- Mar 1, 2010
"someone's getting fed" cracked me up, good stuff. One of the better once of the last while IMHO
Because the castle at least is Lego and Lego is fun for all ages. I don't care what it says on the box. All. Ages.Weaver said:lol why is Erin playing with a castle and space ship like an 8 year old?
I was wondering this my self... I thought they might make a reference to dora the explorer where Erin kills the little girl by sicking dogs on her. I think I got my hopes too high....GreyNicor said:http://www.escapistmagazine.com/articles/view/comicsandcosplay/comics/critical-miss/12146-Dora-2-but-with-dogs
The link says Dora 2 but with dogs, is this intentional?
Darwin was dead on. Unfortunately, adaptation doesn't necessarily make you smarter. In fact, I have this hypothesis that the gene responsible for offensive dumbasses on the internet is the same one that is responsible for excessive fertility.Me55enger said:I can get behind this. The amount of bitches I find in my bracket makes me wonder whether Darwin made it all up.
EDIT: I have not heard this song in years.
Matchmaking Rank, according to teh googul. All I could think of was the MMR vaccine, too.Skeleon said:MMR? To me, that means measles, mumps, rubella and is usually a reference to that combined vaccine. I'm guessing it means something else for Dota, though.
The answer is simple... because it can be done with a little work, some research, and a little bit of general testing... Basically, since it isn't directly costing them money, companies will put minimal effort (and money) into fixing a problem that doesn't visibly effect their bottom line.RaikuFA said:Question, why do we allow people to harass/berate others in online games? You'd think after that whole crackdown in LoL and the whole OMD dev going full retard we'd think we learned our lesson.
It's a recent shift in the art style. I personally don't mind it, but a lot of the old Critical Miss fans miss the old art style. I can see the appeal in both,tbh.lucky_sharm said:What's with the gigantic anime eyes?
-I swear i always win with Khartus jungleLvl 64 Klutz said:Ah, the MOBA - the genre where you either play by a bunch of arbitrary rules veteran players have made up, or you're apparently terrible.
Yeah, well tell that to Riot, who wanted to put me under review with their tribunal for "unsportsmanlike conduct and feeding" because I hit muteall and ignored someone who claimed mid or something apparently. Also kept dying alot.animeh1star1a said:The answer is simple... because it can be done with a little work, some research, and a little bit of general testing... Basically, since it isn't directly costing them money, companies will put minimal effort (and money) into fixing a problem that doesn't visibly effect their bottom line.RaikuFA said:Question, why do we allow people to harass/berate others in online games? You'd think after that whole crackdown in LoL and the whole OMD dev going full retard we'd think we learned our lesson.
Some companies do actually "police" their chats. Dota, for example, give you the ability to report players for communication abuse, ability abuse, and/or intentional feeding. It cuts down on a lot of the problems by throwing these players into penalty brackets until they play 2 games to completion. You can also be muted so no one can hear or see anything you do (this can be done ingame, or by the Dota Devs if you have been repeatedly flagged for communication abuse). It's not perfect, but it's sooooo much better then CoD, and other FPS games where a bunch of 12-year-olds scream at you.
Oh, also, nearly 1500 hours into this game, won over 600 matches, and im at the 3.5k mmr bracket.... even i see people who play as if they lacked opposable thumbs. Im in the 90-ith percentile (which doesn't say much... i'm sitting at where most dota 2 players reside).
For those of you wondering, the MMR hump most people talk about is the lower 3.5k bracket. It's at this point where most players have sufficient mechanical knowledge, but lack the individual expertise and polish that will carry them above the hump. Here, most often, players will pick a hero or heros they will play constantly. They get good enough with that one hero to get over the hump, because the big thing people lack at this point is efficiency. Playing that one hero lets them see where they can improve, not only in last hits, but in: movement and decision-making, laning choices, item builds, skill builds, understanding limits and limitations, seeing the game from a bigger prospective, and understanding mistakes as they happen(as opposed to seeing them only in hindsight). This expertise is then applied to all other heros, making you a better player in general.