Magicka won't run...

icypenguin117

New member
May 12, 2009
70
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I recently bought Magicka off Steam because of the ongoing sale, I installed it to find that it won't start. There is a black screen for 5 seconds, but then it goes back to desktop. I re-installed it twice, I validated the files and have installed the latest Direct X and I don't know what to do.

Here are my system specs:


Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.110408-1633)
Language: English (Regional Setting: English)
System Manufacturer: ASUSTeK Computer Inc.
System Model: K50IJ
BIOS: Default System BIOS
Processor: Pentium(R) Dual-Core CPU T4400 @ 2.20GHz (2 CPUs), ~2.2GHz
Memory: 4096MB RAM
Available OS Memory: 4062MB RAM
Page File: 2640MB used, 5479MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 32bit Unicode
Card name: Mobile Intel(R) 4 Series Express Chipset Family


This is the error message I got:


Version: 1.4.0.3
Thread: RenderThread
System.ArgumentException: Texture width or height is larger than the device supports.
Parameter name: width
at Microsoft.Xna.Framework.Graphics.Texture3D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 depth, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
at Microsoft.Xna.Framework.Graphics.Texture3D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 depth, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
at Microsoft.Xna.Framework.Content.Texture3DReader.Read(ContentReader input, Texture3D existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
at Magicka.Game.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Magicka.Game.Initialize()
at Microsoft.Xna.Framework.Game.Run()
at Magicka.Program.Main(String[] args)




Any help would be greatly appreciated :)
 

Skorpyo

Average Person Extraordinaire!
May 2, 2010
2,284
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There's an issue with your video hardware/software.

Have you tried updating drivers? Have you googled any fixes that may involve modifying an .ini file?

EDIT: Now I see it, you're using an Intel graphics adapter, the most basic and unsupported kind. I'd suggest upgrading, but try updating your drivers first.
 

icypenguin117

New member
May 12, 2009
70
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0
updated drivers... still not working

urgh

thanks for taking out the time to tell me what to do though :)
 

Jamash

Top Todger
Jun 25, 2008
3,638
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The System Requirements for Magika are:

OS: Windows XP/Vista/7 (32- or 64-bit)
Processor: Intel® Pentium® IV 2.4 GHz or AMD 3500+
Memory: 2 GB RAM
Graphics: NVIDIA® GeForce 8800 or ATI Radeon® X1900 (Integrated Video Cards not recommended)
DirectX®: DirectX 9
Hard Drive: 2 GB Available Space
Sound: DirectX-compatible sound card
Other Requirements: 3-button mouse, keyboard and speakers. DSL Internet connection for multiplayer
Unfortunately your computer meets all the recommended requirements for Magika, apart from the one that specifically doesn't recommend Integrated Video Cards.

There's not really much you can do (apart from try to get a refund from Steam), as apparently those graphics chips aren't very good for gaming and are soldered to the motherboard, so they can't be replaced or upgraded.
 

Berethond

New member
Nov 8, 2008
6,474
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Jamash said:
The System Requirements for Magika are:

OS: Windows XP/Vista/7 (32- or 64-bit)
Processor: Intel® Pentium® IV 2.4 GHz or AMD 3500+
Memory: 2 GB RAM
Graphics: NVIDIA® GeForce 8800 or ATI Radeon® X1900 (Integrated Video Cards not recommended)
DirectX®: DirectX 9
Hard Drive: 2 GB Available Space
Sound: DirectX-compatible sound card
Other Requirements: 3-button mouse, keyboard and speakers. DSL Internet connection for multiplayer
Unfortunately your computer meets all the recommended requirements for Magika, apart from the one that specifically doesn't recommend Integrated Video Cards.

There's not really much you can do (apart from try to get a refund from Steam), as apparently those graphics chips aren't very good for gaming and are soldered to the motherboard, so they can't be replaced or upgraded.
Actually, if your computer has a PCI slot you can slap a GPU in there and it should override the integrated chipset. Hopefully.
 

GeorgW

ALL GLORY TO ME!
Aug 27, 2010
4,806
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I have the same problem, does this mean that Magicka won't run on laptops?
EDIT: Found a solution, it's here: http://forums.steampowered.com/forums/showthread.php?p=20503565&posted=1#post20503565
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
9,145
0
41
GeorgW said:
I have the same problem, does this mean that Magicka won't run on laptops?
EDIT: Found a solution, it's here: http://forums.steampowered.com/forums/showthread.php?p=20503565&posted=1#post20503565
Isn't that only for NVidia cards?

The OP has an Intel chipset. I think the error is saying that the chipset doesn't have enough memory to run the game, so the only option is to get a better card. I'm not certain on that though, the error may be completely different.
 

GeorgW

ALL GLORY TO ME!
Aug 27, 2010
4,806
0
0
Tharwen said:
GeorgW said:
I have the same problem, does this mean that Magicka won't run on laptops?
EDIT: Found a solution, it's here: http://forums.steampowered.com/forums/showthread.php?p=20503565&posted=1#post20503565
Isn't that only for NVidia cards?

The OP has an Intel chipset. I think the error is saying that the chipset doesn't have enough memory to run the game, so the only option is to get a better card. I'm not certain on that though, the error may be completely different.
I don't know anything about Intel chipsets, but I was hoping that maybe the same principles could be applied?
Also, I figure I'd help if someone else out there with NVidia was looking for a solution.
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
9,145
0
41
GeorgW said:
Tharwen said:
GeorgW said:
I have the same problem, does this mean that Magicka won't run on laptops?
EDIT: Found a solution, it's here: http://forums.steampowered.com/forums/showthread.php?p=20503565&posted=1#post20503565
Isn't that only for NVidia cards?

The OP has an Intel chipset. I think the error is saying that the chipset doesn't have enough memory to run the game, so the only option is to get a better card. I'm not certain on that though, the error may be completely different.
I don't know anything about Intel chipsets, but I was hoping that maybe the same principles could be applied?
Also, I figure I'd help if someone else out there with NVidia was looking for a solution.
The solution in that thread was to force Magicka to use the graphics card when it wasn't already, but the OP here has no graphics card to force it to use.

Intel chipsets are pretty crap... they were stuffed into loads of 'vista-ready' laptops when it first came out to put the price down and sell more computers but in a lot of cases they could hardly even handle vista.
 

BrahmsSilmaria

New member
Jul 9, 2011
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I also purchesed the full game and when I click the desktop icon or play in the steam menu it sais "Preparing to launch Magicka" and then disapears and nothing else happens. Here is the error message if that helps.

Version: 1.4.0.3
Thread: RenderThread
Microsoft.Xna.Framework.NoSuitableGraphicsDeviceException: Could not find a Direct3D device that supports the requested features.
at Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestPlatformDevice(Boolean anySuitableDevice)
at Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestDevice(Boolean anySuitableDevice)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ApplyChanges()
at Magicka.Game..ctor()
at Magicka.Game.get_Instance()
at Magicka.GlobalSettings..ctor()
at Magicka.GlobalSettings.get_Instance()
at Magicka.Program.Main(String[] args)