Microsoft Wants to "Lead the Way" in PC Gaming

cobrausn

New member
Dec 10, 2008
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Charcharo said:
Total sales are around 7.8 million for stalker. Half of those are from eastern Europe, and THATS A LOT as MOST PC GAMERS HERE are fucking PIRATES.
So yeah, thats mega impressive.
One Word - Valve. PC Gaming is far from cornered in Eastern Europe, it's just very well supported there.
 

Zer_

Rocket Scientist
Feb 7, 2008
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Woodsey said:
Zer_ said:
Woodsey said:
Get rid of GfWL.

THAT'S ALL WE FUCKING WANT FROM YOU!

(And a proper fucking DirectX update, instead of one that can be mimicked by editing configs in the previous iteration.)
You mean DirectX 11?
Nope.
Except, you can't achieve the amount of detail seen in DX11 with DX10. It's impossible. The only way it could be done in DX10 is at the Software level, which is far too slow for any realistic applications.

http://www.youtube.com/watch?v=bkKtY2G3FbU
 

Vrach

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Jun 17, 2010
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Lead the way? How about trying to just keep up for a start? It's like the world's fattest person announcing he's gonna be the champion of the next Olympics in all categories, I admire the enthusiasm, but try some baby steps for a start.
 

Aeshi

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Dec 22, 2009
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"In unrelated news,one person who pointed out that Microsoft had been saying that PC gaming was dead and the 360 was the way forward a short while ago died when they accidentally shot themselves five times in the head earlier today."
 

LoganN

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Jun 24, 2010
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ITT: Butthurt Valve fanboys.

It's okay. I'll be enjoying these games that Microsoft has coming. Games like Age of Empires, Flight and Fable. You can enjoy your Valve games, the one. Portal 2. It isn't even a PC exclusive. Valve isn't a PC developer. They are a massive publisher and a multiplat developer. They are no different than Microsoft, except Microsoft can actually make games, instead of absorb modding groups and slap their logo on it.

Viva La GFWL

Matt K said:
I actually passed up Bioshock 2 for like $10 due to GFWL. If I need to create a new account and login just to save my game (even offline mode) then it's an automatic pass for me.
People like this are dumb. Offline profiles work just as well to save in GFWL. Even then, you shouldn't be complaining. You have to have Steam running so it can activate your games online when you install, even boxed copies of Steamworks games. That is worse than having to make an account, online or offline, to save. You won't even be able to play if Steam goes down.
 

Vzzdak

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May 7, 2010
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Andy Chalk said:
But all the assurances and commitments in the world don't change the fact that Games for Windows Live remains the most universally-loathed online gaming platform in existence, or that major publishers have begun delayed [http://www.escapistmagazine.com/news/view/101221-Fallout-New-Vegas-Switches-to-Steam] port of an Xbox 360 RPG, an online RTS and a reboot of a hardcore flight sim.
Microsoft couldn't lead themselves out of a paper bag, though they are a leader in FUD (Fear, Uncertainty and Doubt):

http://en.wikipedia.org/wiki/Fear,_uncertainty_and_doubt


I switched from Windows to a MacBook Pro about 1.5 years ago, and what a bloody godsend to be free of those frequent critical security patches, blue screens of death, malware, spyware, and occasional weekends spent reinstalling the time sink that is Windows.

The availability of nice game titles for the Mac is steadily improving as well, which is good because I'm not much of a console fan.
 

SimuLord

Whom Gods Annoy
Aug 20, 2008
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I saw the headline and thought "Because Games for Windows was SO successful..." and lo and behold, it's like Johnny Carson as Karnak predicting the article. (ask your grandparents, kids.)

If Microsoft wants to promote the PC platform, they should back a dump truck full of money up to Valve's marketing department and say "marketing partnership?"
 

Bruce Edwards

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Feb 17, 2010
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I've always been puzzled as to why Microsoft has neglected the PC market, to the point where they even fail to port console games.

I mean, porting GW2 or Halo 3 couldn't be that hard, and there must be some money in it. Otherwise Activision and Ubisoft wouldn't bother.

Neither is it hard to make your old games available via digital distribution, even if they require some cleanup to get them working on modern systems. Once gain, I know there is money in this because companies like Ubisoft and Activision are doing it via Steam, Impulse and D2D.

It isn't that hard to win over PC Gamers. It isn't that hard to take our money. And, for the life of me, I have no idea why Microsoft hasn't bothered.
 

Robby Foxfur

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Sep 1, 2009
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This is really crap, I mean they say they are supporting PC gaming and the only titles that have lined up are a port and RTS (which can really only live on PC) and a flight sim, which only really hardcore fans are gonna like. Its worthless to say your doing something about it Microsoft, you clearly aren't and i refuse to believe you will till i see LIVE in not a cluster fuck, and see more systems connected to it, why not tie the PC and console versions of the same game so that the achievements count for the same thing, i hate seeing that i have play halo 2 and then right next to it, (PC) as if it was some sort of lesser copy.

They're just empty words with no credit behind them at all. you need to step up Before you can say your doing anything for the PC.
 

daemon37

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Oct 14, 2009
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I just bought Dead Rising 2 for pc and installed it. After installation I realized it requires Games for Windows Live.

I was this close to uninstalling at that point.
 

ImprovizoR

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Dec 6, 2009
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This is coming from people who didn't want to "shoot themselves in the foot" (they actually said this) by releasing games on PC's. F*ck Microsoft.
 

IbanezLaney

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Apr 4, 2010
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Windows GFWLive would have to be the biggest failure in online gaming.

Gamers avoid it at all costs. I was stung once - it will never happen again.
I do not 'purchase' any game that is Live enabled anymore as it punishes the legit consumer.

I do purchase games using steamworks as they do not punish me and actually give me convenient access to my games on any computer without activation limits or a constant internet connection.

About .000004% of the reasons is GFWL is steaming pile of shit are listed below:

1. $7 to change your name in a game. Yes - you pay to type on your own name on your own keyboard.

2. Forcing devs to remove game content for later 're-sale' as fake dlc. Effectivly turning every $45 game into a $70 game with no additional (non original) content.

3. Stopping developers adding decicated server support so that when microsoft decide to shut a game down - thats it - your money has now been stolen. The games is not multiplayer as you purchased it. This is illegal and Microsoft seems to just get away with it. If a games multiplayer then that feature must never stop working or it is false adverting.
example - Ford don't come and take the wheels off your car 3 years after you buy it. Why ? -Cause it's illegal as you, the consumer have paid for the wheels.

4. Add to that the Random crashes and drops in multiplayer gaming that GFWL causes and Microsoft still wont fix or admit too - it's easier to blame the games developers but it is GFWL causing the dropouts when they happen.


Gee Micro&soft brained people at Microsoft - Worked out why you failed yet???
 

IbanezLaney

New member
Apr 4, 2010
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LoganN said:
ITT: Butthurt Valve fanboys.

It's okay. I'll be enjoying these games that Microsoft has coming. Games like Age of Empires, Flight and Fable. You can enjoy your Valve games, the one. Portal 2. It isn't even a PC exclusive. Valve isn't a PC developer. They are a massive publisher and a multiplat developer. They are no different than Microsoft, except Microsoft can actually make games, instead of absorb modding groups and slap their logo on it.

Viva La GFWL

Matt K said:
I actually passed up Bioshock 2 for like $10 due to GFWL. If I need to create a new account and login just to save my game (even offline mode) then it's an automatic pass for me.
People like this are dumb. Offline profiles work just as well to save in GFWL. Even then, you shouldn't be complaining. You have to have Steam running so it can activate your games online when you install, even boxed copies of Steamworks games. That is worse than having to make an account, online or offline, to save. You won't even be able to play if Steam goes down.

I doubt 99% of pc gamers are wrong and only you are somehow right.

You should take into account that people here have actually used Steam and GFWL and your 'fanboi omg i work at microsoft' post goes against most peoples experiences with both.
You might as well try telling us the earth is flat. You might get up to 2% support on that one.

FACT: Many passed on bioshock 2 due to GFWL. It has cost the developers many millions in lost revenue. I will buy Bioshock2 the second they remove GFWL. Until then - I'll keep my money.
If Bioshock 3 uses GFWL - expect the same result.

Trying to tell people GFWL is good is kinda like trying to preach the Koran in the Vatican - pointless.
 

Andronicus

Terror Australis
Mar 25, 2009
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I checked out GFWL last week for the first time in about a year.

...yeaahhh, it's just as bad as I remember it.
 

Motiv_

New member
Jun 2, 2009
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Games for Windows Live.

Those four words just contradicted your whole article, Microsoft. You can't lead the way, you simply can't. Steam, Direct 2 Drive, and even Impulse have beaten you to the punch, more so, they're wearing brass knuckles.

Face it, your Xbox 360 is pretty much your only marketable feature, and even then because your iron-fisted rule of that pretty much prevents terrible things like innovation or even saving money, lord knows we'd see the end of days if that happened.

Stick to consoles, Microsoft. The PC Market isn't for the likes of you.
 

ItsAPaul

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Mar 4, 2009
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Why is Games for Windows Live bad? I've never seen complaints other than "people say it sucks", like literally none. It seems the exact same as Xbox Live minus the ability to buy stuff since you can just go to Steam for that.