My character for Mass Effect 3 was a female Sentinel, reaching level 60 easily (second playthrough), imported from ME1 and ME2, full Paragon, and sporting the Prothean beam rifle with which many an enemy was reduced to so much green goo. The first time I finished the game, I felt drained, confused, and disappointed. However, I put aside all of my feeling recently and replayed the entire game, doing ALL of the side quests, and saving everyone I could. I came out with an EMS of 6900 or so, halved by the fact that I don't care much for Galaxy at War (it's fun, but I hate that the single player campaign is dependent on it, so I play on a different profile).
I questioned the Star-Child about everything, and found each of the options to be awful. So, my Shepard decided to refuse the choice, dooming this cycle to extinction. It is revealed that Liara's beacons remain after the Reapers cleanse the galaxy, and that they allow the next cycle to, as they say, "rofl-stomp" the Reapers into a fine metallic paste, resulting in a lasting peace.
I have to say, this is by far the most satisfying ending presented. My Shepard would NEVER rely on a Deus-Ex-Machina in order to beat the Reapers. She would rely on her friends and comrades instead, even if her chances of success were slim to none.
Personally, I would have preferred if your EMS allowed you the chance of defeating the Reapers conventionally, and you could receive the same "rebuilding" sequence that everyone gets, only with maybe a shot of Shepard and his/her love interest living together. Even a short scene would have made all the difference.
Does the Extended Cut make the ending better? Yes. Is it a good ending? Not by a long shot. There's still too much Space Magic involved, the themes still aren't clearly explained, and overall it feels like Metal Gear Solid - weird story decisions that just confuse and punish the player.
Thank you for reading. What do you think?
EDIT: On replaying the last mission (thank goodness for the Restart Mission option), I chose Synthesis, mostly because I didn't feel like wiping out the Geth or giving the Reapers a chance to keep killing organic life (in case Shepard went off the deep end after a while). It was alright, the still images were pretty much what I expected, but it's still a more jarring conclusion than Refuse's "Everybody dies, but the Reapers lose next cycle". Strange that the ending that a lot of people consider Bioware's "screw you for not enjoying the ending" choice is actually the most enjoyable and realistic.
I questioned the Star-Child about everything, and found each of the options to be awful. So, my Shepard decided to refuse the choice, dooming this cycle to extinction. It is revealed that Liara's beacons remain after the Reapers cleanse the galaxy, and that they allow the next cycle to, as they say, "rofl-stomp" the Reapers into a fine metallic paste, resulting in a lasting peace.
I have to say, this is by far the most satisfying ending presented. My Shepard would NEVER rely on a Deus-Ex-Machina in order to beat the Reapers. She would rely on her friends and comrades instead, even if her chances of success were slim to none.
Personally, I would have preferred if your EMS allowed you the chance of defeating the Reapers conventionally, and you could receive the same "rebuilding" sequence that everyone gets, only with maybe a shot of Shepard and his/her love interest living together. Even a short scene would have made all the difference.
Does the Extended Cut make the ending better? Yes. Is it a good ending? Not by a long shot. There's still too much Space Magic involved, the themes still aren't clearly explained, and overall it feels like Metal Gear Solid - weird story decisions that just confuse and punish the player.
Thank you for reading. What do you think?
EDIT: On replaying the last mission (thank goodness for the Restart Mission option), I chose Synthesis, mostly because I didn't feel like wiping out the Geth or giving the Reapers a chance to keep killing organic life (in case Shepard went off the deep end after a while). It was alright, the still images were pretty much what I expected, but it's still a more jarring conclusion than Refuse's "Everybody dies, but the Reapers lose next cycle". Strange that the ending that a lot of people consider Bioware's "screw you for not enjoying the ending" choice is actually the most enjoyable and realistic.