black unkempt hair, crooked chin and synthetic nose seem to reinforce. His clothes are often stained, dirty and unwashed - whatever shirt that was once white, over a pair of blue trousers and a pair of loafers.

Augmentations (if applicable): Wolf sees the world differently. His Optic Enhancements are unique, an improbable mish-mash of ideas and utilities. Wolf can modify distance, allowing telescopic and microscopic vision. They can capture images and videos on the fly and combined with his personalized interface can fish for information from his memory. His eyes can detect wave-lengths, locate heat signatures, see through solid objects, scan inorganic and organic materials. If he wanted he could locate a great deal of medical problems just by staring at a patient.

Wolf is connected to the world through a visual unterface in his head. The ability to see and interact with different wavelengths gices him access to the cellulat network, the world wide web and many other networks in the open. Information pops right into his head with the right thought which doesn't help alleviate his schizophrenia.

He can connected to terminals and internal machine circuits, an update used to recalibrate his own body enhancements and tgat of others.

Wolf exposed his body to a host of in-house experimentations done in CyCorp. His blood was saturated with modified red cells, so he could hold his breath for over twenty minutes. His Patelets were bolstered and modified, making healing a much quicker process. His white blood cells were mutated as well, making a formiddable foe against all agents.
Modified stem cells injected to his body harness dormant skin cells to allow for regeneration of the body. That's one of the reasons why sun exposure is dangerous for Wolf.

All of those internal enhancements require a regular diet of drugs and even more drugs which cnflicts with Wolf's psychiatric medication.

Affiliation/Occupation (if applicable): Prisoner of CyCorp, researcher and test-subject.

Areas of Expertise (if applicable): Wolf is a Medical Doctor, a Pathologist and an expert in Prosthetics. He's more comfortable with a corpse than a live patient, but if under the right pills he may spare the life of a wounded soul.

Areas of Personal Interest: Wolf is a believer in transhumanism. He's fascinated with pushing past humanity's limits. That includes everything from mutating into lizardmen and colonizing mars - nothing limits the future but the fear of it.

He is an avid reader of scientific literature, and occaisionally indulhes himself in historical novels. His new perception of life gave him inspiration to paint, and he often draws a scene when his mind wanders.

Brief Background: Wolf was found guilty of disecrating the remains of fifty-two Swiss citizens under his care as a district coroner, and awaited his sentence in Switzerland when word got out of his perculiar experiments. It caught the attention of CyCorp, which was responsible for his escape and asylum in the UK. Wolf was saved from spending his better years in prison, but became the ward of an international corporation. His freedom was traded between the Swiss government and a private corporation - but at least the corporation paid better.

Years of working in CyCorp had made him familiar with their prosthetics, engineering and programming. Although he was reluctant at first, Wolf became a prosthetic specialist on top of his MD degree. His work prioneered advanced Optic Enhancements, setting the stage for modern forms of communications through brain-chips and the senses, common in military and law-enforcement agencies. During that time he worked on his own enhancements, along with other fringe projects.

Doctor Wolf volunteered himself for several human experiments with experimental types of enhancements. His continued survival is a statistical improbability, the only question Wolf had been refusing to answer to his superiors. He was turned away from the cutting edge of the company as the original team of scientists retired, and slowly he became a specimin himself. He deteriorated into mental instability, nervous ticks turned into violent episodes and slowly voices began talking to him - they keep away when he takes his drugs on time and if he's lucky on a particular day. Wolf is given an allowance - he's allowed to stay in London, live in the bugged flat provided to him by CyCorp, work on his own side projects monitored by CyCorb and generally stay out of the way of CyCorp. He's put under survaliance and routine physical check-ups.

Bound and Gagged, Wolf looked for ways to find himself some freedom, or at the very least a hobby not tainted by his corporate overlords.

*Updated 22/12
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
15,489
0
0
Name: Karine Asagi
Gender: Female
Age: 27
Nationality: All-Japanese

Physical Appearance: Let's use this image [http://i107.photobucket.com/albums/m315/MagnusReaper/ed7bbb287c239ed3a35e5ddb4f8b3328.png] as a starter, only her eyes are red.

Karine is a lean-bodied athlete who has undergone a physical training, as per her induction into the military. She looks good and her body is a temple, but something does seem off about her. It's something in the demeanor, very focused on things, it seems. Her skintone is fairly-light and her black hair is kept short, as seen in the picture. Her eyes seem to glow when glaring at people, sometimes. They are obvously prosthetics.

Her military outfit begins with a form-fitting full-body combat suit (dark gray) which is a general all-purpose buffer against knives, bullets, fire, and concussive force. She can further-protect herself with a riot vest if the situation calls for it, protecting more of her torso. Helmets are optional, and she prefers to keep the 'dark storm' motif going in terms of coloring. Something to do with her personality.

What she will have on her in cases of uniform or casual is a lined black longcoat, which provides low-profle blade and bullet protection, so she has that even in 'casual mode'. Here, in this case, you could find her in blue jeans and either a sweater or loose short-sleeve shirt, depending on the weather. She always wears the very best of hiking/climbing boots.

Augmentations: All four of her limbs are prosthetic replacements, owing to a terrible incident during a riot. Karine's arms are prosthetic from the shoulder down, fused into the bone with the shoulders reinforced to handle extra stress-levels (something I DID learn from Ghost in the Shell), a similar procedure going on at where the leg-joints meet the pelvis for her leg-prosthetics. It's not obvious, but they all have a release trigger to allow the things to bend back inhumanly in a pinch. Otherwise, they function like high-end limb replacements that are nigh-indistinguishable from human. Her eyes are slightly-different. She had them made that way, and to be able to switch visual perception to include other traces, like low-light or infrared. The HUD interface also allows her to command drones the Stephen Hawking way (by eye movement), through the uplink also installed within her.

Affiliation/Occupation: Military Operative. (Think Serenity.)

Areas of Expertise: There are a few. I will be listing gear here, as well.

While she has been trained in nearly all conventional firearms and weapons the military might use, Karine gravitates towards three areas especially in combat-related fields. You could call them tag skills. The first thing is hand-held guns, pistols and whatnot. There are many she could use, but her mentor there - an Italian from another branch - got her onto the latest model Glock, for efficient use of bullets and quick-loading. She has access to alot of ammo-types, though. Second preference? Shotguns. Karine works well in closer combat where the enemy is unable to avoid taking damage as she unloads on them. Slugs and pellet-shot apply, or whatever else is available. Thirdly, we have blades. Karine DOES have an old family katana and some knives, but she's trying to requisition a balanced 'tesla blade', a katana with a heated charge running through the blade that will shock and burn someone on contact and cauterize as it cuts to avoid unwanted fatalities. Essentially, Karine is a fighter. She will use guns more often, but she can also fall back on physical fighting if need-be, and her artificial limbs make this even more possible for her...as she is harder, better, faster, stronger [https://www.youtube.com/watch?v=GDpmVUEjagg]...or however that song goes. She's very focused, hard to distract in most cases.

Areas of Personal Interest: Among other things, she enjoys reading (her favorite book is My Tank Is Fight!), theater, hiking, and even fishing. However, perhaps her favorite thing - which she incorporated into her combat skills - is parkour. A friend of hers - originally from the states - taught her the ways of navigating the concrete jungle by cliimbing gear and quick agility. You may find her roamiing rooftops in or out of casual because of this. Naturally, this kind of thing can only help her fighting ability. Oh, and she maintains the latest model Kawasaki motorcycle.

Drones: Anything military-owned that she isn't command-locked out of, she can give orders to. How she uses them may land her in hot water or not, depending on situations. Because she uses drones as proxies to a normal data link, all attempted data infiltration stops at the drone and can only cut her off if her command is overridden.

Brief Background: Briefly? Okay.

If you're wondering why it is that a wholey-Japanese girl is here in future London, the answer is that the family had work here, CyCorp work. Previously of a Japanese associate to the corp, they had moved here to get some serious work done. Her parents still do research for them even now, though they are on a semi-retired benefit plan. Karine wasn't interested in science so much as the old protect and serve. So, she joined into the military, went through basic training and all that, and was on call for whatever situation cropped up.

Of course, investigations and disturbance reports could go on for a long length of time, so we'll cut to the defining one of import. There was a riot. Riots in London were some of the worst, sometimes needing a pair of mechs on standby. The whole situation had erupted badly, and Karine had pulled mech duty in one of them. The other...had the unfortunate case of an untrained rioter who WAS skilled in opening locked doors (and in this case, cockpits), and was in a struggle with the other pilot on duty. The mech went out of control and Karine attempted to stop it...but the result was a terrible crash...which ironically stopped the riot with her screaming.

The two mechs impacted a building, and the open cockpit collided with the closed one as its back was wedged against the wall of said building. This shocked everyone present, but not as much as the overall result, where the one survivor was left blinded with all four limbs crushed. The crash had compressed the machine onto her limbs and shattered glass into her eyes. She was lucky to have survived, though she didn't see it that way. Long and extensive operations later put her in recovery from the shock and injuries, but some part of her broke inside, even when they replaced her limbs with high-end prosthetics. It made her less-forgiving, more focused about her job and her life.
 

CrazyGirl17

I am a banana!
Sep 11, 2009
5,141
0
0
Hm... I'll have to give this a good think-through before I come up with a sheet. In the meantime, if this is set in London, do we have to be up on British slang? Just curious.
 

Legion

Were it so easy
Oct 2, 2008
7,190
0
0
TheIronRuler said:
Don't mind the good doctor, he's occupied with reconfiguring that limb of yours. Don't forget to take your medicine!

I like Deus Ex and CyberPunk.

Name: Doctor Bernard Wolf

Gender: Male

Age: 59

Nationality: Swiss/British

Physical Appearance (including typical casual clothing): Wolf seems past his prime - his hairline is receding, his forehead is lined with wrinkles and his eyes seem off for some reason. He's short, round and heavy, framed with broad shoulders and thick arms. He seems more of a hired goon than a doctor, something his black unkempt hair, crooked chin and synthetic nose seem to reinforce. His clothes are often stained, dirty and unwashed - whatever shirt that was once white, over a pair of blue trousers and a pair of loafers.

Augmentations (if applicable): Wolf sees the worlf differently - through Optic Enhancements, which can see infra-red, x-rays and modify distance (microscopic and telescopic). He's connected to the world through a visual interface right in his head, combining access to public domains such as the world-wide-web, cellular network and secure private lines.

A part of his exposure to advanced body-enhancements, Wolf was injected with a strain of modified stem cells, which infected his body. General cell regeneration through re-engineered skin-cells can save Wolf's life, and all it takes is a high-maintenance routine of drugs and even more drugs.

Affiliation/Occupation (if applicable): Prisoner of CyCorp, researcher and test-subject.

Areas of Expertise (if applicable): Wolf is a Medical Doctor, a Pathologist and an expert in Prosthetics. He's more comfortable with a corpse than a live patient, but if under the right pills he may spare the life of a wounded soul.

Areas of Personal Interest: Wolf is a believer in transhumanism. He's fascinated with pushing past humanity's limits. That includes everything from mutating into lizardmen and colonizing mars - nothing limits the future but the fear of it.

Brief Background: Wolf was found guilty of disecrating the remains of fifty-two Swiss citizens under his care as a district coroner, and awaited his sentence in Switzerland when word got out of his perculiar experiments. It caught the attention of CyCorp, which was responsible for his escape and asylum in the UK. Wolf was saved from spending his better years in prison, but became the ward of an international corporation. His freedom was traded between the Swiss government and a private corporation - but at least the corporation paid better.

Years of working in CyCorp had made him familiar with their prosthetics, engineering and programming. Although he was reluctant at first, Wolf became a prosthetic specialist on top of his MD degree. His work prioneered advanced Optic Enhancements, setting the stage for modern forms of communications through brain-chips and the senses, common in military and law-enforcement agencies. During that time he worked on his own enhancements, along with other fringe projects.

Doctor Wolf volunteered himself for several human experiments with experimental types of enhancements. His continued survival is a statistical improbability, the only question Wolf had been refusing to answer to his superiors. He was turned away from the cutting edge of the company as the original team of scientists retired, and slowly he became a specimin himself. He deteriorated into mental instability, nervous ticks turned into violent episodes and slowly voices began talking to him - they keep away when he takes his drugs on time and if he's lucky on a particular day. Wolf is given an allowance - he's allowed to stay in London, live in the bugged flat provided to him by CyCorp, work on his own side projects monitored by CyCorb and generally stay out of the way of CyCorp.

Bound and Gagged, Wolf looked for ways to find himself some freedom, or at the very least a hobby not tainted by his corporate overlords.
A very interesting character, would you say Wolf is pro, or neutral towards CyCorp overall?

FalloutJack said:
Name: Karine Asagi
Gender: Female
Age: 27
Nationality: All-Japanese

Physical Appearance: Let's use this image [http://i107.photobucket.com/albums/m315/MagnusReaper/ed7bbb287c239ed3a35e5ddb4f8b3328.png] as a starter, only her eyes are red.

Karine is a lean-bodied athlete who has undergone a physical training, as per her induction into the military. She looks good and her body is a temple, but something does seem off about her. It's something in the demeanor, very focused on things, it seems. Her skintone is fairly-light and her black hair is kept short, as seen in the picture. Her eyes seem to glow when glaring at people, sometimes. They are obvously prosthetics.

Her military outfit begins with a form-fitting full-body combat suit (dark gray) which is a general all-purpose buffer against knives, bullets, fire, and concussive force. She can further-protect herself with a riot vest if the situation calls for it, protecting more of her torso. Helmets are optional, and she prefers to keep the 'dark storm' motif going in terms of coloring. Something to do with her personality.

What she will have on her in cases of uniform or casual is a lined black longcoat, which provides low-profle blade and bullet protection, so she has that even in 'casual mode'. Here, in this case, you could find her in blue jeans and either a sweater or loose short-sleeve shirt, depending on the weather. She always wears the very best of hiking/climbing boots.

Augmentations: All four of her limbs are prosthetic replacements, owing to a terrible incident during a riot. Karine's arms are prosthetic from the shoulder down, fused into the bone with the shoulders reinforced to handle extra stress-levels (something I DID learn from Ghost in the Shell), a similar procedure going on at where the leg-joints meet the pelvis for her leg-prosthetics. It's not obvious, but they all have a release trigger to allow the things to bend back inhumanly in a pinch. Otherwise, they function like high-end limb replacements that are nigh-indistinguishable from human. Her eyes are slightly-different. She had them made that way, and to be able to switch visual perception to include other traces, like low-light or infrared. The HUD interface also allows her to command drones the Stephen Hawking way (by eye movement), through the uplink also installed within her.

Affiliation/Occupation: Military Operative. (Think Serenity.)

Areas of Expertise: There are a few. I will be listing gear here, as well.

While she has been trained in nearly all conventional firearms and weapons the military might use, Karine gravitates towards three areas especially in combat-related fields. You could call them tag skills. The first thing is hand-held guns, pistols and whatnot. There are many she could use, but her mentor there - an Italian from another branch - got her onto the latest model Glock, for efficient use of bullets and quick-loading. She has access to alot of ammo-types, though. Second preference? Shotguns. Karine works well in closer combat where the enemy is unable to avoid taking damage as she unloads on them. Slugs and pellet-shot apply, or whatever else is available. Thirdly, we have blades. Karine DOES have an old family katana and some knives, but she's trying to requisition a balanced 'tesla blade', a katana with a heated charge running through the blade that will shock and burn someone on contact and cauterize as it cuts to avoid unwanted fatalities. Essentially, Karine is a fighter. She will use guns more often, but she can also fall back on physical fighting if need-be, and her artificial limbs make this even more possible for her...as she is harder, better, faster, stronger [https://www.youtube.com/watch?v=GDpmVUEjagg]...or however that song goes. She's very focused, hard to distract in most cases.

Areas of Personal Interest: Among other things, she enjoys reading (her favorite book is My Tank Is Fight!), theater, hiking, and even fishing. However, perhaps her favorite thing - which she incorporated into her combat skills - is parkour. A friend of hers - originally from the states - taught her the ways of navigating the concrete jungle by cliimbing gear and quick agility. You may find her roamiing rooftops in or out of casual because of this. Naturally, this kind of thing can only help her fighting ability. Oh, and she maintains the latest model Kawasaki motorcycle.

Drones: Anything military-owned that she isn't command-locked out of, she can give orders to. This space is open to suggestion for now.

Brief Background: Briefly? Okay.

If you're wondering why it is that a wholey-Japanese girl is here in future London, the answer is that the family had work here, CyCorp work. Previously of a Japanese associate to the corp, they had moved here to get some serious work done. Her parents still do research for them even now, though they are on a semi-retired benefit plan. Karine wasn't interested in science so much as the old protect and serve. So, she joined into the military, went through basic training and all that, and was on call for whatever situation cropped up.

Of course, investigations and disturbance reports could go on for a long length of time, so we'll cut to the defining one of import. There was a riot. Riots in London were some of the worst, sometimes needing a pair of mechs on standby. The whole situation had erupted badly, and Karine had pulled mech duty in one of them. The other...had the unfortunate case of an untrained rioter who WAS skilled in opening locked doors (and in this case, cockpits), and was in a struggle with the other pilot on duty. The mech went out of control and Karine attempted to stop it...but the result was a terrible crash...which ironically stopped the riot with her screaming.

The two mechs impacted a building, and the open cockpit collided with the closed one as its back was wedged against the wall of said building. This shocked everyone present, but not as much as the overall result, where the one survivor was left blinded with all four limbs crushed. The crash had compressed the machine onto her limbs and shattered glass into her eyes. She was lucky to have survived, though she didn't see it that way. Long and extensive operations later put her in recovery from the shock and injuries, but some part of her broke inside, even when they replaced her limbs with high-end prosthetics. It made her less-forgiving, more focused about her job and her life.
For the sake of clarification (seeing as she is in the military but in an uncommon role) does she live on-base or have her own place to stay?

CrazyGirl17 said:
Hm... I'll have to give this a good think-through before I come up with a sheet. In the meantime, if this is set in London, do we have to be up on British slang? Just curious.
No, you won't need to know any British slang. To be honest it varies greatly by region/country as it is, so most British people wouldn't be familiar with half of it either. I will be using British terms and spelling though (car park as opposed to parking lot, grey as opposed to gray for example), but nothing that isn't pretty self explanatory.

Neuromancer said:
Will have my character up sometime later today or tomorrow.
CRAVE CASE 55 said:
I shall make a sheet in the morning, don't feel like typing this out at 5 am with my phone.
Take all the time you need.
 

TheIronRuler

New member
Mar 18, 2011
4,283
0
0
Legion said:
TheIronRuler said:
Don't mind the good doctor, he's occupied with reconfiguring that limb of yours. Don't forget to take your medicine!

I like Deus Ex and CyberPunk.

Name: Doctor Bernard Wolf

Gender: Male

Age: 59

Nationality: Swiss/British

Physical Appearance (including typical casual clothing): Wolf seems past his prime - his hairline is receding, his forehead is lined with wrinkles and his eyes seem off for some reason. He's short, round and heavy, framed with broad shoulders and thick arms. He seems more of a hired goon than a doctor, something his black unkempt hair, crooked chin and synthetic nose seem to reinforce. His clothes are often stained, dirty and unwashed - whatever shirt that was once white, over a pair of blue trousers and a pair of loafers.

Augmentations (if applicable): Wolf sees the worlf differently - through Optic Enhancements, which can see infra-red, x-rays and modify distance (microscopic and telescopic). He's connected to the world through a visual interface right in his head, combining access to public domains such as the world-wide-web, cellular network and secure private lines.

A part of his exposure to advanced body-enhancements, Wolf was injected with a strain of modified stem cells, which infected his body. General cell regeneration through re-engineered skin-cells can save Wolf's life, and all it takes is a high-maintenance routine of drugs and even more drugs.

Affiliation/Occupation (if applicable): Prisoner of CyCorp, researcher and test-subject.

Areas of Expertise (if applicable): Wolf is a Medical Doctor, a Pathologist and an expert in Prosthetics. He's more comfortable with a corpse than a live patient, but if under the right pills he may spare the life of a wounded soul.

Areas of Personal Interest: Wolf is a believer in transhumanism. He's fascinated with pushing past humanity's limits. That includes everything from mutating into lizardmen and colonizing mars - nothing limits the future but the fear of it.

Brief Background: Wolf was found guilty of disecrating the remains of fifty-two Swiss citizens under his care as a district coroner, and awaited his sentence in Switzerland when word got out of his perculiar experiments. It caught the attention of CyCorp, which was responsible for his escape and asylum in the UK. Wolf was saved from spending his better years in prison, but became the ward of an international corporation. His freedom was traded between the Swiss government and a private corporation - but at least the corporation paid better.

Years of working in CyCorp had made him familiar with their prosthetics, engineering and programming. Although he was reluctant at first, Wolf became a prosthetic specialist on top of his MD degree. His work prioneered advanced Optic Enhancements, setting the stage for modern forms of communications through brain-chips and the senses, common in military and law-enforcement agencies. During that time he worked on his own enhancements, along with other fringe projects.

Doctor Wolf volunteered himself for several human experiments with experimental types of enhancements. His continued survival is a statistical improbability, the only question Wolf had been refusing to answer to his superiors. He was turned away from the cutting edge of the company as the original team of scientists retired, and slowly he became a specimin himself. He deteriorated into mental instability, nervous ticks turned into violent episodes and slowly voices began talking to him - they keep away when he takes his drugs on time and if he's lucky on a particular day. Wolf is given an allowance - he's allowed to stay in London, live in the bugged flat provided to him by CyCorp, work on his own side projects monitored by CyCorb and generally stay out of the way of CyCorp.

Bound and Gagged, Wolf looked for ways to find himself some freedom, or at the very least a hobby not tainted by his corporate overlords.
A very interesting character, would you say Wolf is pro, or neutral towards CyCorp overall?

-snip-
.
Wolf was very pro-CyCorp when the old guard was in charge. He played a minor part of the core group leading CyCorp. When the old guard resigned, he remained in the system and out of the way of the new players. That lasted for a few years until his forced retirement. He is still very supportive of advancing human development, but not so with CyCorp. The new administration never did get around to taking care of him, as they are too busy with more important matters. Wolf's ambitions include personal freedom, among other things, which is a task as difficult as immortality - he has none inside the protection of CyCorp, and outside he will be thrown to prison.

He admired their efforts and research, but nowadays he detests them for tossing him aside and treating him like a pet.
 

Drummodino

Can't Stop the Bop
Jan 2, 2011
2,862
0
0
Name: Jane Anderson
Gender: Female
Age: 25
Nationality: English

Physical Appearance:

Pale, gaunt and short, Jane only stands at around 5'3. Her facial features are sharp and hard and her deep set eyes are a piercing jet black colour. Her hair is a matching shade of black, cut short and spiked up wildly. Multiple piercings decorate her ears and nose, although these are removed when she's on a job. This theme of black and metal dominates her clothing, which usually consists of a studded leather jacket worn over a t-shirt and jeans. Black leather boots and thick, dark sunglasses complete her look.

When Jane is out in the field she wears all black H.A Dynasty issued stealth operative gear, complete with face mask and hood. No obvious weapons can be seen on her person.

Augmentations:

Jane's augmentations are sufficiently advanced that they appear indistinguishable to the untrained eye. She is equipped with one of the H.A Dynasty's top tier audio/visual packages, complete with night and infra-red vision, customisable HUD, enhanced hearing, GPS and communication software. This system is linked to the hacking software package in her right hand, which allows her to bypass most standard locks and encryption software relatively easily.

Affiliation/Occupation:

Infiltrator/thief for the H.A Dynasty.

Areas of Expertise:

Jane is highly skilled at infilitrating secure facilities and stealing or planting information. She is also a proficient mixed martial artist, although she lacks augmentations to support this. Finally, her knowledge of the Chinese restaurants in downtown London is legendary.

Areas of Personal Interest:

Born into the H.A Dynasty Jane does feel something akin to loyalty to the company, although she is loath to admit it. She very much enjoys what she does, the satisfaction of a job well done is intoxicating. In her off time she enjoys anime, manga and martial arts, and can occasionally be found out late partying in clubs and bars.

Brief Background:

With two wealthy and high-ranking parents in the H.A Dynasty, Jane was always going to end up working for them, no matter how much she protested. Her mother is a top level official, responsible for multiple departments and her father is a engineering genius, responsible for many technological advancements made by the company in recent years. Growing up in that home environment Jane was well aware of the Dynasty's operations, including those not made known to the public.

As a teenager Jane had no real interest in school. She was taken with the idea of working as an agent for the Dynasty, her head filled with idealistic notions of becoming a notorious spy, feared the world over for being ruthless and unstoppable. Try as they might to dissuade her, her parents eventually gave in and put the wheels in motion for her to join the company's espionage department. Privately they thought their daughter would realise how much effort and training was required and be discouraged, but much to their surprise Jane buckled down and proved to be a dedicated and willing student.

At the age of 21 Jane received her first set of augmentations, courtesy of her father, and was sent out on assignment. The job was a simple one but not easy - break into a business' office and steal their latest financial records. Completing the task swiftly and expertly, Jane impressed her superiors and was quickly redeployed. Over the next few years she proved herself an excellent agent, capable of carrying out orders precisely yet also being able to adapt to unexpected situations. Now at the age of 25, she is considered one of their best up and coming talent, often assigned dangerous and/or delicate operations. She isn't considered a top agent yet though, something which greatly irritates her. Her past successes have made her quite arrogant and confident in her abilities, and she believes she is ready for the big time.

Here is my sheet. Please let me know if you have any feedback, especially in regards to the augmentations :)
 

Legion

Were it so easy
Oct 2, 2008
7,190
0
0
FalloutJack said:
Her own apartment. She has no intention of distancing herself physically from people.
TheIronRuler said:
Wolf was very pro-CyCorp when the old guard was in charge. He played a minor part of the core group leading CyCorp. When the old guard resigned, he remained in the system and out of the way of the new players. That lasted for a few years until his forced retirement. He is still very supportive of advancing human development, but not so with CyCorp. The new administration never did get around to taking care of him, as they are too busy with more important matters. Wolf's ambitions include personal freedom, among other things, which is a task as difficult as immortality - he has none inside the protection of CyCorp, and outside he will be thrown to prison.

He admired their efforts and research, but nowadays he detests them for tossing him aside and treating him like a pet.
Okay, thanks for clarifying.
Drummodino said:
Name: Jane Anderson
Gender: Female
Age: 25
Nationality: English

Physical Appearance:

Pale, gaunt and short, Jane only stands at around 5'3. Her facial features are sharp and hard and her deep set eyes are a piercing jet black colour. Her hair is a matching shade of black, cut short and spiked up wildly. Multiple piercings decorate her ears and nose, although these are removed when she's on a job. This theme of black and metal dominates her clothing, which usually consists of a studded leather jacket worn over a t-shirt and jeans. Black leather boots and thick, dark sunglasses complete her look.

When Jane is out in the field she wears all black H.A Dynasty issued stealth operative gear, complete with face mask and hood. No obvious weapons can be seen on her person.

Augmentations:

Jane's augmentations are sufficiently advanced that they appear indistinguishable to the untrained eye. She is equipped with one of the H.A Dynasty's top tier audio/visual packages, complete with night and infra-red vision, customisable HUD, enhanced hearing, GPS and communication software. This system is linked to the hacking software package in her right hand, which allows her to bypass most standard locks and encryption software relatively easily.

Affiliation/Occupation:

Infiltrator/thief for the H.A Dynasty.

Areas of Expertise:

Jane is highly skilled at infilitrating secure facilities and stealing or planting information. She is also a proficient mixed martial artist, although she lacks augmentations to support this. Finally, her knowledge of the Chinese restaurants in downtown London is legendary.

Areas of Personal Interest:

Born into the H.A Dynasty Jane does feel something akin to loyalty to the company, although she is loath to admit it. She very much enjoys what she does, the satisfaction of a job well done is intoxicating. In her off time she enjoys anime, manga and martial arts, and can occasionally be found out late partying in clubs and bars.

Brief Background:

With two wealthy, high-ranking parents in the H.A Dynasty, Jane was always going to end up working for them, no matter how much she protested. Her mother is a high ranking official, responsible for multiple departments and her father is a engineering genius, responsible for many technological advancements made by the company in recent years. Growing up in that home environment Jane was well aware of the Dynasty's operations, including those not made known to the public.

As a teenager Jane had no real interest in school. She was taken with the idea of working as an agent for the Dynasty, her head filled with idealistic notions of becoming a notorious spy, feared the world over for being ruthless and unstoppable. Try as they might to dissuade her, her parents eventually gave in and put the wheels in motion for her to join the company's espionage department. Privately they thought their daughter would realise how much effort and training was required and be discouraged, but much to their surprise Jane buckled down and proved to be a dedicated and willing student.

At the age of 21 Jane received her first set of augmentations, courtesy of her father, and was sent out on assignment. The job was a simple one but not easy - break into business' office and steal their latest financial records. Completing the task swiftly and expertly, Jane impressed her superiors and was quickly redeployed. Over the next few years she proved herself an excellent agent, capable of carrying out orders precisely yet also being able to adapt to unexpected situations. Now at the age of 25, she is considered one of their best up and coming talent, often assigned dangerous and/or delicate operations. She isn't considered a top agent yet though, something which greatly irritates her. Her past successes have made her quite arrogant and confident in her abilities, and she believes she is ready for the big time.

Here is my sheet. Please let me know if you have any feedback, especially in regards to the augmentations :)
We seem to be getting a nice variety of characters here. I cannot think of any suggestions/changes personally.
 

CrazyGirl17

I am a banana!
Sep 11, 2009
5,141
0
0
Alright, here's the sheet I got hammered out finally...

Name: Liam Vaughn
Gender: Male
Age: 25
Nationality: British/Australian
Physical Appearance (including typical casual clothing): Liam is tall and stocky with brown eyes and dirty blond hair partially shaved at the sides dyed red in the front, plus tattoos that run up his arms and around his neck and ear piercings. He usually wears something along the lines of a black t-shirt underneath a denim jacket with metal studs and cloth patches, green cargo pants, a leather belt with pouches containing various items, black leather boots, fingerless gloves and goggles worn around his neck or on his forehead.
Augmentations (if applicable): None at the moment, though he wouldn't mind some.
Affiliation/Occupation (if applicable): Mechanic, part-time hacker. Affiliation-wise, he is trying to remain neutral while supplying repairs and weaponry to some of the smaller gangs.
Areas of Expertise (if applicable): Mechanics, repairs, driving, (low-level)hacking, gunmanship
Areas of Personal Interest: Music, anything mechanical or electronic, long motorcycle rides, bucking the system
Brief Background: Born to an Australian father (a mechanic) and a British mother (a former employee of one of the smaller businesses), Liam had the advantage of being knowledgeable on the topic of almost anything technological. Although born in England, his family moved to Australia when he was young after the business collapsed (and starting Liam's growing disdain for big businesses). In his teens, Liam became interested in following in his father's footsteps as a mechanic, though he also began trying his hand at hacking and robotics. Recently, he returned to his birth country in an attempt to make a life for himself on his own terms.

Lemme know if I need to change anything.
 

Legion

Were it so easy
Oct 2, 2008
7,190
0
0
CrazyGirl17 said:
Alright, here's the sheet I got hammered out finally...

Name: Liam Vaughn
Gender: Male
Age: 25
Nationality: British/Australian
Physical Appearance (including typical casual clothing): Liam is tall and stocky with brown eyes and dirty blond hair partially shaved at the sides, plus tattoos that run up his arms and around his neck. He usually wears something along the lines of a black t-shirt underneath a denim jacket with metal studs and cloth patches, green cargo pants, a leather belt with pouches containing various items, black leather boots, fingerless gloves and goggles worn around his neck or on his forehead.
Augmentations (if applicable): None at the moment, though he wouldn't mind some.
Affiliation/Occupation (if applicable): Mechanic, part-time hacker. Affiliation-wise, he is trying to remain neutral while supplying repairs and weaponry to some of the smaller gangs.
Areas of Expertise (if applicable): Mechanics, repairs, driving, hacking, gunman skills
Areas of Personal Interest: Music, anything mechanical or electronic, long motorcycle rides, bucking the system
Brief Background: Born to an Australian father (a mechanic) and a British mother (a former employee of one of the smaller businesses), Liam had the advantage of being knowledgeable on the topic of almost anything technological. Although born in England, his family moved to Australia when he was young after the business collapsed (and starting Liam's growing disdain for big businesses). In his teens, Liam became interested in following in his father's footsteps as a mechanic, though he also began trying his hand at hacking and robotics. Recently, he returned to his birth country in an attempt to make a life for himself on his own terms.

Lemme know if I need to change anything.
Looks good to me.

What kind of level of hacking are you going with? Based upon your characters background it doesn't seem like he has any experience with high level security, so would I be right in assuming that he wouldn't be proficient enough to hack something as heavily guarded as the Police Database for example?
 

CrazyGirl17

I am a banana!
Sep 11, 2009
5,141
0
0
Legion said:
CrazyGirl17 said:
Alright, here's the sheet I got hammered out finally...

Name: Liam Vaughn
Gender: Male
Age: 25
Nationality: British/Australian
Physical Appearance (including typical casual clothing): Liam is tall and stocky with brown eyes and dirty blond hair partially shaved at the sides, plus tattoos that run up his arms and around his neck. He usually wears something along the lines of a black t-shirt underneath a denim jacket with metal studs and cloth patches, green cargo pants, a leather belt with pouches containing various items, black leather boots, fingerless gloves and goggles worn around his neck or on his forehead.
Augmentations (if applicable): None at the moment, though he wouldn't mind some.
Affiliation/Occupation (if applicable): Mechanic, part-time hacker. Affiliation-wise, he is trying to remain neutral while supplying repairs and weaponry to some of the smaller gangs.
Areas of Expertise (if applicable): Mechanics, repairs, driving, hacking, gunman skills
Areas of Personal Interest: Music, anything mechanical or electronic, long motorcycle rides, bucking the system
Brief Background: Born to an Australian father (a mechanic) and a British mother (a former employee of one of the smaller businesses), Liam had the advantage of being knowledgeable on the topic of almost anything technological. Although born in England, his family moved to Australia when he was young after the business collapsed (and starting Liam's growing disdain for big businesses). In his teens, Liam became interested in following in his father's footsteps as a mechanic, though he also began trying his hand at hacking and robotics. Recently, he returned to his birth country in an attempt to make a life for himself on his own terms.

Lemme know if I need to change anything.
Looks good to me.

What kind of level of hacking are you going with? Based upon your characters background it doesn't seem like he has any experience with high level security, so would I be right in assuming that he wouldn't be proficient enough to hack something as heavily guarded as the Police Database for example?
Hm... I'm going more for a lower-level hacking, sort of a part-time thing. Sorry if I wasn't clear on that.
 

Voidrunner

New member
Feb 26, 2011
689
0
0
Finally got a sheet hammered out, rage deleted my first one so I hope this one turned out better. I haven't been involved in rp for ages so I'm a bit nervous about the sheet. Please tell me if you need more details or if anything doesn't comply.

Name: Officer Edgar Trellis or Detective Constable Edgar Trellis
Gender: Male
Age: 21
Nationality: English
Physical Appearance: Agents of Law have an obligation to appear trustworthy, reliable and on top of things. That means no running around like a long haired pillock, no untidy beards or moustaches and a tidy uniform. With this is mind Edgar keeps his blonde hair relatively short, not close cropped because he dislikes it but still short back and sides. Maintaining facial hair would take too much time and effort so he?s eschewed that entirely, opting to go clean shaven. As someone who prefers to get a lot of rest his brown eyes are in good health, clear and sharp looking. His pale complexion is often hidden under the brim of a police cap. He stands at a decent height, useful for seeing over crowds and has a fairly average build.

When Edgar isn?t on duty he typically wears bright clothing, hoping that if he stands out criminals will pick him rather than an ordinary civilian. Some might find his clothing garish but he often wears yellow or orange t-shirts over light brown trousers. On his feet are standard issue steel capped boots.

Augmentations: Standard audio/visual implants mandatory for police work. Standard communication and recording devices. Connected to police database to run checks if necessary. Other than that his body is clear of augmentations.

Affiliation/Occupation: The Law, police constable with detective training (DC Trellis)

Areas of Expertise: Basic firearms training and also use of non-lethal weapons. Carries a gun and a truncheon. Basic training in fitness and hand-to-hand combat. Detective training imparted skills in investigation and surveillance.

Areas of Personal Interest: Edgar expresses an interest in urban exploration, wanting to know as much as he can about the city of London. He has a strong preference for walking as a mode of travel, enjoying how easy it is to take in scenery and life in motion. When confined to this apartment his interests lie in watching old films.

Brief Background: Edgar was born in a high crime area and learnt at a young age that someone was going to have to make the place better and there was little point waiting for someone else to do it. While many others in his area fell in with petty local gangs Edgar always desired to join the police and expressed this whenever asked. Thankfully people always thought he was joking or else he might have ended up in some trouble, people weren?t fond of The Law for obvious reasons. So after keeping his head down and living quietly amidst the danger, Edgar signed on with the police as soon as he was old enough. Though sceptical of a recruit of his providence he was allowed into the training and managed to scrape passes in all the areas that mattered. He wasn?t a spectacular officer but he did his work without question and soon signed on for detective training in order to improve his skillset. He?s a relatively new addition to the CID and hasn?t worked on many cases. His success rate isn?t great but he plans to change that soon, sure that his best work is about to come.
 

Generic NPC 22

The Most Generic of NPCs
Jul 12, 2012
736
0
0
Name: Irina Rostikova
Gender: Female
Age: 24
Nationality: Romanian by way of the Lower East Side, Manhattan

------------------------------​

The young woman leaned back in the leather clad computer chair, looking at scanned and digitized self. Her crimson hair was a total nightmare, hours of diving had taken its toll. The same could be said about her normally piercing blue eyes, which had been surrounded on all sides by signs of sleep deprivation. Even her clothing was a wrinkled mess, the oh-so-retro "fsck you" t-shirt had a hole, exposing the right side of her abdomen and her navel. Apparently the would be mugger had an issue with oh-so-retro t-shirts. Her cargo pants hadn't fared much better. Stains from an unknown number of condiment combinations stained the front.

"Hey Strip!" A voice called from behind her, referencing her online handle
Code:
StripKitty
, "the Boss says get changed for rescan. We can't have you looking like that during the next cast."

"Whatevs." Irina responded, waving the assistant away, but the man hovered, as if pondering if he really wanted to say what he wanted to say, "Alright. Spit it out."

"Oh man. I can't wait for that next release. The Fappening 2056? Damn. Who'd you get this time?"

"You'll just have to see during the cast." SK responded, waving the perv away.

Getting up out of the antique chair (you know people used to actually sit in these things to use a computer?), Irina started fixing her hair, brushing the tangles out of the knotted mess called an A-Frame haircut while checking out the multitude of ear piercings that made her TravelCorp's favorite client.

"Ew." She said as she looked at her navel piercing which had turned bright red. She hadn't gotten away from that attempted mugging totally without a scratch had she?

Shaking her head, she headed over to the First Aid Kit and thought about what the drone had said. He was just another mindless zombie that had bought into her hype. The Fappening was Corp territory now. Every wannabe and has been starlet had been sending her photos for the last few years now. They all thought it was a boost for their career and it was, for a while. It was all dependent on how they managed their new "fap base" after that.

She chuckled at her own sad attempt at humor as she checked herself one more time.

Irina disliked what wardrobe came up with. It was like a couple of Nipponese Otaku had grabbed a ransom assortment of clothing from Topic en Fuego with no purpose other than to purchase clothing that involved the least amount of material possible. Add to that the surgically grafted cat ears and tail, she looked as desperate for attention as the any of the Fappening Girls.

"Perfect!" Irina exclaimed as she got into character.

------------------------------​

"DOES EVERYONE KNOW WHAT TIME IT IS! IT'S TIME TO..."

"HACK THE PRANETO!!!" Irina exclaimed when the red light on the camera turned red, "Brought to you by your friends at Zaibatsu Corp! Today, we're releasing what could be the GREATEST Fappening of all time but first, you wannabe Deckers and wannebe Deckettes! A few tips for you before you go out and..."

"HACK THE PRANETO!!!" The non-existent audience responded.

------------------------------​

The young woman leaned back in the leather clad computer chair, looking at her real life self in an antique mirror, meaning it had no feed device implanted within the glass. The show had gone well, the world was happy and the consumers consumed everything that she had released.

Some days the thought that someone would find out that her carefully managed image was nothing more than that. Just like with the starlets involved with the Fappening, she'd been approached for this position, a no name vid-caster that was looking for more. She knew next to nothing about the things she spoke about during the casts. All she had was a shiny new cyberdeck that she never jacked into. Was that even the proper terminology for that? All she had was years of work under her belt when it came to sniffing out what people want and how to get what them they wanted. She was more a fixer than a decker but she wasn't so vapid that she didn't pick up a few tricks here and there.

"Hey Strip! Great show!" Said another assistant popping into the dressing room.

"Thanks, Bill. Check your mail, I sent you something extra!" Irina said with a charming smile as Bill ran off check his mail, not that he couldn't have done it there what with technology being what it was these days. She guessed some things still didn't change.

Changing, she bagged the outfit that she had worn that night and dropped it off at the merch desk. She'd heard that her outfits fetched a pretty stack of creds but she never saw a single cred out of the deal. But then again, she didn't want to think of who that money was coming from... and what they did with the costume.

"Time to go home," SK sighed as she walked out the exit and into foggy night.

London was a far cry from her home in New York and an even further cry from where her parents came from, not that you could find that radioactive slag pile called Romania on a map anymore. London seemed cleaner, more manicured than the Manhattan and its people were far more friendly, especially since most of the people in NYC were working for mini-family run Corps that did things ... off the books. The Crash had done a number on the US and sent a wave of refugees running back to the homeland, just like it did with Irina.

Wrapping her coat around her shoulder to ward off the cold, Irina Rostikova checked to see that her insurance policy was safely holstered under her coat, her deck was tucked into her bag and her sanity was checked in somewhere far far away before walking off into the night.

Name: Irina Rostikova |
Code:
StripKitty
Gender: Female
Age: 24
Nationality: Romanian by way of the Lower East Side, Manhattan

[hr]

Physical Appearance (including typical casual clothing):
Standing at a towering five foot, five inches, or 167.64 centimeters to be regionally correct, Irina Rostikova is your typical girl next door, if your door happens to be mounted in a building located on the wrong side of town. Slender in frame but tone in muscle, Irina grew up in one of the rougher areas of Old NYC, though truth be told, they're all rougher areas, though Irina might have had it rougher since she's a natural ginger, having deep crimson colored hair to top her head, with brown eyes to match.

Fashion wise, StripKitty is about as far from Audrey Hepburn as the Sun if from Pluto, opting to wear vintage retro cotton T-shirts with witty phrases inked on the front and cargo capri pants when off of work. To complete the trend of "I could give two shits about fashion," her look is accessorized by enough piercings to set off not just her metal detector but her neighbor's metal detector as well... and they're not all in her ears. Though, to be honest, that comparison with Audrey Hepburn might not be all that far off since she does wear a mean peacoat.

Of course, when she's working, the fashion department has her dress up in as little cloth as possible. It might be due to the fan base that she's garnered over the years or it might be due to the surgically grafted cat ears and tail that her Corporate Sponsors paid for.

Augmentations (if applicable):
Cat Ears and Cat Tail: Grafted there purely for cosmetic and ratings purposes. They are programmed to act in accordance with her brain's emotional patterns.

Augmented Eyes: Who doesn't have Aug-Eyes now days? (I'll tell you who, Glass-holes that's who). Used for viewing and recording VidFeeds, checking your email or looking through clothing (Just kidding, ZaibatsuCorp's still working out the bugs on that update), they're a girl's best friend.

Super Ultra High Definition Digital Ink: Bored with a tattoo? Don't be. A grid of cell sized synthetic chromatophores is the answer you're looking for. Capable of rendering any tattoo your heart can desire and, incidentally, if you have them grafted on your entire body, you can display an image of whatever's behind you.

Affiliation/Occupation (if applicable):
VidCast Personality for HACK THE PRANETO! | A ZaibatsuCorp Holdings Limited LLC Company

Areas of Expertise (if applicable):
Media connections (High): Being the face of one of the most popular Vidfeeds isn't without its perks. Doing a favor for the right people can do wonders.

Street Wise Data Digger (Moderate): With a background in journalism and growing up in the dumps (Literally: The Wasteworkers Union has been on strike since 2030), Irina knows how to get around (not in that way) and knows who to talk to on the streets. It's not without its occasional quirks however... (They still don't invite her to the company Christmas parties).

Hacker (LOW): StripKitty is sort of what you'd call a Script Kiddy. She's picked up a few things here and there but nothing particularly nasty.

Areas of Personal Interest:
Oh-So-RETRO!!!!: Obsessed with all things 20th century chic. She has a plethora of knowledge revolving around that particular era. Her apartment is in-fact decorated with vintage furniture from IKEA.

Another little side effect of being a student of the 20th century is Irina's interest in firearms. Were it not for this rather expensive hobby, She might actually be able to STORNÄS extendable dining room table that she's been eyeing.

Brief Background:

Irina Elena Rostikova was born in the United States after the Crash to Sergei and Katherina Rostikova, two fresh off the boat refugees from the now radioactive heap known Romania. Both her and her sister, Katya, were raised in the slums of Old New York City, though it seemed like all of Old New York City was a slum.

Though both were well educated, the streets were more a home to the two than the one bedroom, no bath, that they shared with their parents. As most slum kids do, both Irina and Katya fell in with the Rabbit Family, a family run Corp that consisted of hackers that made their payroll... erm... hacking.

Unlike her sister, Irina showed no real talent with that particular skill and was relegated to other roles, such as info diving (that's dumpster diving for login credentials), social scamming and information gathering about various targets. A talent that she put to good use later when she went to college for a Journalism degree.

Fast forward four years later, Irina faced the same disillusionment with the job market as almost all college graduates faced, especially in the cut throat field of journalism. Sure she got by on a few freelance jobs for the Double Daily Post, but it wasn't exactly the career that Irina had dreamed of when watching VidCasts.

Enter ZaibatsuCorp, an aug manufacturer that seemed to be having some troubled with their newly designed occular augmentations, namely the X-Ray spec feature that they had included at release used actual X-Rays. Seemed like ZaibatsuCorp knew about this little tidbit and buried it deep and shredded most of the documentation. It also seemed that a young and extremely hungry journalism graduate and freelancer happened to be Info Diving in their wastebins. Seems like even the sun shines on a cat's ass.