I think susan hit on it right at the end: this technology could be incredible if implemented as a PC user interface.
Ask and ye shall receive.vallorn said:where? i must see this!
Sorry! Perhaps I should have put a warning on that or something. "Warning, Natal causes eye failure."bismarck55 said:My eyes... They bleed...
Also, I think kinect is going to be a spetacular failure.
thats freaking hilarious! thanks Snowfox, you just made my day!snowfox said:If they come out with something like that, and I here that it's functions work very well and all that fun stuff, I'll look into it, but right now.. H'nuuuuu way!
Ask and ye shall receive.vallorn said:where? i must see this!
snip
Bahaha! No problem! There are others on youtube as well, but I think this one is the best.vallorn said:thats freaking hilarious! thanks Snowfox, you just made my day!snowfox said:If they come out with something like that, and I here that it's functions work very well and all that fun stuff, I'll look into it, but right now.. H'nuuuuu way!
Ask and ye shall receive.vallorn said:where? i must see this!
snip
i never said anything about that piece of **** i wsnt talking about Move either. im just saying that unless your game has precise and intuitive controllers, no matter how good everything else it its going to be awful.RvLeshrac said:Because that's the first thing you think of when you think of the Wiimote: Precision control.vallorn said:and the all important Kinetic Feedback and precision, which are a necessity for good games.RvLeshrac said:A "Controller" is just to make you feel good about it. The controller serves absolutely no purpose that couldn't be better served with an LED or brightly-coloured dot.Treblaine said:Kinect?
Hmm, I was hoping they'd announce an actual controller (something to match Move's promised precison), this all seems far too casual party game stuff. Was any video taken of this even or will we just have to go by journalists descriptions?
This is why I love the Internet...snowfox said:Bahaha! No problem! There are others on youtube as well, but I think this one is the best.
It's not going to end well for Microsoft. It seems like they're trying to get a piece of the action Nintendo has got, but I personally feel they're not going to be as successful as they're expecting.rsvp42 said:This is why I love the Internet...snowfox said:Bahaha! No problem! There are others on youtube as well, but I think this one is the best.
As for, uh, Kinect. I don't know how that's gonna turn out. I'd really like to see it do well and not just end up as a shovelware landfill, but I'm not sure if that's even possible. It's not even Kinect's fault. Hell, someone could invent a freakin' HOLODECK and it would have shovelware too. Unless a developer purposely puts heavy restrictions on what games get to use it (which would probably eat into their profits), we're going to have a lot of crap to wade through. It's not Kinect's fault, it's not Nintendo's fault. Something like this just naturally attracts cheap, one-off games.
More hardcore games like Gears of War already have a great control scheme. The best Kinect could hope for is to approximate something like that, but surpass it? Not likely. At least not yet. Like how do you make a character run with this? How can we turn? Are we going to need to carry a little joystick a la the nunchuck while playing? So many other questions and the only answers seem to be rail-shooters and mini-games. Sigh.
Haha, thanks. Yeah I was going mostly Terran during the beta, but then a friend coached me through an amazing zerg rush, and I had some fun games with zerg since then. So now it's probably 50/50 with the two.snowfox said:EDIT: GO ZERG!!!! (Just saw your avatar! xD)
I was zerg player for the longest time, I play like shit though sadly. I started getting better, then I watched some Japanese replays of professional players and it was the equilivent (Wow, really don't know how to spell that for some reason) of some one with some one with a bad chest cold googling their illness only to find they have crabs, IE: Scaring myself shitless.rsvp42 said:-schnip-
I agree, but an actual *controller* is not the answer. 'Kinect' at least looks like it may use a point-of-reference, whether coloured dots, wristbands, what have you... you could, theoretically, attach them to anything, giving you a massive variety of controllers. (You own a sword? put some dots on the guard!)vallorn said:i never said anything about that piece of **** i wsnt talking about Move either. im just saying that unless your game has precise and intuitive controllers, no matter how good everything else it its going to be awful.RvLeshrac said:Because that's the first thing you think of when you think of the Wiimote: Precision control.vallorn said:and the all important Kinetic Feedback and precision, which are a necessity for good games.RvLeshrac said:A "Controller" is just to make you feel good about it. The controller serves absolutely no purpose that couldn't be better served with an LED or brightly-coloured dot.Treblaine said:Kinect?
Hmm, I was hoping they'd announce an actual controller (something to match Move's promised precison), this all seems far too casual party game stuff. Was any video taken of this even or will we just have to go by journalists descriptions?
maybe, but that could result in the production of expensive but necessary props for games (like Rock Band and kind of like those plastic addons for WiiMotes) wich would end up with people having a cupboard full of useless plastic knick nacks that you need for Kinetic games.RvLeshrac said:I agree, but an actual *controller* is not the answer. 'Kinect' at least looks like it may use a point-of-reference, whether coloured dots, wristbands, what have you... you could, theoretically, attach them to anything, giving you a massive variety of controllers. (You own a sword? put some dots on the guard!)vallorn said:i never said anything about that piece of **** i wsnt talking about Move either. im just saying that unless your game has precise and intuitive controllers, no matter how good everything else it its going to be awful.RvLeshrac said:Because that's the first thing you think of when you think of the Wiimote: Precision control.vallorn said:and the all important Kinetic Feedback and precision, which are a necessity for good games.RvLeshrac said:A "Controller" is just to make you feel good about it. The controller serves absolutely no purpose that couldn't be better served with an LED or brightly-coloured dot.Treblaine said:Kinect?
Hmm, I was hoping they'd announce an actual controller (something to match Move's promised precison), this all seems far too casual party game stuff. Was any video taken of this even or will we just have to go by journalists descriptions?
Microsoft should hope so, what with the Wii being the best selling console and having a crap load of exclusive games in the list of top selling games.Jezzascmezza said:Natal (or Kinect) basically seems like just another Wii.
Well bit of a diffrence between a first party title and what are now Both 3rd party titles.tjoris9 said:Yep, they got nothin'.
At least when Nintendo unveiled the Wii they had a tech demo of how you could play Metroid Prime with the Wiimote, and I prefer the Wii controls over the Gamecube controls.
If this was anything other than a gimmick to draw in suckers... I mean the general public... they would have a demo of Gears of War or Halo.