Dude! Shut up! You're ruining the argument by being overly forceful and belligerent in you points. You're not going to convince anyone with that attitude.Caliostro said:Define morality.j-e-f-f-e-r-s said:Oh dear... normally I don't intrude on other people's conversations, but this is classic? Morality is a social construct? No real bearing on the real world? Maybe when you pull your head out of Atlas shrugged and rejoin the real world, you'll realise how immature you sound.
The reason pirating is immoral: Activision and IW have spent literally millions of dollars and thousands of man hours to create what many agree to be one of the finest shooters of this generation. They ask that, before you play the game, you do your part and give them what is due for such an effort. They spent money making the game (an awful lot of it), it's only fair they ask you for money in order to play it.
Hell, that's not even anything to do with morality. That's basic economics/
Also to quote myself:
Unless you can actually provide the above requested data your "basic economics" theory falls flat. Objectively there's no loss in a copy pirated. This is easily provable. The "loss" implied is subjective, wildly unprovable.Here's some questions for you:
Can you tell me exactly how many people that pirated the game would have bought it if they hadn't managed to pirate it?
Can you tell me how many of those people could have afforded the game anyways?
Can you tell me exactly how many of those didn't buy it out of principle, but still downloaded it to "give it a chance", to see if it was worth buying anyways?
Can you tell me how many people actually bought the game after pirating it?
And how many people bought it through word of mouth after talking about it with someone who did pirate it?
Can you then tell me exactly the differential amount of money influenced by piracy?
Can you provide any of those values exactly? No, you can't. Neither can IW. You know why? Because "piracy" is a slippery slope that the whole business has conveniently turned into the #1 scapegoat. Hell, you can't even objectively tell whether it's more positive or negative.
You should probably read the rest of the conversation before "intruding".
That's one thing I wanted to touch on that I never got to last night. I've never liked the rebuttal of "Why pirate when you should stay legal and either buy it or at least rent it." Renting, while an excellent way to experience games Pre-internet/cartridge era, has become completely obsolete this day and age. Just ignoring the fact that PC games are not rentable, there are tons of disadvantages to renting that not only make piracy more attractive, but possibly morally responsible.Low Key said:Renting games is only worth it if you do nothing buy play games. I don't. I have a job and responsibilities. It takes renting at least 2 games with a monthly service charge, which is what pretty much all rental providers are opting to do these days, to break even. I can barely play through one.
And I don't know if you are referring me directly or just making a general statement, but I don't pirate games.
I'm not trying to convince anyone. I'm proving them wrong.Signa said:Dude! Shut up! You're ruining the argument by being overly forceful and belligerent in you points. You're not going to convince anyone with that attitude.
Your attempt at a witty retort still proves nothing. Call it logic.Caliostro said:Yet your angry response proves me right. Call it magic.Pyode said:You don't know me and you don't know what articles or blogs I have and have not read, so I suggest you stop making completely baseless accusations and stick to the topic at hand.
I don't recall ever using the word "proof" in any of my arguments. As a matter of fact I have specifically stated that whether any harm is done is completely irrelevant.Caliostro said:Morality is an abstract concept with no real bearing on the real world. Why is it amoral? What defines morality? As I showed above you can't even objectively prove any harm is being done, so why is it amoral?
Nobody gives a shit about "morality". The damned thing is just a social construct created to more easily manipulate other people.
Next time you run out of arguments and wanna imply someone is steering off topic, make sure you're NOT actually arguing about the same thing.
I will say again. None of my previous posts had anything to do with whether or not pirating was having any effect on the industry so, again, your original post had nothing to do with any of my previous comments.Caliostro said:As I showed above you can't even objectively prove any harm is being done, so why is it amoral?
Next time you run out of arguments and wanna imply someone is steering off topic, make sure you're NOT actually arguing about the same thing.
Verbally bitchslaping them isn't going to convince a hard-nosed anti-pirate.Caliostro said:I'm not trying to convince anyone. I'm proving them wrong.Signa said:Dude! Shut up! You're ruining the argument by being overly forceful and belligerent in you points. You're not going to convince anyone with that attitude.
No, that's what the Internet is for, not the Escapist. You've been around here longer than me and I don't know how you've not realized that yet. And while I agree that it is fun to prove people wrong, you can do it without verbally *****-slapping people who are having a civil conversation. If they took the same tone with a high level of stupidity, then sure, *****-slap them, but I got Pyode to cool down, so it make you look like the douchebag....Some people go for a jog, others have a smoke, others collect stamps, I prove people wrong. I like doing it.
And what the fuck is a forum for if not to share opinions and argue?
First of all, that quote was in response to this.Royas said:That's not a good comparison to piracy, though. There is a reason the crimes of theft and piracy are treated differently in most legal systems. With theft, I walk in and actually take your computer. You no longer have it, you can't sell it, you can't use it. It's GONE! You have just suffered an actual, real loss.
With piracy, I walk in and use a magical device to make a perfect copy of your computer, then leave with the copy. You still have your computer, you can still sell it, you can still use it. It just happens that now I have it also. You have suffered a theoretical loss, in that I might have purchased it had I not been able to copy it, but it's not as obvious nor as certain a loss as it would have been in a theft situation.
You can't compare the theft of physical objects with copying software, they are too different. It's not a good analogy. Oh, and no, of course it wouldn't be ok to take the computer. I don't see any reason to not copy it, though.
Also, it would still be wrong for you to copy that computer because I specifically built that computer to make money. I put hours of work into it, paid for all of the parts and software, perhaps I even burned myself with a soldering iron. If anyone who wants that computer can just come in and copy it, it's the exact same as if someone stole it. I'm still out the cost and time that I put into the computer.Nurb said:A lot of money goes into making TV's too, but no one is going to buy one if they can't try it out at the store, or only go by reviews in a magazine, then be unable to return it if it's unsatisfactory, and finally be told to piss off if they complain about the situation.
Pyode said:I know what you are trying to say. Your saying that, because the product is digital, copping it doesn't actually incur a cost to the developer. In other words "No harm no foul."
To that I say bullshit.
The actual production of disks is ridiculously cheap. I'm talking pennies per disk. When you buy a disk you're not paying $60 for a single burned disk and a shitty plastic case. In the case of digital distribution it's even cheaper.
No, you are paying for the literally thousands of hours of work put into a game. You are paying for the computers, dev systems, and many other items that go into the development of the game.
HOLY SHIT that took a long time to read. I liked how it took a different angle on piracy regarding the industry's habits more than the personal reasons pirates steal. I know that not everything you experience can be properly put into words, and the same might happen with a lot of people who are upset at the industry, but don't put those words to it. I could see this being especially true for the people who take what the industry gives them as the "norm" when there is other data to compare the norm to. I certainly wouldn't waste my time complaining about the norm if I feel it's the norm, even if I'm happier with whatever is not the norm. Hell, I could even see myself talking about how great the not-norm is while never pointing out what is bad about the norm.Nurb said:Is there even a demo out for the game on PC? If not, thats a part of the problem.
I'm not into multiplayer, so a short single player experience isn't worth what they were charging.
also, the best article on piracy you will read and it blasts all the old cliche excuses publishers and developers give about piracy (such as blaming piracy because they made a shitty sequel and it didn't sell well enough for them *cough*ubisoft*cough*)
http://insomnia.ac/commentary/pc_game_piracy/
If you have already made disgustingly high profit of said pc and it isn't actually worth $500,Id steal it.Pyode said:Let's say I build an awesome gaming computer in my garage and I put it up for sale on Craigslist or whatever. I say I want $500 for it but I say I won't accept returns. Are you telling me that if you want that computer, but you aren't sure it's worth the price, it would be OK for you to steal it?
Um.. excuse me? Since when are PC titles supposed to be superior to the consoles? What makes PC gamers so special that they deserve a better version?buy teh haloz said:My ass not justifiable. For a version that's supposed to be superior to the Consoles, I am not willing to pay a fucking dime for that. And what's it matter? They already made so much money on the game anyway.
So you are telling me that you deserve to have my PC, even if you don't think it's worth the price? How does that work?dunxy said:If you have already made disgustingly high profit of said pc and it isn't actually worth $500,Id steal it.
Just for the record, i didn't pirate mw2 because i have better things to waste 6gb of bandwidth on. I own both mw and waw and they are very mediocre games at best.
Have i pirated stuff? Sure.If i get something that's worth buying i will happily pay whatever they ask for it, the problem is the sheer amount of complete tripe that is being funneled out these days far outweighs the games that are actually worth buying.
I own a few rather old titles,two of which date back all the way to 2001!These games can be had for around $10 on steam these days,have a very large player base and still get supported with patches and updates by the dev's, yet a severely broken game i purchased midway through this year for near 10 times the price has been left unfixed (and I'm sure will remain this way) and is not worth playing.
If they stop over charging for complete junk that gets little to no after sales support, I'm sure a lot of people will stop pirating.
Same here.Furburt said:I didn't pirate it, and I didn't buy it.
I played it over at a friends house, and realised I wasn't missing much.
Never at all did i say i deserved it,just that IF you had already somehow (how is up to your imagination) already made say $5000 of the PC and it wasn't in fact worth anything close to the $500 that i would steal it! And if you are trying to sell something worth way more than what it really is, you deserve to have it stolen.Pyode said:So you are telling me that you deserve to have my PC, even if you don't think it's worth the price? How does that work?
I know I said I wasn't going to participate in the thread anymore, but I wanted to clarify some things in response to your post.Hope Chest said:-snip-