Modern Warfare 2 Custom Class

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rt052192

New member
Feb 24, 2010
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forget about stealth, go in guns blazing with an assault rifle with stopping power, steady aim(i spray), and scavenger pro(extra ammo is a must). have G18, preferably akimbo on backup
 

chromewarriorXIII

The One with the Cake
Oct 17, 2008
2,448
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My main class was this before I went prestige was and will be again once I unlock everything:

Tar-21: Extended Mags
M9: Akimbo
Semtex
Flash Grenades
Marathon Pro
Stopping Power Pro
Last Stand Pro
Final Stand

However, right now, because I don't have all that unlocked I have this:

Tar-21: FMJ
SPAS-12: Foregrip
Semtex
Flash Grenades
Marathon Pro
Stopping Power Pro
Steady Aim Pro
Martyrdom

People complain about this because it makes the Tar a 2 hit weapon at short-medium range. But I only use FMJ to get the Extended Mags (and mastery). Plus it has almost the longest range of all the assault rifles but the accuracy sucks. Once you can control the recoil though the gun is amazing. I'm really surprised at the low amount of people I see using it.

I change my Killstreaks depending on what game type I'm playing. If I'm playing Free-For-All I use:

-UAV (3)
-Predator Missile (5)
-Harrier (7)

For everything else I generally use this:
-UAV (3)
-Care Package (4)
-Predator Missile (5)
 

0p3rati0n

New member
Apr 14, 2009
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Primary- Intervention, barrett, or M21 (depend on what I feel like using. But the WA2000 EW!)

Secondary- Akimbo G18

Equipment-Claymores and Stun

Perk 1- Scavenger (pro)

I need the extra mags

Perk 2- Cold Blooded (pro)

don't want anyone finding me easily. Especially with those damn thermals

Perk 3- Sit Rep (pro)

prefect for sneaking up on other snipers and to see if they have any defense

Primary-ACR with Holographic sight

Secondary- USP .45 [attachment defers]

Equipment- Claymore and Stun

Perk 1- Scavenger (pro)

I run out of mags way too fast without this!

Perk 2- Stopping Power (Pro)

Depends on the gun. For the ACR or MG4 hell yeah I'll need this.

Perk 3- Ninja (pro)

When you have a Turtle Beach headset your steps really make noise. Plus I'm invisible to heartbeat's.

-Predator Missile
-Harrier Strike
-AC130

It's perfect because once you get a predator it's all domino effect from there. It's not uncommon to get a double kill with a predator. So then you get the harriers. Then after you send that out you just hide and let your harrier do the dirty work. Unless it blows up, then you need to be careful on what you do. But if all goes right then you yell "AC130 *****!" and enjoy the pure awesomeness that is the AC130 gunship!

AC130 > Chopper gunner
 

Ruzzian Roulette

New member
Dec 23, 2008
1,211
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I call her Lucy


M240 w/ Grip/Holograpic
USP .45 Akimbo/Silencers
Frag/Temsex
Flash x2

Bling Pro
Stopping Power Pro
Steady Aim Pro


The M240 is suprisingly powerful and accurate, I'm confused as to why people don't use it. I guess they see the low damage and automatically dismiss it.
 

TheSkaAssassin

New member
Oct 12, 2009
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Fal, holographic sight
1887's, akimbo (I know, so sue me)
Frag grenades
flashbangs

Perk 1: Scavenger Pro
Perk 2: Stopping Power Pro
Perk 3: Commando Pro
 

51gunner

New member
Jun 12, 2008
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Reep said:
Also i have a question, has anyone noticed any significant difference between red dot and holographic sight apart from the crosshairs?
Not sure if anyone else answered this for you (don't feel like flipping through five pages to find out), but the Holographic sight has some slight buffs on a couple weapons.

On the M16, it tightens up the spread slightly.
On the FAL, it bumps up the "bottom end" damage from 35 to 40, meaning Stopping Power becomes useful for the FAL: two-shot kill at any range.

It might have some other effects on other weapons, but I've never heard about them.


My own classes of choice:

TAR-21 with FMJ (I swap this all out depending on what I'm trying to master, trying to master all AR's and only have TAR-21 and AK-47 left)
Striker

Claymore (Recent change, trying it out)
Stun Grenades

Scavenger Pro
Stopping Power Pro
SitRep (trying to get Pro again, it rocks)



I have other classes I use, but this one's the general purpose one.
 

51gunner

New member
Jun 12, 2008
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Mikaze said:
Mr.Black said:
Riot Shield
EDIT: To digress a little, the scrambler perk is pretty redundant. It messes with the oppositions radar in a small area. So if your radar gets a little fuzzy then you know for sure there's someone around. It's not even that much of a hindrance anyway. Just play a little defensively and try and flush the scrambler out.

Silly, useless perk.
Before you get pro it's completely useless as it just makes you obvious, with pro it makes claymores useless against you since you have about 4 weeks before they'll go off.
IMO it's still a terrible pro effect. If Claymores annoy you (they annoy me), use SitRep. You get to know about the claymore from across the map. Also, people using claymores can still hear the click even if the boom is delayed.

Plus, all the other advantages of SitRep against C4, grenades, etc. Helps me get kills because a Claymore becomes a small "I'm hiding HERE!" sign on two tiny legs.

Once you get Pro, it's even more awesome.
 

KrisKing

New member
Apr 6, 2009
57
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THIS CLASS HAS NEVER FAILED ME

Inter FMJ
Akimbo M93 Raffica

soh
stopping power
steady aim

Never gone negative with it on.
 

CheckD3

New member
Dec 9, 2009
1,181
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Currently a M 1v or something from the Assult rifles w/scope
A M1something014 shotgun with a red dot sight

Marathon, lightweight and Ninja perks and Martydom for death streak

I like moving fast and firing fast
 

Mikaze

New member
Mar 23, 2008
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51gunner said:
Mikaze said:
Mr.Black said:
Riot Shield
EDIT: To digress a little, the scrambler perk is pretty redundant. It messes with the oppositions radar in a small area. So if your radar gets a little fuzzy then you know for sure there's someone around. It's not even that much of a hindrance anyway. Just play a little defensively and try and flush the scrambler out.

Silly, useless perk.
Before you get pro it's completely useless as it just makes you obvious, with pro it makes claymores useless against you since you have about 4 weeks before they'll go off.
IMO it's still a terrible pro effect. If Claymores annoy you (they annoy me), use SitRep. You get to know about the claymore from across the map. Also, people using claymores can still hear the click even if the boom is delayed.

Plus, all the other advantages of SitRep against C4, grenades, etc. Helps me get kills because a Claymore becomes a small "I'm hiding HERE!" sign on two tiny legs.

Once you get Pro, it's even more awesome.
Haven't managed SitRep Pro yet, it does sound good though. As for Scrambler, the only class I use it on is designed specifically for high speed movement to anywhere on the map so being able to just run through claymores is fairly useful.
 

0z0wen

New member
Feb 11, 2009
244
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Traded it in for Bad COmpany 2 yesterday FTW but I can remember one:
Primary: M4A1 silenced
Secondary: Spas with foregrip
Equipment: C4
Special grenade: Smoke
Perk 1: Scavenger
Perk 2: Cold-blooded
Perk 3: Doesn't really matter but I advise not using scrambler
Deathstreak: Final stand
Kill streak reward: Harrier strike (7 kills), Chopper gunner (11 kills), EMP (15 kills)
 

happydude406

New member
Mar 8, 2010
3
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I got a really awsome sniper class
Intervention with thermal and or FMJ
Model 1887 akimbo and FMJ or if not use spas-12 with whatever u want. NEVER USE SILENCERS ON SHOTGUNS.
Perks:
Sleight of hand pro or bling pro
Cold blooded or stopping power
Steady aim pro

My ninga class is
Scar-H silencer
AA-12 with grip
Perks:
Marathon
Cold blooded or stopping power
ninja pro
Killstreaks:
Predator
Harrier Strike
Chopper gunner
If u want to get nuke use Harrier then chopper gunner then nuke
 

BloodDragonGod

New member
Apr 5, 2010
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Well i'm a not bad player and i'm not really good but i know how to play but i mostly use either
Scar H silencer w/ red dot sight
.44 magnum w/ fmj
semtex and flashbang
Perks:scavenger pro
cold blooded
and ninja

And for like sniping i use
Berett .50 w/ acog scope
G18 w/ red dot sight
semtex and smoke grenade
Perks: Scavenger pro
Hardline
and Scrambler pro


and my Kill/Death

4 kills=air drop
5 kills=pred. missile
7 kills=harrier

and Last stand (to piss off skimbo 1887s)
 

Gizmo

New member
May 4, 2009
237
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My classes are:

Silenced MP5
USP.45 With TacKnife
Semtex
FlashBangs

Marathon Pro
LightWeight Pro
Commando Pro
---------------------------------------------------------------------------------------------

ACR with Red Dot (I dislike holographic)
M1014 with Grip
Frag Grenade
Stun Grenade

Sleight of hand pro or Scavenger Pro
Stopping Power Pro
Ninja Pro

---------------------------------------------------------------------------------------------

AUG HBAR with Red Dot
G18 with Red Dot
Claymore
Smoke Grenade

Scavenger Pro
Stopping Power Pro
Ninja Pro

---------------------------------------------------------------------------------------------

M16A4 with Red Dot/Silencer
USP .45 with TacKnife/Silencer
Claymore
FlashBang

Bling Pro
Cold-Blooded Pro
Ninja Pro

---------------------------------------------------------------------------------------------

VECTOR With Red Dot
SPAS-12 with Grip
Frag Grenade
Stun Grenade

Marathon Pro
Stopping Power Pro
Ninja Pro

Those are my Modern Warfare 2 classes and I love them.
 

rockingnic

New member
May 6, 2009
1,470
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Primary: Almost any AR, depends on map. Mostly either the M16, ACR, SCAR, or the Fal. Silencer (if Bling, also red dot sight, I don't like holographic for some reason)
Secondary: Magnum, either akimbo or tact. knife (if Bling, FMJ) or any shotgun
Equipment: Claymores
Special: Flashbangs
Perk 1: Either Bling (for offense) or scavenger (for defense, scavenger with claymores is good for holding up a location)
Perk 2: Stopping Power, Hardline or Cold Blooded (if want to be stealthy with silencers)
Perk 3: Mostly Commando, sometimes steady aim if using secondary often
Death Streak: Painkiller
Killstreaks: Care Package, Emergency Airdrop, then whatever I feel like I might need for the game mode and map
*All used perks are pro.
 

yaoi1990fan

New member
Mar 28, 2010
12
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If I'm not trying to get a perk to level six or unlock attachments I like to use

Intervention FMJ or Extended mags if I have them.
USP Tac knife
Semtex
Stuns

Slight of Hand
Stopping power
Ninja

but if i'm on a smaller map or one that isn't all that wonderful for sniping I use

F2000 silencer
USP silencer
Semtex
Stuns

Slight of hand
Cold Blooded
Ninja

oh and copy cat, MLG rules and all
 

KillingForKicks

New member
Apr 20, 2010
4
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My favorit Class are

UMP45 with Holographic sight
The first handgun with FMJ
Perks
Marathon
Lightweight
Scrampler / commando
Pred misile Harrior strike Pavelow
Final stand
 

GundamSentinel

The leading man, who else?
Aug 23, 2009
4,445
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Always a Stinger, but other than that I switch around a lot. I'm playing a lot with LMGs at the moment.