I didn't say it wasn't enjoyable, I said it was lacking when compared to it's predecessors. And I don't know, maybe it's just me, but for the first time when playing a Mario game I felt something was missing.j-e-f-f-e-r-s said:What did you expect? If you're going to claim a guy's games are slipping into oblivion, at least make sure you say so when they're actually slipping into irrelevancy. Not when they're selling 6-8 million copies each or more. That's more, just as a point of reference, than any instalment of Mass Effect, Killzone, Infamous or Uncharted. Where are those games if Mario and Mario Kart are now heading towards oblivion?rhizhim said:i should have anticipated this.
Fair enough. For myself and plenty of other gamers, it was an enjoyable continuation of the Galaxy style of platforming, while also bringing in elements from the 2D series. Sold faster than either Galaxy game as well, as far as I'm aware.canadamus_prime said:They may have sold well, but Mario 3D Land felt lacking compared to it's predecessors. At least IMHO anyway.
Games such as Fire Emblem have gone on to sell millions without a shred of Miyamoto's help (as far as I know) so I think new people will take over fine. Only time will tell though.Scribblesense said:I'd be okay with him stepping down soon. Not because I think he's done a terrible job lately, but because he deserves a break and I would love to see Nintendo imbuing their franchises with fresh blood.
Miyamoto isn't the only one who can make Nintendo games, and I'd like to see what other talented designers can do with Nintendo's resources, skillsets, and philosophy.
You know what is really funny here? Slapping a new coat of paint on things is exactly what Nintendo does not do. Lets look at Yoshi. Yohsi is used for different mechanics in every game he is in. Yoshi of Super Mario World is completely different from Yoshi of Yoshi's island and Yoshi of Super Mario Galaxy. They look the same but all play different. They are all different mechanics united by a visual and thematic elements. In other words, Nintendo invents new things on a mechanical level but uses the old coat of paint.Scrythe said:snip
I'm not sure I agree on the Metroid part. Metroid Prime trilogy was awesome! And when they finally tried to give the series an identity (Other M) most fans started raging like never before. But I think the Metroid series will be interesting in the future.MrBaskerville said:The only Nintendo franchises i find lacking these days are Zelda and Metroid, Metroid needs an identity and Zelda really just needs less tutorials and a new approach to it's game design, i'm kinda tired of the Oot formula by now, 3D adventures could be done in a variety of interesting ways and i'm not sure the current formula is the optimal choice, imo.
Actually, that's been happening for far longer than you think.Scribblesense said:I'd be okay with him stepping down soon. Not because I think he's done a terrible job lately, but because he deserves a break and I would love to see Nintendo imbuing their franchises with fresh blood.
Miyamoto isn't the only one who can make Nintendo games, and I'd like to see what other talented designers can do with Nintendo's resources, skillsets, and philosophy.