meatloaf231 said:
Aaaaah why. You knew it was going to happen. You knew, and you had to do it anyways.
Yeah, you knew, but the thing that made that scene scarier than any other scene in the game was the flawlessly-done
moment of rest that immediately came before it.
Picture this: you're in a maze-like room, but you've killed everything in it. You're alone, but danger can come at you from any direction. you recieve a vision, open the lockers, and OH SHI-- No wait, you knew that was going to happen. Your handler tells you to get a close-up on his face, for further confirmation while the DNA goes through the lab. Somewhere above you, there's a rattling sound. At this point, you see jsut how stupidly close you'll have to zoom your camera in, and both your gamer
and horror movie veteran senses start tingling. You know what's coming next.
Then...nothing. Recalling the time where you had to do this with the Matchmaker's body earlier, and relieved by the moment of silence, you realize that it was a false alarm on your end. You place the call, and---AHFUCKFUCKFUCKAAAAAHFUCKKILLITAAAAHOhwaitnow he's dead.
It was the momentary silence right before the "boo" that made that scene so terrifying-- it briefly lowers your defenses, and then it hits you with everything it's got.
But yeah, the mannequins were creepy too.