Ok but heres the confusing thing, Ubisoft and another producer, I want to say Activision because of their skill at band-wagon jumping, Both announced a vitality sensor peripheral, but did not announce how it would work or with what games it would be used. All in all it seems like a clever idea, but one that would do better if it wasn't so blatant and obvious to the player, now a vitality censor would be awesome, prevent sick people from playing your games and getting your controllers all disgusting.