Nintendo: E3 Wrong Place to Show Vitality Sensor

StephenRogers713

Pastry avenger
Jan 8, 2010
38
0
0
Ok but heres the confusing thing, Ubisoft and another producer, I want to say Activision because of their skill at band-wagon jumping, Both announced a vitality sensor peripheral, but did not announce how it would work or with what games it would be used. All in all it seems like a clever idea, but one that would do better if it wasn't so blatant and obvious to the player, now a vitality censor would be awesome, prevent sick people from playing your games and getting your controllers all disgusting.
 

Roboto

New member
Nov 18, 2009
332
0
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Well, you control your character's speed instead of arm waggling to run faster, you need to get your heart rate going...to, uh, simulate a more active ... something?

You're making this difficult for me :(