NASA Makes MMOG for Science

RobCoxxy

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Feb 22, 2009
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The Escapist players should all play, using our science skills to OVERTHROW JUPITER and claim it FOR OUR OWN
 

CloggedDonkey

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Nov 4, 2009
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my avatar says it all. but no, I like science and this is a nice way of expressing that to a younger group, and I give them a hand for that.
 

traceur_

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Feb 19, 2009
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I call dibs on Callisto!

Thingo said:
Doing advanced math for fun...? Just... No... That's not even possible for me.
This just about sums up the reality of it.
 

thiosk

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Sep 18, 2008
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CantFaketheFunk said:
In an effort to get more young people interested in space and science,
I would be more interested in NASA doing research on how playing social video games while in the near-total isolation of space affects the near-inevitable mental disorders that result from being deprived of social contact.

I have met people who have cut off outside contact just to play videogames, so maybe hardcore grind is good for astronauts.
 

brunothepig

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May 18, 2009
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Ha. Hopefully it will be released around the time I get a university course in programming. Specialising in game design. Perfect lol.
 

Tiamat666

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Dec 4, 2007
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nikki191 said:
wow i thought i was the only one who remembered and loved that shuttle game. dear god i have never played a game as complicated as that. 6ft x 3ft poster detailing all the controls in the cockpit is something ive never forgotten :D
Yeah, that game was pretty hardcore. I must admit that I played most of the time in "tutorial mode", where the game would automatically jump to the specific screens and highlight the buttons you needed to switch. But I still had alot of fun with it. Deploying a satellite with the shuttle arm was great, and my first spacewalk was an awesome experience. I actually got goosebumps during the spacewalk, watching in first person mode at the shuttle in the emptiness of space with planet earth in the distance.