Miyamoto Reveals Why Mario Has So Many Freakin' Games

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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Miyamoto Reveals Why Mario Has So Many Freakin' Games



Ever wonder why Nintendo's iconic Italian mascot has so many games under his belt? It's because a young Shigeru Miyamoto designed him with that goal in mind - well, sort of.

It's no secret that Mario gets around. Some days, he's off rescuing princesses from the clutches of Bowser, other days he goes go-karting or hits the links for a round of golf. From his humble beginnings as Jumpman in Donkey Kong, he has become one of the world's most instantly recognizable characters, to the point where many feel he's becoming a bit overused. But according to a chat between Nintendo's legendary Shigeru Miyamoto and the company big boss Satoru Iwata [http://us.wii.com/iwata_asks/nsmb/vol1_page2.jsp] - discussing the history of Mario in the wake of the release of New Super Mario Bros. Wii - that was the entire point of the character when Miyamoto originally thought him up:

[blockquote]Iwata: So the entire design was a case of form being dictated by function. You can really see that your specialist field, industrial design, is evident in the final result. Then, because he jumped up and down, he became known as "Jumpman", right?

Miyamoto: Well, I called him "Mr. Video". My plan was to use the same character in every video game I made.

Iwata: So you had that plan right from the start? Why did you intend to use him in every video game you made?

Miyamoto: Well, I thought the way Hitchcock cropped up in all the films he directed was really cool! (laughs)[/blockquote]

So there you have it, folks. Shigeru Miyamoto wanted a character he could use in every game he ever made, though thankfully he apparently (mostly) changed his mind - in that regard and on the character's name.

I actually really enjoy these little chat sessions between Iwata and Miyamoto, because not only do they give the two Nintendo bosses a chance to display a bit more humanity and personality than they might get through simple interviews and statements, they always reveal some really interesting stuff about gaming's most storied franchises.

For example, did you know that Donkey Kong was originally designed as a Popeye the Sailor Man game (presumably with Popeye as Mario, Bluto as Donkey Kong, and Olive Oyl as the damsel in distress)? How about the fact that the plumber (well, carpenter in Donkey Kong) couldn't even jump at first? Or that Miyamoto originally wondered if he could patent the idea of a game in which the character jumped, and that Mario 64 was originally designed with a multiplayer component?

There's all that and a ton more [http://us.wii.com/iwata_asks/nsmb/vol1_page1.jsp] on the Wii website.

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John Funk

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Furburt said:
Shigeru Miyamoto follows some sort of logic known only to himself.
But I kind of love it. He's like everybody's crazy uncle whose particular brand of insanity is tinged with genius.
 

Trivun

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Dec 13, 2008
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CantFaketheFunk said:
Furburt said:
Shigeru Miyamoto follows some sort of logic known only to himself.
But I kind of love it. He's like everybody's crazy uncle whose particular brand of insanity is tinged with genius.
That really makes you think. What kind of crazy uncle would a monkey's uncle be?

Anyway, it worked for Hitchcock, not so sure about Miyamoto and Mario. Though I'll admit Mario is very successful, and I do love that crazy plumber. Maybe Miyamoto really is a genius after all :D.
 

ZippyDSMlee

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Mario and link are staples of Nintendo theres no reason why there should be a bajilloin of them.... but still I am waiting for a proper SMB3/SMW in 3D game....
 

Tears of Blood

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That is... surprisingly interesting. o_O I was not expecting to read anything special here, but the little bits at the end fulfilled my desire for "awesome useless information."
 

Cowabungaa

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The reason I thought up was because Mario just friggin' sucks as the head of the Royal Bodyguards of Princess Peach.

However, I also suspect Mario collaborating with Bowser so he can keep kidnapping Peach, simply because Mario has a "damsel in distress" fetish. Dirty ol' plumber.
 

Syphonz

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Mario 64 with multiplayer? I would've exploded from too much awesome in my early days.
 

A Weary Exile

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LeonHellsvite said:
every game? imagine mario as link or star fox o.o
I think an italian guy driving a interstellar aircraft is slightly more believable than anthropomorphic animals.
 

Swaki

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i liked the idea of mario being Nintendo's Hitchcock, Mario just casually walking around like a less scary g-man would be awesome.
 

AceDiamond

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wouldyoukindly99 said:
LeonHellsvite said:
every game? imagine mario as link or star fox o.o
I think an italian guy driving a interstellar aircraft is slightly more believable than anthropomorphic animals.
Yeah cause there are no anthropormorphic animals in Mario games that would be oh say, his archrival...



Clearly just a man in a rubber suit a-la Godzilla, right? Jokes aside, I don't think plausibility would be a space shooter's biggest concern.


swaki said:
i liked the idea of mario being Nintendo's Hitchcock, Mario just casually walking around like a less scary g-man would be awesome.
Well there are a lot of Hitchcock-like references to other franchises in various Nintendo games, so this explains a lot.
 

osric90

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Sep 14, 2009
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Translated into normal English that reads as WE WANT MORE MONEY AND MARIO GIVES US THAT.
 

Dannyboy1186

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One idea is that he is used beacuse people like him and there is no ongoing story which is the same as the Legened of zelda.

The other idea is just a simple way of not creating any new ideas.

Ill leave which idea is reality to you.
 

squid5580

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Feb 20, 2008
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Furburt said:
Shigeru Miyamoto follows some sort of logic known only to himself.
Stan Lee and Stephen king usually do the same thing (but I think SK may have missed one). Heck even in Marvel's Super Hero Squad Stan Lee voices the mayor. (don't judge until you actually watch it)
 

ConnorTheRed

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May 20, 2009
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ZippyDSMlee said:
Mario and link are staples of Nintendo theres no reason why there should be a bajilloin of them.... but still I am waiting for a proper SMB3/SMW in 3D game....
New Super Mario Bros Wii. get it now.