Yeah, pretty much agree.
ME2:
Story sucked.
Characters were expendable and poorly developed. Felt like "mission resources", rather than a band disparate folks coming together for a tough mission.
Dialogue got worse, despite making conversations look more dynamic, what they say is a lot less.
Gameworld was a series of loosely connected shooting galleries.
All in all, I thought ME2 was a dumbed down pile of trash. Certainly need to bring back some RPG in ME3, actually concentrate on the supporting characters this time, and stop trying to pander to the shooter demographic. Sure, keep the shooter element as a part of the game, but stop trying to make it into the centrepiece to try and rake in cash, since it doesnt look like they are buying it.
ME2:
Story sucked.
Characters were expendable and poorly developed. Felt like "mission resources", rather than a band disparate folks coming together for a tough mission.
Dialogue got worse, despite making conversations look more dynamic, what they say is a lot less.
Gameworld was a series of loosely connected shooting galleries.
All in all, I thought ME2 was a dumbed down pile of trash. Certainly need to bring back some RPG in ME3, actually concentrate on the supporting characters this time, and stop trying to pander to the shooter demographic. Sure, keep the shooter element as a part of the game, but stop trying to make it into the centrepiece to try and rake in cash, since it doesnt look like they are buying it.