Long War Studios Is Working On Several XCOM 2 Mods
//cdn.themis-media.com/media/global/images/library/deriv/1025/1025203.jpgThe creators of XCOM: Long War have partnered with Firaxis to create several XCOM 2 mods for its February launch date.
When Long War Studios <a href=http://www.escapistmagazine.com/news/view/165698-Terra-Invicta-Is-A-New-Game-From-XCOM-Long-War-Creators>announced its new game, Terra Invicta, the immediate reaction was crystal clear: "So you're not making Long War for XCOM 2?" Considering the team's original XCOM: Long War mod was a huge success for Enemy Unknown, the reaction is understandable. But it might be unfounded: In a recent blog post, Firaxis announced a new partnership with Long War Studios, who are producing several XCOM 2 mods <a href=http://www.escapistmagazine.com/articles/view/video-games/previews/15226-XCOM-2-Preview#&gid=gallery_5346&pid=1>that will launch alongside the core game.
Outside of being a great way to get Long War Studios' content into XCOM 2, this is a perfect way to advertise mod support. Firaxis is on the record as saying mod support was a missed opportunity for Enemy Unknown. So what better way to promote the new system than having professionally-made mods available at launch?
The question now is what mods Long War Studios is working on, since Firaxis is saving those details for another announcement. The original XCOM: Long War overhauled almost every element of the core game - increasing your tactical options, granting the alien invaders their own research tree, allowing even more soldiers to participate in missions, and much more. If Long War 2 isn't in the cards, these mods might offer individual components of the original so fans can assemble a custom Long War of their own.
[gallery=5478]
The other option, albeit an unlikely one, is that Long War Studios have been working on an official sequel alongside Firaxis that will be available when XCOM 2 launches in February. But even if we don't get Long War 2 right away, XCOM 2's mod support means we'll probably see something like it soon.
Source: <a href=https://xcom.com/news/en-long-war-studios-preparing-xcom-2-content-for-launch>XCOM, via <a href=http://www.eurogamer.net/articles/2016-01-21-long-war-team-are-making-mods-for-xcom-2>Eurogamer
Permalink
//cdn.themis-media.com/media/global/images/library/deriv/1025/1025203.jpgThe creators of XCOM: Long War have partnered with Firaxis to create several XCOM 2 mods for its February launch date.
When Long War Studios <a href=http://www.escapistmagazine.com/news/view/165698-Terra-Invicta-Is-A-New-Game-From-XCOM-Long-War-Creators>announced its new game, Terra Invicta, the immediate reaction was crystal clear: "So you're not making Long War for XCOM 2?" Considering the team's original XCOM: Long War mod was a huge success for Enemy Unknown, the reaction is understandable. But it might be unfounded: In a recent blog post, Firaxis announced a new partnership with Long War Studios, who are producing several XCOM 2 mods <a href=http://www.escapistmagazine.com/articles/view/video-games/previews/15226-XCOM-2-Preview#&gid=gallery_5346&pid=1>that will launch alongside the core game.
Outside of being a great way to get Long War Studios' content into XCOM 2, this is a perfect way to advertise mod support. Firaxis is on the record as saying mod support was a missed opportunity for Enemy Unknown. So what better way to promote the new system than having professionally-made mods available at launch?
The question now is what mods Long War Studios is working on, since Firaxis is saving those details for another announcement. The original XCOM: Long War overhauled almost every element of the core game - increasing your tactical options, granting the alien invaders their own research tree, allowing even more soldiers to participate in missions, and much more. If Long War 2 isn't in the cards, these mods might offer individual components of the original so fans can assemble a custom Long War of their own.
[gallery=5478]
The other option, albeit an unlikely one, is that Long War Studios have been working on an official sequel alongside Firaxis that will be available when XCOM 2 launches in February. But even if we don't get Long War 2 right away, XCOM 2's mod support means we'll probably see something like it soon.
Source: <a href=https://xcom.com/news/en-long-war-studios-preparing-xcom-2-content-for-launch>XCOM, via <a href=http://www.eurogamer.net/articles/2016-01-21-long-war-team-are-making-mods-for-xcom-2>Eurogamer
Permalink