New Assassin's Creed: Unity Trailer Showcases 11 Minutes of Gameplay
Ubisoft's new trailer for the latest Assassin's Creed also displays the new "black box" style of assassinations, where players can complete several sub-missions to change the course of a level.
With the new Assassin's Creed only a few months away now, Ubisoft is showing off more of the game's new systems, complete with an extensive trailer to give players a glimpse of how pulling off the perfect kill will work in Revolution-era Paris. The trailer, narrated by Creative Director Alex Amancio, shows protagonist Arno sneaking into the historic cathedral of Notre Dame to off Sivert, one of his Templar antagonists.
While much of the action follows the same path of <a href=http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/previews/12100-Assassin-s-Creed-Unity-Preview-Hands-On-With-Co-Op>our recent preview of Unity, the trailer gives a chance to see some of the new systems in action.
Unity makes use of a new "black box" style of assassination missions, Amancio said, which means that no route is forced on a player and they can accomplish their objective as they see fit. Players can also partake in several sub-missions within the assassination which can affect its outcome. In this case, Amancio has Arno eavesdrop on one of Sivert's lackeys in a nearby graveyard, before killing him so he can take his place at a clandestine meeting in one Notre Dame's confessionals.
Later pilfering a set of keys, Arno snuck in through a window of Notre Dame in what is "one of 10 possible entrances," according to Amancio. After sneaking into Sivert's confessional booth and dispatching the Templar, the demo ends with Arno sneaking out of Notre Dame via a hidden passage to the Parisian Catacombs.
Amancio also showed off a few other features, such as the returning "leap of faith" mechanic, and a new stealth system. The stealth system, which can be activated at any time, appears to let Arno crouch down so as to move more quietly and hide behind low cover. Amancio also mentioned a new parkour system that's meant to give a greater freedom of movement, so players can select different running "paths" on the fly.
If the trailer above isn't enough to whet your Assassin's Creed appetite, we also have a preview for the <a href=http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/previews/12102-Assassin-s-Creed-Rogue-Preview-Turncoat-Templars-and-Naval-Comba>recently announced Assassin's Creed Rogue, set to launch this November on Xbox 360 and PS3.
Assassin's Creed: Unity is set to launch on Oct. 28 for PS4, Xbox One and PC. Do the features shown in the trailer make you excited for Unity, or have you been burned out by the yearly release schedule of the series?
Permalink
Ubisoft's new trailer for the latest Assassin's Creed also displays the new "black box" style of assassinations, where players can complete several sub-missions to change the course of a level.
With the new Assassin's Creed only a few months away now, Ubisoft is showing off more of the game's new systems, complete with an extensive trailer to give players a glimpse of how pulling off the perfect kill will work in Revolution-era Paris. The trailer, narrated by Creative Director Alex Amancio, shows protagonist Arno sneaking into the historic cathedral of Notre Dame to off Sivert, one of his Templar antagonists.
While much of the action follows the same path of <a href=http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/previews/12100-Assassin-s-Creed-Unity-Preview-Hands-On-With-Co-Op>our recent preview of Unity, the trailer gives a chance to see some of the new systems in action.
Unity makes use of a new "black box" style of assassination missions, Amancio said, which means that no route is forced on a player and they can accomplish their objective as they see fit. Players can also partake in several sub-missions within the assassination which can affect its outcome. In this case, Amancio has Arno eavesdrop on one of Sivert's lackeys in a nearby graveyard, before killing him so he can take his place at a clandestine meeting in one Notre Dame's confessionals.
Later pilfering a set of keys, Arno snuck in through a window of Notre Dame in what is "one of 10 possible entrances," according to Amancio. After sneaking into Sivert's confessional booth and dispatching the Templar, the demo ends with Arno sneaking out of Notre Dame via a hidden passage to the Parisian Catacombs.
Amancio also showed off a few other features, such as the returning "leap of faith" mechanic, and a new stealth system. The stealth system, which can be activated at any time, appears to let Arno crouch down so as to move more quietly and hide behind low cover. Amancio also mentioned a new parkour system that's meant to give a greater freedom of movement, so players can select different running "paths" on the fly.
If the trailer above isn't enough to whet your Assassin's Creed appetite, we also have a preview for the <a href=http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/previews/12102-Assassin-s-Creed-Rogue-Preview-Turncoat-Templars-and-Naval-Comba>recently announced Assassin's Creed Rogue, set to launch this November on Xbox 360 and PS3.
Assassin's Creed: Unity is set to launch on Oct. 28 for PS4, Xbox One and PC. Do the features shown in the trailer make you excited for Unity, or have you been burned out by the yearly release schedule of the series?
Permalink