I was about to give up on him, because it's strange that it takes a year to make a decent video when this is his full time job.Hades said:I'm curious, did you give up on him for his views or because it takes forever for him to put a video out?
Thats cuz he made a 2 hour long demons souls years ago. And just like him I do like demons over dark souls, because it has memorable moments for being unorthodox.Sniper Team 4 said:Not a Vaatividya video. Don't care. He is the only voice worth listening to.
Kidding, of course.
An interesting video to be sure. While I have never played Demon's Souls, I do like the sound of what he's saying. Boss fights that get turned on their ear in ways that you don't expect. It sounds almost like how the Deus Ex: Human Revolution bosses were fixed in the special edition--you can outsmart the bosses if you don't want to fight them straight on. This is something I wouldn't mind trying out eventually.
My one complaint would be how this guy barely mentions the story of Demon's Souls. Yes, the beautiful art style of Dark Souls drew me in (and it's what made me finally want to come back after I had raged quit for a few years), but it's the story of Dark Souls that I fondly remember most. Finding the bits of lore scattered throughout the world and slowly piecing things together to figure out what's happening. Perhaps I'm in the minority on this point, but his video made it sound like Demon's Souls was the greatest based almost entirely on the odd gameplay choices that From Soft was allowed to put in, and while that sounds exciting, gameplay isn't the driving factor in my gaming sessions. So I would have liked to hear him get a bit more into the story of this game as well as its style of play.
That's the part that gets me. If people are willing to give him money despite this then that's their choice I guess. Out of principle though, I really think he should charge per video rather than per month on his Patreon. Otherwise you just get the inevitable Spoony effect.Marik2 said:I was about to give up on him, because it's strange that it takes a year to make a decent video when this is his full time job.Hades said:I'm curious, did you give up on him for his views or because it takes forever for him to put a video out?
Phoenixmgs said:I feel the Souls formula is inherently flawed. The fact that checkpoints are further apart than just about any game means the standard enemies have to be really easy to defeat (even if they do hit hard). I don't really have much fun when fighting easy enemies with a really basic combat system. To make a baseball analogy, the Souls games are like being a shortstop having to field 100 straight routine grounders without an error or else you die. The only reason you die to a normal enemy is just due to losing focus because of how easy they are and you just take a fight for granted much like a shortstop not looking the ball into the glove on a routine grounder. I want legit difficult enemies and a combat system with legit depth that is hard to master. The worst thing is that the Souls games seem to be influencing games now so there's more games with simplistic combat systems and weak but hard hitting enemies. You can make a game that is legit hard with a good combat system like God Hand.
That's subjective. I think that warping, for example, shouldn't be available in the beginning (or at all).inu-kun said:And regardless those optinons just help the experience.
I'd be fine if the Souls games went full-on survival horror removing basically 90% enemies so that when an enemy does appear it's like an actual surprise vs expecting enemy placement to be behind every corner. Add much more environmental traps (and make them far less obvious than they currently are) and puzzles that work off the excellent atmosphere vs just falling back on simplistic video game combat to carry a game. Death means very little in a Souls game too, you just run past all the brain dead enemies to get your souls back. Souls games are even influencing video game AI to be worse than how poor it already is.hanselthecaretaker said:I think you just like a certain type of game, which seems to be the traditional action-based variety. That doesn't inherently mean another type of game is flawed.
I think the Souls games have proven that a lot of people just want to go on a more grounded style of adventure without being preoccupied by memorizing dozens of combos and having to jump around like a wild man spamming buttons; no matter if you're careless about it either because in the back of your mind you have the comfort of knowing death means practically nothing.
You may find it hard to believe, but that gets old too.
Phoenixmgs said:I'd be fine if the Souls games went full-on survival horror removing basically 90% enemies so that when an enemy does appear it's like an actual surprise vs expecting enemy placement to be behind every corner. Add much more environmental traps (and make them far less obvious than they currently are) and puzzles that work off the excellent atmosphere vs just falling back on simplistic video game combat to carry a game. Death means very little in a Souls game too, you just run past all the brain dead enemies to get your souls back. Souls games are even influencing video game AI to be worse than how poor it already is.hanselthecaretaker said:I think you just like a certain type of game, which seems to be the traditional action-based variety. That doesn't inherently mean another type of game is flawed.
I think the Souls games have proven that a lot of people just want to go on a more grounded style of adventure without being preoccupied by memorizing dozens of combos and having to jump around like a wild man spamming buttons; no matter if you're careless about it either because in the back of your mind you have the comfort of knowing death means practically nothing.
You may find it hard to believe, but that gets old too.
I just want a demons souls remastered, but publishing rights keep it from happening.Ezekiel said:Good video. Yeah, Demon's Souls was best. I hope Miyazaki really is working something new and unique.
Marik2 said:I just want a demons souls remastered, but publishing rights keep it from happening.Ezekiel said:Good video. Yeah, Demon's Souls was best. I hope Miyazaki really is working something new and unique.