Okay, from the start I will say that this will contain spoilers, for those who don't wish that, yeah....you've been waaarned.
Now, on to business.
In Mass Effect 1 I loved many many things. One was gameplay itself, one was customizations, one was character depth, one was the ending, one was the storyline, and another was the renegade/paragon choices you could make.
Mass Effect 2 keeps the fun gameplay part with the choices, but that's where it stopped in my opinion.
Character depth was dropped in sub for a "loyalty" thing that just gave you a bit more insight to your characters, whereas Mass Effect 1 kept building your characters from the second you got them to the end (or where they died...I dropped K, because Ash had ass). Customizations have been subbed out and I don't even know why, there's about four weapons for each type of gun excluding the hand gun and the heavy weapons, there's no armor customization for anyone other than Shep him/her-self and even then it's low...other than that each character has TWO outfits, that have no benefits. And even then, the main character has far fewer development paths, truly. The storyline was okay, not particularly bad, but not ME1 either....that game was amazing as far as dragging the player into the game...my friend didn't even like the game itself when he started playing it and at the end he STILL didn't like the gameplay, but kept playing because of the story...but my biggest beef is with the ending...
If you (you-all) remember, in ME1 you had to take on Saren at the Citidel...it was epic...it was huge, you KNEW it was the ending you felt it even back on Virmire, but the Citidel was epic and clearly ended the game, left you wanting more, but I was satisfied to chill and wait for ME2. In Mass Effect 2 you just come to the Omega 4 Relay and no one is in a rush to save the galaxy...it's just a chill and go whenever you feel like it kinda' thing...and when you get there, sure it's a huge ship...so you'd think it would take you an hour or two to complete it...no..it took me about half an hour, and it was over. I felt the entire time that something was going to come in and a new mission would be issued (Like Virmire where you now had to go to Ilos and the Citidel), but no....that's it...then you get to destroy or keep the ship and it's endgame..I was let down by Mass Effect 2. I expected more from Bioware after playing ME1 and Dragon Age (which I THINK was made by Bioware, I don't remember, been awhile)...anyways, just spam your thoughts.
P.S. I am not saying this game was bad...it was still well-done and I plan on playing ME3 and killing the Illusive Man if it will let me...along with meeting the Shadow Broker and such...plus the Shockwave power is cool looking, lol. But anyways, that's just my thoughts.
Now, on to business.
In Mass Effect 1 I loved many many things. One was gameplay itself, one was customizations, one was character depth, one was the ending, one was the storyline, and another was the renegade/paragon choices you could make.
Mass Effect 2 keeps the fun gameplay part with the choices, but that's where it stopped in my opinion.
Character depth was dropped in sub for a "loyalty" thing that just gave you a bit more insight to your characters, whereas Mass Effect 1 kept building your characters from the second you got them to the end (or where they died...I dropped K, because Ash had ass). Customizations have been subbed out and I don't even know why, there's about four weapons for each type of gun excluding the hand gun and the heavy weapons, there's no armor customization for anyone other than Shep him/her-self and even then it's low...other than that each character has TWO outfits, that have no benefits. And even then, the main character has far fewer development paths, truly. The storyline was okay, not particularly bad, but not ME1 either....that game was amazing as far as dragging the player into the game...my friend didn't even like the game itself when he started playing it and at the end he STILL didn't like the gameplay, but kept playing because of the story...but my biggest beef is with the ending...
If you (you-all) remember, in ME1 you had to take on Saren at the Citidel...it was epic...it was huge, you KNEW it was the ending you felt it even back on Virmire, but the Citidel was epic and clearly ended the game, left you wanting more, but I was satisfied to chill and wait for ME2. In Mass Effect 2 you just come to the Omega 4 Relay and no one is in a rush to save the galaxy...it's just a chill and go whenever you feel like it kinda' thing...and when you get there, sure it's a huge ship...so you'd think it would take you an hour or two to complete it...no..it took me about half an hour, and it was over. I felt the entire time that something was going to come in and a new mission would be issued (Like Virmire where you now had to go to Ilos and the Citidel), but no....that's it...then you get to destroy or keep the ship and it's endgame..I was let down by Mass Effect 2. I expected more from Bioware after playing ME1 and Dragon Age (which I THINK was made by Bioware, I don't remember, been awhile)...anyways, just spam your thoughts.
P.S. I am not saying this game was bad...it was still well-done and I plan on playing ME3 and killing the Illusive Man if it will let me...along with meeting the Shadow Broker and such...plus the Shockwave power is cool looking, lol. But anyways, that's just my thoughts.