Nate Drake and Pals Gun it Up in Uncharted 3 Multiplayer Trailer
Can you quip and shoot from the back of a taxiing cargo plane at the same time?
While the core attraction of the Uncharted series has always been its single-player campaign full of intrigue and excitement, Uncharted 2 experimented with adding multiplayer action [http://www.escapistmagazine.com/videos/view/reviews/996-Multiplayer-Overview-Uncharted-2-Among-Thieves] to the third-person shooter, a la Gears of War. It was obviously a side diversion at best, but it was entertaining enough to work well as precisely that and nothing more.
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As you can see in the trailer above, multiplayer will be returning to Uncharted 3: Drake's Deception, and it seems to be a bit expanded this time around. As seen here, there's more customization in character skins and weaponry than before - at least for the generic characters. I doubt I'd be able to give Nathan Drake a mohawk or mullet and dye it bright pink, but I'll keep hope alive.
Naughty Dog's Arne Meyer has posted an outline of some of the new multiplayer features [http://blog.us.playstation.com/2011/04/18/uncharted-3-multiplayer-modes-detailed/] over at PlayStation Blog, and it's intriguing if nothing else. In it, he discusses two multiplayer maps, Chateau and Airstrip. The first is a straightforward affair (with ziplines!) but the second sounds rather unique. As you can see here, Airstrip involves a shootout between those in the back of a giant cargo plane taking off, and bad guys (good guys?) in jeeps chasing them down the runway.
It's a classic set piece in every Indiana Jones-wannabe movie ever, and it looks like it could be a lot of fun to play, even if I have no idea how the people in jeeps would maneuver. Also, apparently after the plane takes off it turns into a regular gunfight in the hangar. Lame!
Naughty Dog also has a few new gameplay additions this time around. There are two new modes of Deathmatch - one Free-For-All, and one with three teams of 2-on-2-on-2. The game will also (finally) let players join matches in progress, a sorely needed feature that every other multiplayer game worth its salt already has.
Rather more interesting-sounding are Uncharted 3's "Buddy System," - which will let two players share successes in a match, and will allow one downed player to respawn on his Buddy during lulls in the combat - and the "Power Plays." A Power Play will allow a team in the lead a chance to maximize its rewards and cash for upgrades, but will also make it easier for the losing team to come from behind and take a victory. How will they do it? I haven't the faintest idea.
Oh, and Nathan Drake (and friends) can finally sprint now. It's about time.
Check out the whole feature from Naughty Dog over at PlayStation Blog [http://blog.us.playstation.com/2011/04/18/uncharted-3-multiplayer-modes-detailed/].
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Can you quip and shoot from the back of a taxiing cargo plane at the same time?
While the core attraction of the Uncharted series has always been its single-player campaign full of intrigue and excitement, Uncharted 2 experimented with adding multiplayer action [http://www.escapistmagazine.com/videos/view/reviews/996-Multiplayer-Overview-Uncharted-2-Among-Thieves] to the third-person shooter, a la Gears of War. It was obviously a side diversion at best, but it was entertaining enough to work well as precisely that and nothing more.
[viddler=3970897b]
As you can see in the trailer above, multiplayer will be returning to Uncharted 3: Drake's Deception, and it seems to be a bit expanded this time around. As seen here, there's more customization in character skins and weaponry than before - at least for the generic characters. I doubt I'd be able to give Nathan Drake a mohawk or mullet and dye it bright pink, but I'll keep hope alive.
Naughty Dog's Arne Meyer has posted an outline of some of the new multiplayer features [http://blog.us.playstation.com/2011/04/18/uncharted-3-multiplayer-modes-detailed/] over at PlayStation Blog, and it's intriguing if nothing else. In it, he discusses two multiplayer maps, Chateau and Airstrip. The first is a straightforward affair (with ziplines!) but the second sounds rather unique. As you can see here, Airstrip involves a shootout between those in the back of a giant cargo plane taking off, and bad guys (good guys?) in jeeps chasing them down the runway.
It's a classic set piece in every Indiana Jones-wannabe movie ever, and it looks like it could be a lot of fun to play, even if I have no idea how the people in jeeps would maneuver. Also, apparently after the plane takes off it turns into a regular gunfight in the hangar. Lame!
Naughty Dog also has a few new gameplay additions this time around. There are two new modes of Deathmatch - one Free-For-All, and one with three teams of 2-on-2-on-2. The game will also (finally) let players join matches in progress, a sorely needed feature that every other multiplayer game worth its salt already has.
Rather more interesting-sounding are Uncharted 3's "Buddy System," - which will let two players share successes in a match, and will allow one downed player to respawn on his Buddy during lulls in the combat - and the "Power Plays." A Power Play will allow a team in the lead a chance to maximize its rewards and cash for upgrades, but will also make it easier for the losing team to come from behind and take a victory. How will they do it? I haven't the faintest idea.
Oh, and Nathan Drake (and friends) can finally sprint now. It's about time.
Check out the whole feature from Naughty Dog over at PlayStation Blog [http://blog.us.playstation.com/2011/04/18/uncharted-3-multiplayer-modes-detailed/].
Permalink