You're forgetting Star Wars: The Old Republic came out before ME3, and while it had it's issues it was still a decent game. Also, I am basing my opinion that this is a good thing seeing as how most games made in between 2006-2012 were using the Unreal 3 engine, as well as having faith in a company that has made many games, not just 2. As for the "glaring issue with the visuals" having the wrong gun out isn't a glaring problem in a game that has good graphics, has tight game play, sound design and voice acting are fantastic. You're pointing out one detail that is so minuscule and blowing it up into a huge deal when you could point out other details in that game that have bigger reason for being lacking in quality.1337mokro said:It actually wasn't and if it was it should be a testament to their utter laziness in fixing that. Over 3 games they didn't even BOTHER fixing such a glaring issue with the visuals? Oh that says nothing but good things about them
I base this on two games... which were the last released games by that company. It's a game studio, you judge them by their work which the last of their two franchises they currently work on have been utterly lackluster and disastrous depending on opinion.
I enjoy Deadly Premonition. Enjoying something is by NOOOOOOOOoooooo means a measure of quality. I have a number of games I enjoy ironically and some that are just so bat-shit insane crazy and bad they become fucking legendary steamroller rides of amusement and frustration, see the earlier mention of Deadly Premonition.
I already cited Valve as an exemption. I don't know which point you are trying to make? I trust Valve to be able to pull off making 2 games using the same assets! I don't even trust Bioware enough to not photoshop a picture and put it into their game rather than designing a fucking alien character!
Yes, enjoying a game does not = good quality, I really enjoy Dragon Age 2 and was able to overlook the whole copy paste room crap even though it was a definite sign of lack in quality. Which brings me to the conclusion that you are letting your bad experience with ME3 to cloud your judgement on the game. The graphics were great, the sound quality and voice acting was top notch, and the game play was very solid. It had some issues in story, character development and (while in my opinion is of little value) the gun in cut scenes, but this is all subjective, I thought the story was great, others didn't, I was fine with the character interactions, others weren't, these are both points that cannot be summed up as fact as each opinion is different.
You're citing Valve as an exemption because of their entire history, yet you are damning Bioware because of 2 games? That's just not fair. At least with Bioware the AI has some sense of survival instinct when compared to the AI in Half Life and Left 4 Dead, in fact you could say that Valve is more lazy because they rely on multiplayer to fix these problems rather than fixing it themselves. I don't hate Valve, I enjoy their products, but they have done nothing to suggest to me that they are excellent game makers.