Modern Warfare 2 Was 2009's Most Pirated Game

Pyode

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Hope Chest said:
You seem to have some major issues with taxes, which I admit are well founded.

To be perfectly honest I can't think of anything in you post I disagree with. The system is fucked. I won't deny that. But just because the system is fucked doesn't mean people have the right to make it worse. I absolutely hate using a cliche, but two wrongs don't make a right.

Instead we should do what we can to get the stupid tax laws fixed or, better yet, get the entire constitution re-written. The current structure of the US government is old, outdated, corrupt, and just plain broken.

Note: I realize that you may or may not be American, but you get the idea.

-Back on topic:
None of that changes the hard work that developers put into their games or whether or not they should reap the benefit of their creation.

Anyway, I'm really done now. I've basically been participating in 3 or 4 different debates in this thread for the past 24 hours, so I'm kinda spent. Thanks for being cool. It was fun.
 

gadafgadaf

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Nov 29, 2009
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sorry im missing something, the pc version sux? i must have been living under a rock or something, sum 1 plz explain.
 

GamingAwesome1

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I don't find this to be too suprising given how pissed off alot of the PC market was around the time the game came out. Pissed off market leads to piracy.

I don't get it either but that seems to be what happens.
 

Asehujiko

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gadafgadaf said:
sorry im missing something, the pc version sux? i must have been living under a rock or something, sum 1 plz explain.
They stuffed x360 disks in PC packages and stole a 5 lines "run under windows" script somewhere on the internet instead of making a decent port and used all the money that should have gone to porting on bribing journalists to hate the pc community and pay their pr dude to spout bullshit("hacker and lag free games" MY ASS).

Oh and there's that thing about the 20 euro price increase and the fact that we aren't allowed to trade the game back after we discovered that we've been lied to about the features.

Lastly, pirates actually get a BETTER game then legal customers with the wealth of hacks and mods out already that improve the game(and only a tiny fraction of those are malicious aimbots/wallhacks unlike what insanity ward wants you to believe).

If you happen to meet Robert Bowling at a games expo before i do, punch him in the face on behalf of me and everybody who got scammed by his lies.
 

DayDark

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I'm fundamentally against piracy, but I didn't buy nor play it, because of the raise in price, and being a douche about it. Because of that I have decided to wait until it is under, normal price, to even think about buying it.

off Topic:

Happy New Year everyone! :)
 

Royas

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Pyode said:
Royas said:
That's not a good comparison to piracy, though. There is a reason the crimes of theft and piracy are treated differently in most legal systems. With theft, I walk in and actually take your computer. You no longer have it, you can't sell it, you can't use it. It's GONE! You have just suffered an actual, real loss.

With piracy, I walk in and use a magical device to make a perfect copy of your computer, then leave with the copy. You still have your computer, you can still sell it, you can still use it. It just happens that now I have it also. You have suffered a theoretical loss, in that I might have purchased it had I not been able to copy it, but it's not as obvious nor as certain a loss as it would have been in a theft situation.

You can't compare the theft of physical objects with copying software, they are too different. It's not a good analogy. Oh, and no, of course it wouldn't be ok to take the computer. I don't see any reason to not copy it, though.
First of all, that quote was in response to this.

Nurb said:
A lot of money goes into making TV's too, but no one is going to buy one if they can't try it out at the store, or only go by reviews in a magazine, then be unable to return it if it's unsatisfactory, and finally be told to piss off if they complain about the situation.
Also, it would still be wrong for you to copy that computer because I specifically built that computer to make money. I put hours of work into it, paid for all of the parts and software, perhaps I even burned myself with a soldering iron. If anyone who wants that computer can just come in and copy it, it's the exact same as if someone stole it. I'm still out the cost and time that I put into the computer.
No, you're not. You still have the computer. You can still sell it, just not to the person who copied it. The only thing you are out is the theoretical money you might have made had that person been willing to buy it, had he been unable to copy it. Again, that's why theft is treated differently than violations of IP. With theft, you have suffered a demonstrable, easy to understand loss. You spent money on your computer, you no longer have the computer, it's easy to calculate the loss. With IP violations, your loss is impossible to calculate. You can say "Well, I make $50 per sale, and 20 people copied it, so I lost $1000" but that's not accurate. If only one of those people would have bought it had they not copied it, you are out $50. If 10, then $500.

I'm not arguing this in favor of piracy, I feel compelled to point out. Piracy = bad in almost all circumstances. While I feel piracy is used as a scapegoat by the publishing industry for every problem they have, I'm not so naive as to think it has no negative effect. It's certainly generally unethical behavior. I just get a bit weary of people comparing it to the theft of physical goods. It's not the same thing, it isn't even close.
 

Amarok

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Even though I myself don't like IW's treatment of MW2, I will go on record as saying piracy is never justified. Unless a game is out of print, in which case the makers aren't losing anything.
 

Grand_Pamplemousse

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Aug 17, 2009
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Torchlight outsold MW2 in presales.

Now, IW have lots of cash, so really when lots of people pirate it, it's only another yacht their missing out on. However, with World Of Goo, a game which ridiculous numbers of people pirated the developers actually need that money. At that time, neither of them had a steady paying job... they were completely reliant on the cash that World of Goo bought them. Now, people who pirated World of Goo, those ones should have to pay for their crimes.
 

brunothepig

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BehattedWanderer said:
Hehehe...Man, that is a whomp of cash that Infinity Ward didn't get for those 4.1M copies. 245,959,000 in bills, by my calculations, but that's assuming a 59.99USD price on each copy, so it's gonna be more than that, not to mention that that's only the PC version. *Whistles* Hell, with that many players on pirated games, they could come up with their own damn server system.
Why do people come up with these statistics? Not everyone who pirated it would have bought it, they pirate because they don't want to pay for it. Also, played it on my friends PS3, loved it, I must buy it soon...
 

FluffyNeurosis

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I dont know why so many people feel the need to rationalize piracy or try and argue with anti-piracy advocates. As far as I'm concerned I will pirate what I want, pay for what I feel like, and the rest of the world can go pound sand.
 

BENZOOKA

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Oct 26, 2009
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In fact, didn't even know it's That popular. The pirating figures are just natural in relation to the amount its been bought.
 

WickedSkin

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Feb 15, 2008
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Usually I don't support piracy all that much but... YEAH THAT'S WHAT YOU GET YOU FUCKING PRICKS YOU TOTALLY DESERVED IT FOR BEING IDIOTS! Horror scenario is all developers moving onto PS3 now because it hasn't been hacked. Means all gamers have to move... But 100% profit! Then again they are cowards. But still it could happen.

Well 4hrs + maybe 10 hrs of game isn't worth 59.99 so I totally understand them. I never played CoD: MW2 and never will. It wouldn't be worth the cost of the DVD to burn it onto.