Jesus... I have no idea where you're coming from.F4LL3N said:SNIP
1. MW3 maps are fucking huge in every sense of the word, there's not a single Rust or Scrapyard-like map in the game for a little close action fun. The closest is Dome, and that's still big. The levels have multiple stories to them, loads of little tunnels and flanks...
2. There's no such thing as balance in CoD, at least in recent titles. MW2 had the UMP45, BO had the AKS-74... Both games had selectable killstreaks that ended up decimating the other team, after that player already decimated them.
Assault rifles are meant to be powerful, they are simply powerful guns in general. While I'm still annoyed that shotguns are ineffective at 20 feet (100ft effective range would be much better). What they lack is speed, bringing them to your face and aiming them is slower than an SMG or Pistol.
3. The lag is... Yeah, I agree on this one. I couldn't even get into games half the time because the connection would drop constantly.
4. The maps are cluttered with paths and places to hide behind, that is the problem. Half agreed on this too, but it's nothing to do with spawns, just the constant clutter in the multiplayer maps. MW2 and BO maps felt a lot more open, less filled with decals and debris.
5. Every single one of those complaints applies to CoD4 onwards, besides quickscoping in BO.
6. Try Kill Confirmed, instead of normal TDM. It vastly boosts teamwork, forcing players to stay near each other to deny kills while others may sprint round collecting tags for other kills. Hell, try objective games, they help a lot with teamwork.
7. Kinda generic statement to put at the end with no real reason or meaning behind it. I really don't know what to say, since playstyles differ between players.
You're over reacting, simple as. None of these points are problems with MW3 alone, they're inherent problems with the system CoD employed since CoD4. Being able to select from such a broad range of weapons, abilities, equipment, attachments etc. make it very difficult to balance in the way you seem to want it. Shotguns simply won't beat ARs unless you actually hit them properly. However SMG wielders are generally easy targets.
You could also, like, try getting better at the game. Maybe that's your problem. MW2 and BO have been around for a long time, it's likely you just know the maps, weapons and game mechanics a lot better than, y'know, the game that came out like three days ago.