Yeah. $5 multiplied by every sale probably amounts to a good amount of profit; what they do can't be more expensive than developing their own titles. But considering 5 euro won't even buy my a pint in many pubs in Dublin city it does look like a laughably cheap price for hours of fun.incal11 said:I still think 5 or 6$ is a bit much for what they actually do with some games, but if it's just for convenience I can understand.The Cake Is Annoying said:I can't say I've gotten consistent results with DosBox (which means your tech skills are probably better than mine). But the way I look at GOG is this: say I want to play Duke3D. I could pirate it and try and DosBox it and hope it works smoothly, and if it doesn't (a real possibility) then post on a DosBox forum and wait for a reply while I keep at trial and error... or pay GOG ?5 or 6.
I suppose its paying for convenience, but then again much of the draw of Napster and the other early filesharing networks was convenience too. Perhaps piracy and services like GOG that can compete on convenience side-by-side, games devs get paid and lawsuit drama may dry up.
True that, GOG is backward looking in that respect, and would perhaps even benefit if there was a video games industry crash like there was in 1983. But then there's always Steam with Pop Cap and Introversion.Although it is improbable any actual game dev will see a cent of your money, and since it's a fringe market don't expect your purchases to weight on the publishers decision to finally realease Duke nukem forever for example; unless the mainstream market flock en masse on GoG, even then I wouldn't bet on it.
I tried! And I still can't get so many games to work with proper sound though I found building my own PC a doddle in comparison.incal11 said:GoG does nothing that a motivated gamer can't do (after more or less efforts depending on the games); but the mass of those who can't be bothered to understand the DosBox and learn minor tech skills represent a big market potential.The Cake Is Annoying said:Regarding delivery systems - Steam is helping small software companies - Introversion Software accredit Steam for their continued existence. And even if you don't like new games, a similar service (Good Old Games) makes sure you can get older titles cheaply for the PC with reliable compatibility - which is something that even piracy doesn't offer.
Agreed. Its all well and good to try and live off one...but we like variety and throing out all the same old stuff just...isnt exciting, hehThe Cake Is Annoying said:No arguments here. Too many franchises and not enough new ideas.
They are making huge profits for a few tweaks, that's hardly equivalent to developping even a small retro game.Treblaine said:Yeah. $5 multiplied by every sale probably amounts to a good amount of profit; what they do can't be more expensive than developing their own titles. But considering 5 euro won't even buy my a pint in many pubs in Dublin city it does look like a laughably cheap price for hours of fun.
I had loads of fun with Blood too (super hard game, finding all the secrets is a real challenge ), I don't remember having such a hard time getting it to work...Treblaine said:I tried! And I still can't get so many games to work with proper sound though I found building my own PC a doddle in comparison.
Blood is one of those games that I REALLY want to play because I love that 90's occult shtich but it has been the hardest thing in the world to get working and need at LEAST a Core 2 Due to function well at all. Sound is buggy, frame rate plummets for no reason. The thing is it CAN work in dosbox but needs a couple dozen fixes, tweaks and optimisations... why does each user have to go through all that when if it was re-released on GOG all the little necessary tweaks could be made at once by ONE person who knows exactly what they are doing.
Precisely. I thought it was a bit rich coming from him.Flamezdudes said:"As long as we create unique and unprecedented experiences with video games,"
Wait... isn't it Nintendo who have been re-doing Mario and Zelda for ages now?
yer kinda screwed up the quoting there, made it look like I said the $5 thing. Maybe change that?incal11 said:They are making huge profits for a few tweaks, that's hardly equivalent to developping even a small retro game.Treblaine said:Yeah. $5 multiplied by every sale probably amounts to a good amount of profit; what they do can't be more expensive than developing their own titles. But considering 5 euro won't even buy my a pint in many pubs in Dublin city it does look like a laughably cheap price for hours of fun.
It's not fundamentaly wrong to be nosy, but thei're not getting me
I had loads of fun with Blood too (super hard game, finding all the secrets is a real challenge ), I don't remember having such a hard time getting it to work...Treblaine said:I tried! And I still can't get so many games to work with proper sound though I found building my own PC a doddle in comparison.
Blood is one of those games that I REALLY want to play because I love that 90's occult shtich but it has been the hardest thing in the world to get working and need at LEAST a Core 2 Due to function well at all. Sound is buggy, frame rate plummets for no reason. The thing is it CAN work in dosbox but needs a couple dozen fixes, tweaks and optimisations... why does each user have to go through all that when if it was re-released on GOG all the little necessary tweaks could be made at once by ONE person who knows exactly what they are doing.
I think, the more recent your OS the more difficulties you may have.