I don't think that is what Charli is talking about. I agree there is no objectively good/bad game everyone can agree on. However I think what Charli was meaning that some people watch LPs (Lets Plays) of games to evaluate whether the game would be enjoyable for them.j-e-f-f-e-r-s said:Yeah, stop right there. There is no such thiing as objectively good or objectively bad. Those things are subjective, and subject to differ among individual gamers. You can't claim 'good games' as some kind of objective standard to be applied in copyright cases, for the same reason film copyright isn't based on which films got the best reviews. When gamers cannot agree whether something is unanimously good or not, then any claim of using 'good games' as some kind of decider in copyright is just silly.Charli said:For every trailer a company puts out the same equal reactions are met.j-e-f-f-e-r-s said:It's also worth noting that for every person who says "I bought ___ because of an LP I watched" there's another person who admits "I ended up not buying ____ because I watched an LP instead."
I have done both from lets plays, one has made me a steady customer of a game series I had no idea even existed until I saw a lets play. Another turned me off a game entirely.
(Let me break this down for you, if you make GOOD GAMES.
Yeah...no. He's using their stuff. Just because someone works hard to get a fanbase using someone else's stuff doesn't mean they are entitled to it. You can't say the fans are just interested in his ramblings, otherwise he could just as easily make them without gameplay footage.Steven Bogos said:although it is true that Scott is uploading gameplay from its games, his viewers watch his gameplay videos to hear his commentary and review, and it seems unfair that Nintendo should simply take all the ad revenue when he's the one putting in the hard-yards maintaining a fanbase.
The difference is that the company itself designs and releases the trailer. And the trailer doesn't contain all of the major plot twists, reveals, or other "payoff" moments that you would only get by seeing the movie. LPs of story-driven games take a lot of the surprise out, and it's often enough for some folks not to feel like buying the game -- they've already gotten to experience the story.Charli said:For every trailer a company puts out the same equal reactions are met.j-e-f-f-e-r-s said:It's also worth noting that for every person who says "I bought ___ because of an LP I watched" there's another person who admits "I ended up not buying ____ because I watched an LP instead."
They already do profit from their games. They SELL them for crying out loud. Let's Players are pretty much giving them free advertising!!! And in case you didn't already know, Nintendo isn't paying them ANYTHING. (Nor should they)j-e-f-f-e-r-s said:Except that its their game. Why shouldn't they profit from it? What is it that LPers add which is so original it turns the video from Nintendo's content into their own? I don't count stream-of-consciousness rambling, as that hardly counts as something you 'compose'.CpT_x_Killsteal said:1. This isn't about LPers profiting off Nintendo's games, it's about Nintendo doing this SOLELY so that THEY can profit of let's plays. They aren't doing this to "protect" anything, they're doing this out of greed.j-e-f-f-e-r-s said:There are very real issues regarding copyright when it comes to LPs and how they affect sales, and I can't blame Nintendo for this when all they're doing is stopping profiting from their games, not stopping people posting videos altogether. If someone is dependent on LPs for their livelihood, I'd ask why they're not making original game video content as well?
Why do people feel they should be paid for playing someone else's game in the first place? Game reviewers at least put the time into writing and filming reviews, which count as original composed content. Why should filming my average co-op session on a game with some friends all of a sudden entitle me to make money from a game? All I've done is hit 'Record' on an otherwise normal session of gaming. Since when does that entitle me to money?2. People apparently like to watch Let's Plays. What's wrong with giving people what they want and letting Youtube put some ads on it and making some cash for themselves?
Fair Use isn't, and never has been about quality. If it was, then we wouldn't have that Movie Movie franchise, and the world would probably be a better place, at least for that. Fair Use is about specific circumstances where copyright does not apply.j-e-f-f-e-r-s said:I said this more or less in the other thread on the topic, but I'll say it again here- hitting 'record' on a gaming session and punctuating with with occasional swear words or "WTF!" does not equal the same as creating original content.
I wouldn't be able to post the entirety of the Hobbit online with my ramblings over the top, nor would I be able to post then entirety of Daft Punk's new album with me talking over the top. In both cases, I'd get hit with a takedown notice pretty damn quick.
When you're doing an LP of a Nintendo game, you're using Nintendo's content. Sorry, Fair Use doesn't apply to posting whole sections/the entire game up online. Fair Use is meant to apply to small snippets or excerpts used for a specific purpose. Posting the entirety of a game falls outside of Fair Use. And I'm sorry, but most LPs I've seen hardly had witty original commentary over the top.
The problem is of course, LPs are a kind of performance art. Nintendo isn't actually playing the game, offering cometary, which, if anyone is actually watching, better be entertaining in its own right, cutting the video together, which is a hell of a lot more involved than you seem to understand. And, at the end of the day, Nintendo wanders in, claims everything for their work.j-e-f-f-e-r-s said:If you want to make money from gaming, but don't want to actually make games, then try your hardest to make original content worth watching, a la Jim Sterling, Yahtzee, Moviebob. Those guys use hardly any game footage at all, and what they do use easily falls under Fair Use. I enjoy Adam Sessler's videos, and all he does is stand in front of a camera and ramble. I think he's (mostly) informative and intelligent, and I hope he makes a good living from videos like that.
Someone hitting record on a regular game session and expecting to get paid? Sorry, you've got limited sympathy from me if you're trying to profit like that from someone else's game. Try actually creating something to make money from.
As it is, Nintendo are still supporting LPs, so it's not like they're hitting everyone with takedown notices. They're just not letting other people profit from using their stuff.
The average nintendo customer doesn't browse youtube.Ilikemilkshake said:This is incredibly short sighted... I've bought many games because I saw people playing them on youtube, games I would never even heard of or even considered buying and I'm sure I can't be the only one.
Youtube is basically free marketing but now Nintendo actually wants to be PAID for the privilege of doing marketing for them? Fuck 'em
I'm glad their games are of virtually no interest to me.
Then why even bother with this whole stunt if their customers don't even watch these LPs?rapidoud said:The average nintendo customer doesn't browse youtube.Ilikemilkshake said:This is incredibly short sighted... I've bought many games because I saw people playing them on youtube, games I would never even heard of or even considered buying and I'm sure I can't be the only one.
Youtube is basically free marketing but now Nintendo actually wants to be PAID for the privilege of doing marketing for them? Fuck 'em
I'm glad their games are of virtually no interest to me.
Reflect on that; this is a drop in the pond for sales. If there was a serious backlash about this (there isn't, yet) on many major sites, then MAYBE they may stop, but nintendo's average customer has no idea what an LP is besides a storage media.