Shepard only has the personality that the player chooses to project onto him/her. Because the character's personality (not RESPONSES... PERSONALITY) changes drastically based on player choices, the character literally has no personality unique to him/her. Players can choose to make the player a saint, an asshole, conflicted, or wildly inconsistent. There IS NO personality inherent to the character Shepard.ms_sunlight said:On the other hand, quite a lot of us who play as FemShep are very attached to Commander Shepard; it's a rare occasion for us to be a female action hero with real agency and personality. Plus, Jennifer Hale's performance as the voice of FemShep is just that good.PhiMed said:I think that's a terrible idea. When the protagonist is fully customizable, he/she/it loses their CHARACTER. Quick... who's your favorite Mass Effect character? I guaran-fucking-tee you didn't just say "Shepard". Wanna know why? Because Shepard has to be a boring wet blanket in order to fit everyone's idea of who that person should be. Bioware games have their place, but I'm glad there are games that don't adopt that model and actually tell a concise story.
If the only thing required for you to become attached to a character is "agency" (God, I hate that word...) and the lack of a Y chromosome, then enjoy your mysandry, I suppose.