Modern Warfare 2 Was 2009's Most Pirated Game

Doug

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Apr 23, 2008
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Warrior Irme said:
What PC gamers don't realize, and I say that as one myself, is that the PC isn't going to be drawing big titles to it at the rates that people pirate. Some may argue that they pirate because the developer screwed them out of something like dedicated servers, but they took those out for several reasons, one of which was to attempt to stop piracy. If we really want our top quality games back on the PC, then piracy needs to drop.
And any idiot could have told them it wouldn't work, because every other attempt to 'solve' piracy that way has failed utterly too. In fact, here's an idea - instead of spending the budget of the PC convertion on the people who pay nothing to the game whilst also screwing over the paying customers, maybe they'll get better results if they spent that money ON THE PAYING CUSTOMERS.

In my favourite article on piracy, Stardock's CEO explained that is where the industry is so fucked up...

http://forums.sinsofasolarempire.com/post.aspx?postid=303512

Bare in mind this guy is the CEO of their company, a business man as well as a gamer, and their game Demigod was badly affected by pirates at first. This guy is saying the sorts of measure's Acti-ward used are pointless...
 

Jared

The British Paladin
Jul 14, 2009
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Does not surprise me at all, lol.

After all, only need to look at Sales volume
 

Cabisco

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May 7, 2009
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Bob Saget said:
I have no idea why the people who are mad about the dedicated server thing would pirate it, since you can't play online if you do. Personally, I like the idea of IW sanctioned servers. Just my opinion though.
Any half arsed reason not to pay. You seem to be under the illusion these people felt forced to buy modern warfare :D

Essentially i think this survey shows the total number of people who appear to be dicks.
 

Cryo84R

Gentleman Bastard.
Jun 27, 2009
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I have read a few PC gamers complain about "console ports" and things taking longer to get to the PC, if they get there at all.

All I can say is, this is probably a contributing factor.
 

Nurb

Cynical bastard
Dec 9, 2008
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Is there even a demo out for the game on PC? If not, thats a part of the problem.

I'm not into multiplayer, so a short single player experience isn't worth what they were charging.

also, the best article on piracy you will read and it blasts all the old cliche excuses publishers and developers give about piracy (such as blaming piracy because they made a shitty sequel and it didn't sell well enough for them *cough*ubisoft*cough*)

http://insomnia.ac/commentary/pc_game_piracy/
 

Pyode

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Jul 1, 2009
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The thing that gets me about this is the fact that when Modern Warfare 3 or whatever comes out, and they basically just port the console version and don't do anything PC specific with it, a bunch of the PC gamers are going to cry foul. What a joke.

To all the PC pirates out there. THIS IS WHY DEVELOPERS ARE PULLING THE PC SUPPORT! If you keep fucking over the developers like this, they are not going to support the PC.
 

Phenakist

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Feb 25, 2009
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Serves them right for over charging for it... At least Spore was reasonably priced, granted the DRM was a huge problem but all the same...

PC gaming is the way forward, lets see the ASBO's that litter console gaming get a PC good enough to game on...
 

Dommyboy

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Jul 20, 2008
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Hey Funk, I didn't pay, and I get to play. ;D
My friend from America gave me a cd key for MW2. Worked fine on STEAM.
 

JonnWood

Senior Member
Jul 16, 2008
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appleblush said:
Because it isn't that people just have the inherent desire to steal. It's that they can't afford it.
No, it's because people have the inherent desire to steal. Human beings have an amazing ability to rationalize anything as long as it's to their advantage.

And when you hype something that much
You mean the sequel to one of the most popular video games ever? How much hype would have been appropriate, then? An small ad in the Sunday Times? Hype is supposed to get people worked up. If you can't discern the difference between hype and reality, what you have is a maturity issue.

then sell it at a price that shames the running price of most illegal drugs,
I think Starbucks is expensive, but that don' mean I can leap over the counter and steal me a Frappuchino.

then you're bound to get a bunch of people not wanting to be left out.
Operative word; "want". Not "need".

Not to say it's okay.
Well, that's strange, because your whole post seems to be diverting blame like a dam diverts water.

But to talk so much about how piracy is bad and not do anything retroactive to stop it, you're pretty much asking for it.
"Retroactive"? What, does IW have a time machine I don't know about?

Nimbus said:
robrob said:
If it was your company, you wouldn't be concerned about the millions at stake here? It's pretty easy to see why they take such a hard line, if they could have cut the number of people torrenting MW2 on PC by 1%, it would have been up to $2.4M in revenue.
This is making the very, very incorrect assumption that everyone who pirated the game would have bought the game if no Pirated copy were available.
No, it's making the assumption that they could've had 1% of the people torrenting buy it instead.

Caliostro said:
IW: "We're downgrading your online service into a giant piece of shit because IT STOPS PIRACY SRSL!"
I'd like a source, please. From anyone. Anyone at all.

Sparrow said:
Logic: Piracy's only weakness.
Quite the opposite, I've found; most pirates seem completely invulnerable.

SenseOfTumour said:
It's the people who pirate everything that are the problem, robbing even indie games like World of Goo, Braid, Plants vs Zombies, etc.
But by that definition, wouldn't even casual pirates be robbers too? It's the difference between CEOs bilking millions of employees out of their pensions, and a crack addict robbing the corner store.

Also I'm not convinced by Feargal Sharkey, the chairman of the UK's 'piracy is bad' group (I'm sure they have a real name, but I forget it), who said that it's not about price as people are stealing iphone games at 69p each.
That seems like pretty unassailable logic to me. "People will pirate things even when they are at incredibly low prices" is what I'm getting. And if you can't drop a quid on fifteen minutes of entertainment, you need to prioritize.

When games are a few pounds each, most people just can't be bothered to go torrent searching.
Yet many people can.

I place at least part of the blame in the industry's desperate need to be the next movie industry, and not feeling a game is 'valid' unless they spend 5 million bucks making it all 'cinematic' with a licensed soundtrack and hollywood voice actors.
Except for those iphone games previously mentioned, which have small budgets and an absurdly low profit margin in the first place.

Nurb said:
Is there even a demo out for the game on PC? If not, thats a part of the problem.

I'm not into multiplayer, so a short single player experience isn't worth what they were charging.

also, the best article on piracy you will read and it blasts all the old cliche excuses publishers and developers give about piracy (such as blaming piracy because they made a shitty sequel and it didn't sell well enough for them *cough*ubisoft*cough*)

http://insomnia.ac/commentary/pc_game_piracy/
I'd be more inclined to take you seriously if you spelt properly, but I clicked on the link anyway and found exactly what I expected. A very large pile of straw men.

Phenakist said:
Serves them right for over charging for it... At least Spore was reasonably priced, granted the DRM was a huge problem but all the same...

PC gaming is the way forward,
Oh, so that's why console gaming is several times more popular than PCs. I thought it had to do with most people not wanting to spend two hours trying to get a graphics card working.

lets see the ASBO's that litter console gaming get a PC good enough to game on...
Most of them don't want to. Hence; consoles.
 

Pyode

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Jul 1, 2009
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Nurb said:
Is there even a demo out for the game on PC? If not, thats a part of the problem.

I'm not into multiplayer, so a short single player experience isn't worth what they were charging.

also, the best article on piracy you will read and it blasts all the old cliche excuses publishers and developers give about piracy (such as blaming piracy because they made a shitty sequel and it didn't sell well enough for them *cough*ubisoft*cough*)


http://insomnia.ac/commentary/pc_game_piracy/
Seriously dude?

Let me give you an example of how messed up your logic is.

You're in a store. You see a new kind of candy bar that you have never tried before. You're not sure if you want to buy it because there is no one around who has tried it to tell you if its good and there are no samples. Is it OK for you to steal the candy?

Answer: FUCK NO!
 

RogueDarkJedi

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Dec 28, 2008
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I heard these figures were not confirmed (and by that I mean finalized [they were just estimates when I checked]) and had yet to be filtered for things like partial downloads, bots and other things like that.

So why would we say it's the "Most Pirated Game" now? There's a possibility that it could not be...
 

Adzma

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Sep 20, 2009
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Is anyone actually surprised by this? I wouldn't pay for anything IW puts out because they don't deserve it.
 

nYuknYuknYuk

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Jul 12, 2009
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Pyode said:
Nurb said:
Is there even a demo out for the game on PC? If not, thats a part of the problem.

I'm not into multiplayer, so a short single player experience isn't worth what they were charging.

also, the best article on piracy you will read and it blasts all the old cliche excuses publishers and developers give about piracy (such as blaming piracy because they made a shitty sequel and it didn't sell well enough for them *cough*ubisoft*cough*)


http://insomnia.ac/commentary/pc_game_piracy/
Seriously dude?

Let me give you an example of how messed up your logic is.

You're in a store. You see a new kind of candy bar that you have never tried before. You're not sure if you want to buy it because there is no one around who has tried it to tell you if its good and there are no samples. Is it OK for you to steal the candy?
Is it a 60$ candy bar?
 

Burst6

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Mar 16, 2009
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I would have never spent 60 dollars on that game anyways. I only play the singleplayer (mostly because the multiplayer is a random clusterfuck of grenades that consist of 60% of my deaths), and the singleplayer is too short for the cost.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
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And people wonder why developers are abandoning the PC.