Probably because it's al taking place on the streets, there's a lot of quick cuts, military dudes with flank jackets, and a monster man with a ridiculously huge weapon. And also, all we're shown of Nemesis is what appears to be scripted jumpscares. I'm not too sure how I feel about Nemesis' big flamethrower.Johnny Novgorod said:What is it about this that made me go "This is stupid" in ways that the RE2 demos and trailers didn't? I'm getting RE6 flashbacks...
Amount of action, scripted sequences, and that the Nemesis now has a flamethrower?Johnny Novgorod said:What is it about this that made me go "This is stupid" in ways that the RE2 demos and trailers didn't?
Johnny Novgorod said:What is it about this that made me go "This is stupid" in ways that the RE2 demos and trailers didn't? I'm getting RE6 flashbacks...
Hawki said:God damn it, they still can't get the "STARS" right.
Amount of action, scripted sequences, and that the Nemesis now has a flamethrower?Johnny Novgorod said:What is it about this that made me go "This is stupid" in ways that the RE2 demos and trailers didn't?
I'll be honest, I'm iffy after this trailer as well. Looks a bit too actiony for my tastes, and seems to be significantly diverging from RE3. And that isn't bad in of itself - I mean, 3 is the most action heavy of the original trilogy, but still...
Casual Shinji said:Probably because it's al taking place on the streets, there's a lot of quick cuts, military dudes with flank jackets, and a monster man with a ridiculously huge weapon. And also, all we're shown of Nemesis is what appears to be scripted jumpscares. I'm not too sure how I feel about Nemesis' big flamethrower.Johnny Novgorod said:What is it about this that made me go "This is stupid" in ways that the RE2 demos and trailers didn't? I'm getting RE6 flashbacks...
Anyway, the characters look pretty great, and nothing in this trailer feels out of line with the original RE3, so I'm not worried about it yet. Though I can't say it got me that much more excited either.
Oh, and I noticed Capcom still can't kick the habit of having their indestructable, bio-weapon stalkers grab the hero and throw them, instead of grabbing them and instantly snapping their neck or crushing their skull.
Casual Shinji said:Anyway, the characters look pretty great, and nothing in this trailer feels out of line with the original RE3,
Did you not see that Hunter in the trailer? I am scared of going in that Hospital Part of the game now even if I am armed with an M4A1 Fully Automatic.Hawki said:God damn it, they still can't get the "STARS" right.
Amount of action, scripted sequences, and that the Nemesis now has a flamethrower?Johnny Novgorod said:What is it about this that made me go "This is stupid" in ways that the RE2 demos and trailers didn't?
I'll be honest, I'm iffy after this trailer as well. Looks a bit too actiony for my tastes, and seems to be significantly diverging from RE3. And that isn't bad in of itself - I mean, 3 is the most action heavy of the original trilogy, but still...
Admittedly a flamethrower isn't that different from a rocket launcher or minigun. On the other hand, I'm left to ask why Nemesis needs a close-range weapon like a flamethrower at all when he has tentacles and his sheer strength. The minigun/rocket launcher have a rationale in that they're ranged.CoCage said:Y'all worry too much. RE was always goofy, and this version of 3 is no different from what we've seen in the original. At the end of the day, Nemesis was the Terminator with actual meat (no metal exoskeleton), and Jill Valentine became Sarah Conner. This game just makes it even more obvious. Nemesis with the flamethrower? Bad-fucking-ass. A rocket launcher or mini-gun is grounded, but a flamethrower is too silly? Cry me a river.
Yes. I'm not that intimidated considering that I'm facing it with an automatic weapon.Samtemdo8 said:Did you not see that Hunter in the trailer?
The thing is that I don't want this Nemesis to just be a set piece monster, who shows up only for a bunch of scripted sequences to happen where you dodge his flame attacks or whatever. The rocket launcer in the original was Nemesis at his least scary too. He was at his best when he was charging toward you from off screen to get close and personal. He was also way faster then you; you could run, but if you didn't get to a door quickly enough he would knock the shit out of you.CoCage said:Y'all worry too much. RE was always goofy, and this version of 3 is no different from what we've seen in the original. At the end of the day, Nemesis was the Terminator with actual meat (no metal exoskeleton), and Jill Valentine became Sarah Conner. This game just makes it even more obvious. Nemesis with the flamethrower? Bad-fucking-ass. A rocket launcher or mini-gun is grounded, but a flamethrower is too silly? Cry me a river.
I highly doubt Nemesis is going to be a set piece monster for the most part. This is Nemesis, not Ustinak. RE3 had many scripted moments with Nemesis depending on the choices you made, even with him appearing randomly being a game changing moment. I'm not sure if they're going to implement that same choice system, but we will wait and see. Besides, Nemesis' AI is supposed to be better than Mr. X's, so you will get what you want. Worst case scenario, he's slightly smarter than Mr. X. I have some concerns, but I am not going to let it completely blind my enjoyment.Casual Shinji said:The thing is that I don't want this Nemesis to just be a set piece monster, who shows up only for a bunch of scripted sequences to happen where you dodge his flame attacks or whatever. The rocket launcer in the original was Nemesis at his least scary too. He was at his best when he was charging toward you from off screen to get close and personal. He was also way faster then you; you could run, but if you didn't get to a door quickly enough he would knock the shit out of you.CoCage said:Y'all worry too much. RE was always goofy, and this version of 3 is no different from what we've seen in the original. At the end of the day, Nemesis was the Terminator with actual meat (no metal exoskeleton), and Jill Valentine became Sarah Conner. This game just makes it even more obvious. Nemesis with the flamethrower? Bad-fucking-ass. A rocket launcher or mini-gun is grounded, but a flamethrower is too silly? Cry me a river.
A flamethrower can be used to set alite a building to "smoke out" anyone hiding in it. Nemesis clearly doesn't care about fire so it introduces a hazard that it can ignore while its targets can't.Hawki said:Admittedly a flamethrower isn't that different from a rocket launcher or minigun. On the other hand, I'm left to ask why Nemesis needs a close-range weapon like a flamethrower at all when he has tentacles and his sheer strength. The minigun/rocket launcher have a rationale in that they're ranged.CoCage said:Y'all worry too much. RE was always goofy, and this version of 3 is no different from what we've seen in the original. At the end of the day, Nemesis was the Terminator with actual meat (no metal exoskeleton), and Jill Valentine became Sarah Conner. This game just makes it even more obvious. Nemesis with the flamethrower? Bad-fucking-ass. A rocket launcher or mini-gun is grounded, but a flamethrower is too silly? Cry me a river.
Granted, nitpicking.