I'm not so bothered by that - there's shitloads of oldschool games. What is doesn't bother me, because I have more than enough of what was to make up for it.Jaesic said:That's not nasty by any means. The closest it comes is irritation that so few people seem to see the long term ramifications of this sort of policy when held by a company as large as EA.
But as to upwards of two months playing a game... as an RPGer, you should know that most of that genre is already gone. It was already greatly reduced when studios shifted focus from single or small-multiplay RPG's over to development of MMO's and isn't exactly being revived now that the focus is shifting back away from MMO's. What's left? Elder Scrolls is now an MMO... there's Mass Effect and Dragon Age... the Witcher? Two worlds? I remember when the RP genre games were good for hundreds of hours of play just to get through it once. And it mattered which ones you bought because there wasn't time to play all of them. We're lucky now, if a game lasts longer the weekend... and we wait months, if not years, between decent releases.
Oh... and the fastest LoU victory was 163 days, I think. Most alliances win the first crown on a given server/world between 180-200 days. Runners up can take up to or over a year of play to finish.
I was working in a game store (Microplay, if you've ever heard of it) back when the SNES and Genesis were the things to have, and I witnessed the birth of the PlayStation and the shift from cartridge and disk-based formats. I'm fully trained in resetting the contacts of an NES and know blowing into a cartridge actually makes thing worse.
I've been around for a good long time.