Microsoft Pulling Plug on In-Game Advertiser

Logan Westbrook

Transform, Roll Out, Etc
Feb 21, 2008
17,672
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Microsoft Pulling Plug on In-Game Advertiser


Unexpected changes in the market seem to have spelled the end for Microsoft's days supplying ads for games.

Sources suggest that Microsoft will shut down Massive, Inc., the in-game advertising agency it bought in 2006, later this month after failing to find a buyer for the company. When Microsoft acquired Massive, its then CEO Mitch Davis predicted a $2 billion dollar market for in-game ads by 2010, but unfortunately for Microsoft, the market never got anywhere near that.

At one point, Massive had contracts with a number of top publishers to provide adverts for their games, including the likes of Guitar Hero and the Madden series. But earlier in the year, EA decided to handle all of its in-game advertising in-house, meaning that Massive lost a significant amount of its business.

Sources also suggest that Microsoft had come to regard Xbox Live as a better venue for advertising. When Massive supplied ads for a game, it had to share the revenue with the publisher, whereas with Xbox Live, Microsoft could keep all the cash for itself. Microsoft is said to be integrating members of Massive's technical and marketing teams into other areas of the company, and its general manager J.J. Richards is looking for a new job.


Source: Adweek [http://www.adweek.com/aw/content_display/news/nontraditional/e3i09837ee3d3a16facea11a66bf53fc419] via Gamasutra [http://www.gamasutra.com/view/news/30886/Report_Microsofts_InGame_Ad_Unit_Massive_Shutting_Down_This_Month.php]






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Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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For the first time ever...I am questioning why my 50-60 dollars a year still requires me to look at ads. I mean, they're never shoved in my face like Youtube and other video player ads. But they clog up my dashboard!

Also, did you ever boot up an old game that used to have in-game ads, and see REALLY old ads for things that aren't even relevant anymore?
 

Delusibeta

Reachin' out...
Mar 7, 2010
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Onyx Oblivion said:
For the first time ever...I am questioning why my 50-60 dollars a year still requires me to look at ads. I mean, they're never shoved in my face like Youtube and other video player ads. But they clog up my dashboard!

Also, did you ever boot up an old game that used to have in-game ads, and see REALLY old ads for things that aren't even relevant anymore?
Aye. My copy of Burnout Paradise has adverts for the Che movie. Must of been last year, or something. Interestingly, while I was playing I started noticing a new Virgin Media ad, so there must be some level of interest still.

I do wonder how Nadeo will cope, since TM Nations is the only non-EA game I'm aware of that used Massive. (I'm sure there's more, but I can't think of any). I suppose that underlines the problem: their biggest customer, EA, has left for their own system.
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
10,077
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In-game advertising can go eat a dick, so this is really good news! Especially when the ad server clogs up the Internet connection, leading to lag.

Burn in hell, Massive, you won't be missed.
 
Jul 22, 2009
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Being in the UK I don't get as many dashboard ads as people from the US, but my level of ads doesn't annoy me in the slightest.

Most of the stuff on my dashboard is quite interesting, if incredibly cheesy, and the stuff I don't find interesting doesn't really get in the way.

In game advertising was only ever something mildly amusing.
Playing Rainbow Six and seeing an advert for lynx... just the oddness of the situation.

Still I guess it was a quick and easy way for publishers and developers to get extra revenue. It was a decent idea.
 

Prof. Monkeypox

New member
Mar 17, 2010
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I'm sorry that people have to lose their jobs over this, but really if I pay $60 for a game I think the publisher waves the right to throw anymore advertising in my face over the thing.
 

Prof. Monkeypox

New member
Mar 17, 2010
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Actually, this gives me an idea for a replacement project five dollar. All new games come with a code that disables in-game advertising. Any used games that want the same will have to pay (I dunno) $5-$10 for the same service.

It's not perfect, but it might work with some tweaking.
 

Baldr

The Noble
Jan 6, 2010
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In-game advertising only works if it lowers the cost of the games, which it wasn't doing.
 

Colonel Alzheimer's

New member
Jan 3, 2010
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Sucks that people are losing their jobs, but I won't shed any tears if in-game ads disappear.
And yeah, it's bullshit that we still have to deal with ads on Xbox Live after we've paid $60.
 

Steve the Pocket

New member
Mar 30, 2009
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Meh, I don't mind stuff like sports games having logo signs in their stadiums or driving games having billboards. After all, that's how it is in real life, right? It might be a little jarring at first, but it contributes to the sense that it's taking place in the real world. It's more weird to see billboards for obvious fake products instead, unless it's like Grand Theft Auto where they get creative about it and make them jokes.

I'm just praying we never end up in a time where full-video commercials play during loading screens or shit like that. And I've never seen these Xbox Live Dashboard ads, but they sound annoying.
 

SmugFrog

Ribbit
Sep 4, 2008
1,239
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Onyx Oblivion said:
Also, did you ever boot up an old game that used to have in-game ads, and see REALLY old ads for things that aren't even relevant anymore?
That reminds me; I need to go play some SSX 3 with my dnL board.
 

2fish

New member
Sep 10, 2008
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Commander Breetai said:
So...So Microsoft did something right for once?


Frightened. Someone hold me, please
*holds*
There there, I am sure that microsoft will find a way to make in game ads part of DLC. Make you pay for the luxury of ads on your own tv.
 

Not G. Ivingname

New member
Nov 18, 2009
6,368
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Yeah, sports games are really the only games that advertisements makes sense in anyway (outside of the random buildboards) so why did Microsoft think they needed to promote in game advertisements when a majority of Xbox 360 exclusives (Halo and Gears since they take place in the future while Bioshock took place under the ocean) wouldn't make a lick of sense to have them?
 

Kuchinawa212

New member
Apr 23, 2009
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Yey! no more ingame ads! So I no longer need to feel the need to buy what ever the hell they are selling. (I mean really? Why even bother putting them in? People are going to blow right past them)
 

samsonguy920

New member
Mar 24, 2009
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Massive pulled a serious Fail, and Microsoft found a new way to suck up more money.

Who woulda guessed?
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Kuchinawa212 said:
Yey! no more ingame ads! So I no longer need to feel the need to buy what ever the hell they are selling. (I mean really? Why even bother putting them in? People are going to blow right past them)
Except for the in-game ads done in house by EA, and anyone else who opts to do them.

Keep in mind Microsoft shut them down because they took a hit from other people doing it themselves. This isn't altruism, the "right thing" or the death of in-game ads, as many seem to believe.
 

The Cheezy One

Christian. Take that from me.
Dec 13, 2008
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Obviously. EA will be fine giving money to a third party, but when it comes to giving it to another developer/pulisher, albeit Microsoft, they will pull out