Having been through yet another couple of hours of Far Cry 2, I feel a need to vent on an issue that seems to be plaguing some games of the current era - namely shooters that attempt to reach some level of realism. I'm fine with gun jams, old weapons not shooting straight and such, but where my Personal Aggravation Meter (or PAM, for short) goes off the scale is how ridiculously bright the muzzle effect of the majority of guns is these days. Pistols (regardless of caliber), sub-machine guns and rifle don't seem to have a noticeable muzzle flare, but when it comes to assault rifles and LMGs, there just doesn't seem to be a limit to the frustration that the game developers are willing to subject me to.
Having fired a lot of clips of ammunition with an assault rifle, and some with a LMG, I feel that there's something wrong with the muzzle flare being so bright that it completely obscures the target I'm aiming at, and in worst case scenario even partially obscures the iron cross I'm using to aim. Come on! If I can't see what I'm shooting at, how am I expected to hit anything with these weapons?!
IRL muzzle flare is not an issue, unless you are firing in pitch black darkness. I have emptied entire clips with an LMG into practice targets witout suffering from any kind of visual impairment due to muzzle flare. Sure, you can't hit anything, if you just spray bullets at whatever you are shooting at, but that's not the point here!
I still remember games where the muzzle flare was this consistent X-shaped thingie in front of the gun, but these days it's a bright glaring ball that seems to want to eat up the entire front of the gun.
Okay, fair enough, FPS's are not realistic and they never will be. However, instead of making the target invisible with muzzle flare, how about adding in some recoil?
Having fired a lot of clips of ammunition with an assault rifle, and some with a LMG, I feel that there's something wrong with the muzzle flare being so bright that it completely obscures the target I'm aiming at, and in worst case scenario even partially obscures the iron cross I'm using to aim. Come on! If I can't see what I'm shooting at, how am I expected to hit anything with these weapons?!
IRL muzzle flare is not an issue, unless you are firing in pitch black darkness. I have emptied entire clips with an LMG into practice targets witout suffering from any kind of visual impairment due to muzzle flare. Sure, you can't hit anything, if you just spray bullets at whatever you are shooting at, but that's not the point here!
I still remember games where the muzzle flare was this consistent X-shaped thingie in front of the gun, but these days it's a bright glaring ball that seems to want to eat up the entire front of the gun.
Okay, fair enough, FPS's are not realistic and they never will be. However, instead of making the target invisible with muzzle flare, how about adding in some recoil?